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Yes. It is
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Nope
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Total Members Voted: 0

Voting closed: October 08, 2015, 10:25:56 pm


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Author Topic: Breadbowl: a Succession Farm [42.06] - Breadbowl Ends  (Read 424715 times)

Sanctume

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1335 on: October 24, 2016, 06:57:49 pm »

Yeah, the Windows LNP 42.06-r04 is no longer in the link.

Do you want me to zip and upload my folder that version?

QuQuasar

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1336 on: October 24, 2016, 07:50:15 pm »

Yeah, the Windows LNP 42.06-r04 is no longer in the link.

Do you want me to zip and upload my folder that version?
No worries, I found this mirror of all the starter packs through one of those links. http://df.wicked-code.com/
         
Can't download it now, but should be able to manage tomorrow.

HMetal2001

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1337 on: October 24, 2016, 10:43:27 pm »

Okay then. It seems like attempting to continue is our choice, but we will need overseers to keep Breadbowl alive. I will look at taking a year and hope that some people will volunteer for the subsequent ones.

"Thunk will not let his disabilities ruin his opportunity to oversee Breadbowl!"

Sorry Quasar. I had to. It was a golden opportunity.
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Fleeting Frames

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1338 on: October 24, 2016, 11:18:27 pm »

Well, this is as good chance as any: Do any of those who voted/want it to continue desire to oversee it, once more?

Broseph Stalin

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1339 on: October 24, 2016, 11:22:17 pm »

I'm trying to get back into DF, I'd like to read the thread first but I'm up for taking a turn.

HMetal2001

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1340 on: October 25, 2016, 01:44:49 pm »

I'm trying to get back into DF, I'd like to read the thread first but I'm up for taking a turn.

Seeing the posts in your sig, I look forward to it.
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QuQuasar

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1341 on: October 26, 2016, 05:56:29 pm »

Thunk apologises for the delayed start! Thunk had to do some raw hacking to allow LNP to convert to a Phoebus tileset!
         
Thunk has also not had an opportunity to upload screenshots, which are vital to facilitate narrative cohesion in Thunks storytelling!
         
THUNK THANKS YOU FOR YOUR PATIENCE!
         
Quote
I'm trying to get back into DF, I'd like to read the thread first but I'm up for taking a turn.
Thunk will add you to the turn list!

QuQuasar

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1342 on: October 27, 2016, 02:59:39 am »

Quote
From the pen of Urvad Stinthadgesis son of Sibrek Logemtad, rightful heir to the throne of The Old Nets.
To the current overseer of Imarust, "Breadbowl".
   
It has been more than a year since The rampage of Ongul Gristleurns the Callus of Wastes which took the life of my father, King Sibrek Logemtad. This letter is to inform you that I, Urvad Theatersinews, have been inaugrated as King. Do not fear: I hold no ill will towards the dwarves of Breadbowl for their failure to protect my father.

However, over the years some hillocks of The Old Nets have come to depend on food imported from Imarust. In recent years, many of these have been forced to ration food in order to prevent widespread famine. This is partly due to the overall reduction in output from Breadbowl, and also to the plethora of clerical errors that we suspect our "allies" have taken advantage of, in order to divert Breadbowl cuisine to their own people.
 
I realise it is much to ask in the wake of your recent misfortunes, but as your King and for the sake of the Old Nets, I must insist the dwarves of Breadbowl prioritise the production and export of food and the keeping of accurate records.
 
As of the new year, the bearer of this message is your overseer. She is a competant and meticulous dwarf, and I trust she will keep you on the right path.
 
Yours truly,
His Highness King Urvad Stinthadgesis,

Kol looked up from the letter. "Who delivered this?"

"Thunk did!" shouted Thunk.

"She was a bookish looking dwarf," said Big Sibrek, the militia commander, "but she took a look at the state of the place, handed the letter to the nearest dwarf, and ran off."

"Dammit. And the nearest dwarf was-"

"THUNK!"

"Yeah... that guy."

"Which means Thunk delivered the letter! So Thunk overseer now, yes? King say Thunk overseer!"

Kol looked at the excited axedwarf, and then down at the letter. "It says "she", Thunk. Are you a woman now?"

"Thunk rejects gender binary! Thunk not he or she! Thunk "Thunk"! So can Thunk be overseer? Thunk wants to be overseer!"

Kol sighed. "You know what? I genuinely don't care. Do what you want."

"YAY! THUNK IN CHARGE NOW! OBEY THUNK!"



Everybody have to do what Thunk say! This glorious moment for Thunk! The very first order in Thunk's historic rule shall be-

[trips over a lizard]

THUNK DEMANDS A CULL!



Alright, now Thunk begin important work. Thunk needs to carefully look over labor chart and adjust tasks to prevent complete failure of Breadbowl's military/industrial complex under Thunk's rule.



... THUNK CONFUSED AND ENRAGED BY LABOR CHART!

Why are legendary growers militia dwarf trainee's? Why are useless fish cleaners not drafted? Why do so many dwarves have stupid faces? Thunk smash all labors! Thunk will meticulously micromanage Breadbowl labors until stupidness is over!



"Kol! Thunk wants you to know Kol is good friend to Thunk!"

"Um... okay? Thank you Thu-"

"But Kol is also a stupid face! You is great spearmaster, why are you not using Taupes artifact adamantine spear? Tell Thunk! TELL THUNK NOW!"

"Hmm? Oh, that. I like my masterwork steel spear. It's simple and clean and I'm used to it, so I can do more damage wi-"

"Take the fancy spear, Kol!"

"Well I don't know if I can wield something lik-"

"KOL YOU WILL TAKE THE SPEAR OR THUNK WILL HIT YOU WITH THUNKS AXE, THUNK SWEARS TO GOD!"

"Okay okay geeze!"



"SODEL MACE INSISTS THE SILVER ARTIFACT NOW FROM ON USE THUNK!"

"... what?"

"Thunk insists Sodel use the silver artifact mace from now on."

"Oh. Yeah okay, I guess."

"That is the correct answer! Thunk approves!"



Thunk hears that hauling produced food to depot is problem! Thunk see's opportunity to showcase Thunk's abilities as problem solver! Thunk orders minecart tracks built from cellar to trade depot!



Thunk does not know if guided minecarts can run people over, but Thunk declares tracks restricted to be safe.



Thunk see's two dwarves stuck up a tree and calling for help! Thunk not sure Thunk want to know how that happened! Thunk orders tree cut down!





OOC: Okay, so, what just happened... a female dwarf named "Oilybust" and a male named "Peaklance" went up a tree and spent a fortnight in close proximity, including at once point sleeping on the same tile. And when Vutok cut them down, he got injured by falling pants.

Really, Dwarf Fortress? Falling pants? Really? The pornstar names weren't on-the-nose enough for you?

...

But that's not even the wierdest thing. The wierdest thing is this: all three dwarves are still wearing trousers. Where did the extra trousers come from? Why do they exist? We may never know.



BY ORDER OF OVERSEER THUNK, PANTS ARE NOW FORBIDDEN IN BREADBOWL FOR SAFETY REASONS!





Elven food deliverers arrive!



Thunk will trade all the foods! Thunk will also purchase loincloths and skirts to replace dangerous pants with!



Also animals, including a BEAR! Thunk will train the BEAR to kill Thunk's enemies!

Finally, Thunk validate Thunk's trade values! Thunk proving to world that speech impediment does not make Thunk bad bookkeeper!



Food Traded by Thunk: 2725!
Drinks Traded by Thunk: 1199!

Thunk made all this food by Thunk's self! (Thunk is being facetious of course. Thunk stands upon the shoulders of giants)

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1343 on: October 27, 2016, 08:14:31 am »

 - Hahahaha, oh monitor lizardsplosion.

 - Ugh, refactoring labours. You're doing an important service, though autolabour or it's 43.05 improvement would seem quite tempting.

 - Not sure how steel versus adamantine faces against most enemies - I know there's an argument for steel over adamantine with undead, at least. At least it is lighter. And Kol can certainly wield a second, backup spear since spears always, always, always get stuck into enemies!

 - Guided minecarts can't run people over. But, they can be dropped onto a ramp when interrupted and then hit people. In the face. Breaking the skull and blowing the mind.

 - Hahahaha Oilybust and Peaklances, sitting in a tree, K-I-oh that's more than just kissing.

I guess forbidding pants is important if Breadbowl is to transistion to children-based fort.

 - Elven caravan from Lenicamela? That a big site, near a desert?

Lots of cages, and on our side....Rhinoceros parchment roast ?!?!

What the actual China. We sell paper garbage as food now?

Uh, none of the food numbers changed in before and after pictures, only drinks.

TheFlame52

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1344 on: October 27, 2016, 09:28:05 am »

I love this update! That said, legendary growers are drafted because they had weapon skills and I didn't check their other skills.

Some things:
 - If you're reorganizing the military, make sure everyone has the right weapons. I assigned specific weapon types per position using the uniforms.
 - Grow less brewable plants and more cookable plants. I would have done that my turn but I didn't give a fuck.

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1345 on: October 27, 2016, 09:49:52 am »

I think all brewable plants are cookable both pre-and post- cooking, though I suppose there certainly can be workflow advantages into speccing into just dwarven syrup or quarry bushes, especially with the distance of stills from kitchens.

HMetal2001

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1346 on: October 27, 2016, 10:23:36 am »

Cassavas.
« Last Edit: October 27, 2016, 04:20:29 pm by HMetal2001 »
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TheFlame52

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1347 on: October 27, 2016, 11:55:16 am »

Longland grass, rope reed, whip vine, sliver barb, the wheats, spelt, barely, buckwheat, oats, rye, sorghum, rice, maize, quinoa, kaniwa, the amaranths, the millets, fonio, and teff all can be brewed but not eaten or cooked.

Cassavas aren't.
They can be cooked but not eaten. There are a few plants like that, but they're fine because that's what we do with edible plants anyway. We cook them into roasts and sell them.

HMetal2001

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1348 on: October 27, 2016, 04:27:57 pm »

QuQuQuasar, how's Thunk? Is he still limbless?

"Well, I haven't seen him for some time. I went to sleep when the gobbos came, so I don't know.", says MetalHead183.
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QuQuasar

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Re: Breadbowl: a Succession Farm [42.06] - Need overseers! Apply within!
« Reply #1349 on: October 27, 2016, 05:50:39 pm »

Quote
Uh, none of the food numbers changed in before and after pictures, only drinks.
                         
Yeah, it does that: that's why it's important to trade all meals. When this screenshot was taken I went to the trade depot and ordered all roast that had been created since I started transferring them sent to the depot, so my total prepared food trade was every meal in the fortress at that moment.
                         
Quote
QuQuQuasar, how's Thunk? Is he still limbless?
                         
Pretty sure he's fine. The body parts are still yellow, but I think that's just scarring. He has no health problems and is happily sparring with axe and shield.
                         
Alternatively, both arms are dead weight and he swings them via wild torso flailings.
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