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Author Topic: Why so buggy, multilevel view?  (Read 3371 times)

BadLeo

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Why so buggy, multilevel view?
« on: October 17, 2015, 02:31:29 pm »

I simply love the multilevel view with TWBT, but it currently crashes too often, specially when moving through z-levels (currently using Starter Pack r16 for DF 40.24). Is there anything on the subject that can be done to prevent those crashes or it's just a matter of waiting for development to get rid of it?
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Meph

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Re: Why so buggy, multilevel view?
« Reply #1 on: October 18, 2015, 05:31:17 am »

I dont think that it's TWBT faults, I have not seen any other crash reports from multilevel view. But best to post in the TWBT thread.
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BadLeo

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Re: Why so buggy, multilevel view?
« Reply #2 on: October 18, 2015, 07:18:00 am »

Will do it, thanks.
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Pvt. Pirate

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Re: Why so buggy, multilevel view?
« Reply #3 on: October 18, 2015, 09:58:53 am »

I too though tit was twbt crashing my game, while it actually was a sapling growing to be a full tree next to a workshop.
luckily, after loading the savegame i was able to destruct that carpenters workshop before the tree grew again.
but there's just so many possibilities on what could cause a crash.
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