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Should we be proud of our Giant War Keas?

GO KEAS WOOUH!
- 28 (93.3%)
...They suck.
- 2 (6.7%)

Total Members Voted: 30


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Author Topic: 'Murderflood: (Ardentdikes IIIv3) You, there, grab this save!  (Read 216084 times)

Deus Asmoth

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #510 on: December 05, 2015, 10:12:56 am »

The new nobility is actually pretty interesting assuming the ones I was looking at are still alive. There's a lot of nepotism going on in all roles except the general, and I seem to recall the queen's immediate family getting attacked by several night trolls.
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Look elsewhere, reader. There is nothing for you here.

Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #511 on: December 05, 2015, 12:20:43 pm »

update. I just got a mood!, yes as in Gwolfski, escapist.!
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Eventually when you go far enough the insane start becoming the sane

Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #512 on: December 05, 2015, 03:39:10 pm »

THE GREAT UPDATE

Notable happenings

1. The goblin siege. T'was quite a large siege, over a unit page of goblins and trolls, in a 1troll:1goblin ratio. Nevertheles, the stout military took care of them quickly.

2. Water reactors. Two new water reactors have been constructed, with  minor accidents(flooding). Jumpstarting thme will be tricky, but they should provide enough power. Documention:1st reactor
Spoiler (click to show/hide)
2nd reactor
Spoiler (click to show/hide)
connection stuff
Spoiler (click to show/hide)
the axles arent complete yet.

3. My artifact. Lo and behold, for this is Esrelidash Zilirshasad Gidtur, The Bestest Amour Stand Ever!!! And it's made of microcline, too!
Spoiler (click to show/hide)

4. The great pants Manufacture. Yes, you heard right, mass production of pants! Reason? We
were out of stock!

5 We have exactly one aboveground tree!
Spoiler (click to show/hide)

6 New forge area! Perhaps try walling it off?
Spoiler (click to show/hide)

7 Marksdwarf towers over entrance(sorta)
Spoiler (click to show/hide)

less important stuff
[/font]

1 LAG! I repeat, LAG!!!!

2 Elves came. Traded some shit away for other shit.

3 Isn't our doormat splendid?
Spoiler (click to show/hide)

4 Dug some tunnels towards candy.

5 Deconstructed north bridge, as trolls got in 
Spoiler (click to show/hide)

Very important stuff!
[/font]

1 I have a private tower with an escape system and a secret hideaway!
look at this:
Spoiler (click to show/hide)
DONT look at this. Only to be opened when my person and their family have to be evacuated!
Spoiler (click to show/hide)


SAVE: http://dffd.bay12games.com/file.php?id=11380

i only manged to play up to summer  :'(
« Last Edit: December 05, 2015, 06:32:55 pm by Gwolfski »
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Haerdalas

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #513 on: December 05, 2015, 06:50:47 pm »

Hey, don't go accusing my family of Nepotism! Or I'll complain about you to my grandmother and get you executed! XD
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Taupe

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #514 on: December 05, 2015, 09:48:31 pm »

Alright. Dumbestdorf is next and has been messaged.

Zuglarkun

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #515 on: December 05, 2015, 10:57:21 pm »

DUDE. Make sure to uninstall your graphics pack BEFORE you upload and send the save. This is NOT acceptable.
Save in ASCII with graphics pack removed HERE.


*pores over save*
"So let's see what he has done to the for-HNNNNNNGGGGG!!!??"
*collapses in a heap on the floor*
*seeks medical aid*

"..."
*facepalm*
*finishes poring over save*
*musters up courage*

"OK, let's try to be civil, let's try not to be insulting. OK! You can do this!"
"Fellow overseers, can we invalidate turns due to sheer incompetence?"
"..."
"I take that that means no?"



Compilation of moments where I facepalmed

- So I made this nice walled off area for the forges where all you have to do is floor over the magma and install the forges afterwards, but you went ahead and dug yourself ANOTHER forge area right next to it, right BESIDE the magma drainage pipe that has been labelled as such.
- Playing the "what does this unlabelled lever do?" game while trying to diddle and fiddle my way into making the water reactor work properly. Then looking at the references in your post and diddling about with the levers again. Then giving up utterly in exasperation.
- Looking at the trade depot and wondering why you went ahead and bought a bunch of unusable wooden arrows.
- Wondering why you deconstructed the NE bridges instead of pulling the lever to retract them instead.


I get the feeling that folks here just went, "Yeah fuck this crazy place, I'm gonna build my own private bunker for when the inevitable magma purge happens."
« Last Edit: December 05, 2015, 11:40:35 pm by Zuglarkun »
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Taupe

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #516 on: December 06, 2015, 12:17:53 am »

I don't really mind if the next player want to revert back to the previous save. It's not like there have been that many turns of event in the last turn, since it's still in summer...

Well...

That's like the tenth succession game in which you begin by building a water engine and then give up on the save because water makes your fps drop to two.

No unexpected turns of event, that is.

Sarrak

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #517 on: December 06, 2015, 03:34:28 am »

Well... Personally, I'd go for a revert. No offence, but I really don't know answer to one question: "Why?". It's not like we're bunch of tyrannical chronical murderers that take grave insult from the passed turns.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #518 on: December 06, 2015, 04:18:22 am »

im sorry about the tileset, i was in a rush. And i do think i have labeled the levers clearly. and look, even with notes, it IS difficult to find the right levers, and it WAs an emergency! I mean trolls were getting in!

and fps was at 2 when i opened the save, so I only did 1/4.

pls dont revert.
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Zuglarkun

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #519 on: December 06, 2015, 06:45:24 am »

I'll like to make it clear I meant that revert thing as a joke.
(Then why bring it up in the first place? Shhh!!! Quiet down!)

I appreciate the effort to try to play your turn, and at least you didn't hack stuff or make things unplayable, so things are not irreversibly bad at all. They may be poor decisions, but they didn't break any rules as far as I am aware of. That said, I don't wanna be an ass since my brain says there's really no reason to revert, but my cold black heart kinds of pulls me in the other direction :-\

So, with great irresponsibility I'll leave the decision to revert or not to the next player in line to decide since suddenly we're all self-entitled monsters now :P


EDIT: In retrospect, the low FPS you experienced likely isn't from the flowing water but instead pathing lag caused by a breach in the caverns.

Also, I seemed to have forgotten to turn off the restriction of having only obsidian stone be used in the stone menu, so whomever is picking up the save next might want to adjust that to their preferences. Would just like to note that we are short on magma safe rock though we are expecting a shipment of those in autumn.
« Last Edit: December 06, 2015, 06:55:12 am by Zuglarkun »
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Gwolfski

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #520 on: December 06, 2015, 06:51:36 am »

fps sortoff bumped up 1-2 when the magma moat settled a bit.
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Zuglarkun

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #521 on: December 06, 2015, 07:01:13 am »

Hmmm... I dunno really. I was getting passable FPS in the 20's range though I'm playing DF on a banged up 6+ year old laptop.

Triaxx2

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #522 on: December 06, 2015, 07:56:59 am »

Magma-safe stone is largely a non issue. We have the capability of making glass, which is automatically magma-safe and unlimited by anything other than production capacity.
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Zuglarkun

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #523 on: December 06, 2015, 08:11:24 am »

Magma-safe stone is largely a non issue. We have the capability of making glass, which is automatically magma-safe and unlimited by anything other than production capacity.

Mechanisms? That said, obsidianizers are always an option...

Vuohijumala

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Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #524 on: December 06, 2015, 12:08:25 pm »

Well, I tested the save and my FPS was around 12, which isn't so bad actually considering how the caverns are so filled with corpses. But I do fear it'll be much worse by the time my turn comes..
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