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Should we be proud of our Giant War Keas?

GO KEAS WOOUH!
- 28 (93.3%)
...They suck.
- 2 (6.7%)

Total Members Voted: 30


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Author Topic: 'Murderflood: (Ardentdikes IIIv3) You, there, grab this save!  (Read 214967 times)

Triaxx2

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #495 on: November 30, 2015, 04:09:43 pm »

Floor bars pass liquids right? If so, we could adjust the tower floors so that the corners are floor bars, and when the magma device is triggered, it will work it's way up if we have a tall enough pressure tower. Or down if we just run stacks up to the top levels.
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Deus Asmoth

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #496 on: November 30, 2015, 06:37:38 pm »

Seems like it'd require a lot more work than just planning the towers to collapse considering how large a volume would be needed to fill them in the first place. I mean, you could rig another tower, but it'd have to be twice as tall and/or wide as the other two. Alternatively, we could retrofit the towers with a floor or two full of magma on top of their current top floor, but that'd just make the question of why magma never cools down all the more obvious. Plus I try to make it a rule to never sleep underneath magma that's being held at bay by designs of dwarves paid less than minimum wage.
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Triaxx2

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #497 on: November 30, 2015, 07:34:11 pm »

Too complex? Unsafe? Sounds like elf talk.

Ooh, giant green glass tank full of magma, held up by a single support, rigged to the flood lever. Pull the lever, support collapses, dumps magma on everything. :D
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Taupe

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #498 on: November 30, 2015, 08:12:32 pm »

In any case, it's been eleven days, how's progress doing?

Deus Asmoth

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #499 on: November 30, 2015, 09:34:36 pm »

Too complex? Unsafe? Sounds like elf talk.

Ooh, giant green glass tank full of magma, held up by a single support, rigged to the flood lever. Pull the lever, support collapses, dumps magma on everything. :D
I'm fine with things being ludicrously complex and suicidal to operate, so long as no one is expecting me to be on board when the thing comes crashing into the Earth's crust. I'm more of a 'build my own fort with blackjack and hookers' type of overseer.
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Triaxx2

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #500 on: December 01, 2015, 07:19:03 am »

That's fine, I just want explosive blackjack and magma hookers.
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Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #501 on: December 01, 2015, 10:39:32 am »

Ahem. Water pressure  and water is like jelly . This is gonna take ages.
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Zuglarkun

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #502 on: December 03, 2015, 04:02:11 am »

Within the last season, Zuglarkun felt ecstatic at the new 42.01 release. He was content with the various discussions on how to flood the fortress with magma. He was dejected at the lack of updates.

Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #503 on: December 03, 2015, 10:36:47 am »

Update tommorow, save and more update day after tomnirrow.
« Last Edit: December 03, 2015, 04:27:41 pm by Gwolfski »
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Taupe

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #504 on: December 03, 2015, 10:33:35 pm »

Update tommorow, save and more update day after tomnirrow.
Keep in mind, we'll eventually invalidate your turn and move on if we don't get something sooner or later.

Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #505 on: December 04, 2015, 04:17:15 am »

Update tommorow, save and more update day after tomnirrow.
Keep in mind, we'll eventually invalidate your turn and move on if we don't get something sooner or later.
i know, you can invalidate my turn if nothing sjows up by 23.00
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Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #506 on: December 04, 2015, 06:00:32 pm »

Update 1 ( the small one)

sry no screenshots.

Gwolfski's tower bult.

Marksdwarves towers constructed over main entrance.

Gwolfski given private squad, messing round with scheduling.

Built magma smelter facility on surface.

oh! survived amssive goblin siege!
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Deus Asmoth

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #507 on: December 04, 2015, 10:26:31 pm »

I think your update has bulimia.
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Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #508 on: December 05, 2015, 05:15:37 am »

whatever that is, i will have the save and a niceupdate posted by the end of today. or else.
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Zuglarkun

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #509 on: December 05, 2015, 05:47:09 am »

Come now, although the lack of updates is infuriating, surely we can do better than take verbal jabs at each other. Let's be more civil about this shall we? Gwolfski did say that there will be more updates later on and the deadline is not here yet.

That said, though I don't expect long dialogues and pictures everywhere (I may have contributed to spoiling the market there), it doesn't take much to type out just a few lines of updates every now and then. So the least you can do is drop some updates every few days or so or post here to let us know if you've been having problems playing because of real life or because you signed up for a whole bunch of other community games or whatever other reason. Hey I know shit happens sometimes, but let us know so at least we'll know the reason why you're not updating and keep our expectations in line. That would be much better than silently holding onto the save and helps to keep things moving along at a good pace don't you think?

OK, rant finished. No offense meant to anyone, so please don't take it personally.

Also, I want another turn down the line. Let's see if I can stop procrastinating and update the front page with the missing info from the necromancers.

EDIT:
Frontpage up with updated profiles on the deceased nobility of the stirred irons, updated profiles of our former mountainhome and an entry for the necromancers. Next up will be the new nobility, assuming they don't die on us.
« Last Edit: December 05, 2015, 09:12:00 am by Zuglarkun »
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