curses! i was unhappy with my skill selection and how i fucked up salvaging any good mech i came by, so i had reloaded a very early save some time after i did that priority mission where you have to kill them srm car glass cannons in the beginning.
3 of my dudes had glitched high spirit then.
well, i figured no matter, ill get these events again. well i did, but the high spirit didnt glitch out. bummers.
ahh well, at least im not bugusing now.
also, i managed to get that jaggermech in the prison mission. witch was kind of a chore because it had almost no armor so it was realy difficult not to core it when making it fall often enough so the pilot died and load times.
awsome mech though. its just 65t so it sure is no endgame mech, but i could fit 2 ac5+2t ammo, 4 Mlaser and 4mg without compromizing the armor to much. sadly it gets somewhat hot, but during early-mid game its a killer.
i think ac5 are stronger in this game then in most battletech games i played so far. proably because all weapons have the same fire rate, so they had to adjust the damage.
also, i have a nice ++ ac5 (+5dmg +10 stability dmg) and one +++ ac5 (+4accuracy +20 stability damage) so thats cool. along with the mgs that jaggermech produces a lot of high quality salvage XD
edit: oh looks, there are com system + that give 2 morale per round... proably even ++. enough of them and you can just spam precission shots all the time if you have bugged out spirits.