Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Should we be proud of our Giant War Keas?

GO KEAS WOOUH!
- 28 (93.3%)
...They suck.
- 2 (6.7%)

Total Members Voted: 30


Pages: 1 ... 74 75 [76] 77 78 ... 83

Author Topic: 'Murderflood: (Ardentdikes IIIv3) You, there, grab this save!  (Read 214791 times)

TheFlame52

  • Bay Watcher
  • Master of the randomly generated
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1125 on: October 20, 2016, 08:27:57 am »

That's pretty awesome, but unfortunately it's a fucking mace.

Taupe

  • Bay Watcher
  • Weasel Monarch
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1126 on: October 20, 2016, 04:36:32 pm »

That's pretty awesome, but unfortunately it's a fucking mace.
Give it to our best LARPer.

Triaxx2

  • Bay Watcher
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1127 on: October 21, 2016, 08:22:36 am »

I gave it to someone as a backup weapon. I'm not sure how it's going to do as a weapon, I know hammers are terrible, but I'm not quite sure how maces work. Oh well.

---

This is my final update as overseer. The state of the fortress is such that it may be one of the last updates for any overseer.

Flame's pet, a War Grizzly is a Legendary climber. I say this, after having watched it walk up the glass side of my housing project. I have to admit, that's probably the most impressive thing I've seen in quite some time.

Hmmm.. for some reason, Crazy Urist corpse is still laying around on the floor. I've ensured everyone has burial duty, so hopefully someone will drag him to a coffin.

I have to admit, there is one distinct advantage to living in Murderflood. We've got an absolute culinary master cooking our meals. I'm not sure why my namesake had such an issue with him. Everything he cooks is delicious, and he's only poisoned one person, but that was an elf so it doesn't really count.

As the third of obsidian rolls around, I realize I might not have enough time left to complete the housing. Ah well, it's a fairly simple thing to build, so perhaps my successor will continue it, whomever they may be. I've ordered some more doors injected into the crafting process, so there will continue to be some for more layers of construction.

Everything is ready for my successor.

---

Well, that's it. I've managed to over shoot the new year by nine days. My bloody auto save doesn't work. I'm supposed to get yearly autosaves, and I don't. Which is incredibly annoying.

The Save (http://dffd.bay12games.com/file.php?id=12515)
« Last Edit: October 21, 2016, 10:44:22 am by Triaxx2 »
Logged

Taupe

  • Bay Watcher
  • Weasel Monarch
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1128 on: October 22, 2016, 06:42:55 pm »

And thus the turn goes to... YOU hypothetical reader.
Priority should go to someone who didnt take a turn in the last like, two turns.

How is the fps at this point?

QuQuasar

  • Bay Watcher
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1129 on: October 22, 2016, 07:48:09 pm »

I'm not sure how it's going to do as a weapon, I know hammers are terrible, but I'm not quite sure how maces work.
It will be slightly more durable and slightly less effective as a weapon than this: http://www.stormthecastle.com/how-to-make-a/medieval-mace/three-maces.jpg

Triaxx2

  • Bay Watcher
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1130 on: October 24, 2016, 06:19:01 am »

FPS is absolutely fantastic. Solidly 30-45. I suspect the lack of undead is the cause.
Logged

Taupe

  • Bay Watcher
  • Weasel Monarch
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1131 on: October 25, 2016, 10:13:56 pm »

FPS is absolutely fantastic. Solidly 30-45. I suspect the lack of undead is the cause.
Now we just need a victim! I mean, overseer. Why not you, hypothetical reader?

Triaxx2

  • Bay Watcher
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1132 on: October 26, 2016, 03:13:48 pm »

Because I just finished. Looks like it's all up to you.
Logged

Taupe

  • Bay Watcher
  • Weasel Monarch
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1133 on: October 26, 2016, 03:35:52 pm »

Because I just finished. Looks like it's all up to you.
I'm on a phone :/

Triaxx2

  • Bay Watcher
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1134 on: October 27, 2016, 05:44:23 am »

Ah. Then we seem to have an issue... Perhaps a [Players Wanted] in the title?
Logged

Taupe

  • Bay Watcher
  • Weasel Monarch
    • View Profile
Re: 'Murderflood: Resurrection II: The Reboot (Ardentdikes IIIv3)'
« Reply #1135 on: October 27, 2016, 08:43:01 pm »

Ah. Then we seem to have an issue... Perhaps a [Players Wanted] in the title?
And now we wait...

Taetrius

  • Bay Watcher
    • View Profile
Re: 'Murderflood: (Ardentdikes IIIv3) You, there, grab this save!
« Reply #1136 on: October 28, 2016, 03:27:49 am »

Perhaps I could give it a try: as a fairly new DF player I never tried succession games before, nor played using ASCII tileset.
I a not familiar with evil biomes and only had to cope with one titan so far (a fire breathing, fireball-throwing fire titan though).
Oh, and I managed to (unwillingly) flood a fortress with magma twice.
What could possibly go wrong ?

On the plus side, I have four day off starting tonight, so I should be able to go through a year quickly. Your opinion ?
BTW, what DF version is used ?

Logged

QuQuasar

  • Bay Watcher
    • View Profile
Re: 'Murderflood: (Ardentdikes IIIv3) You, there, grab this save!
« Reply #1137 on: October 28, 2016, 04:23:50 am »

Perhaps I could give it a try: as a fairly new DF player I never tried succession games before, nor played using ASCII tileset.
I a not familiar with evil biomes and only had to cope with one titan so far (a fire breathing, fireball-throwing fire titan though).
Oh, and I managed to (unwillingly) flood a fortress with magma twice.
What could possibly go wrong ?

On the plus side, I have four day off starting tonight, so I should be able to go through a year quickly. Your opinion ?
BTW, what DF version is used ?
Go for it! Murderflood is a 40.24 fortress. So long as you're wary of the fact that anything that dies underneath the lake waters will promptly get up again and try to kill you, Murderflood's a pretty decent place. The militia are extremely tough and with the artifact door/spike trap combo covering the entrances to caverns 1 and 3, you only really need to worry about cavern 2 and things on the surface.

By the way, if in doubt at any point during your playthrough, try pulling the lever in the middle here:



It does only good things.

Taetrius

  • Bay Watcher
    • View Profile
Re: 'Murderflood: (Ardentdikes IIIv3) You, there, grab this save!
« Reply #1138 on: October 28, 2016, 06:09:49 am »

Ok, I'll download the save after work.

What does Murderflood need this year?
Traps?
Tower?
Stupid doom device?
Coffins?
More magma?

About reanimating lake, could it be used as a (slightly suicidal) way to provide (un)living target practice for crossbowmen, using a minecart track to dump corpses in the water?
Logged

QuQuasar

  • Bay Watcher
    • View Profile
Re: 'Murderflood: (Ardentdikes IIIv3) You, there, grab this save!
« Reply #1139 on: October 28, 2016, 07:26:17 am »

What does Murderflood need this year?
Traps?
Tower?
Stupid doom device?
Coffins?
More magma?
I like the last one! :D

[chanting] Raise the dike! Raise the dike! Raise the dike!
Pages: 1 ... 74 75 [76] 77 78 ... 83