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Author Topic: So OpenX-Com...  (Read 222018 times)

ChairmanPoo

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Re: So OpenX-Com...
« Reply #2265 on: April 08, 2024, 10:59:46 am »

As of late I play oxce with a couple of qol mods in my zfold 4
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There's two kinds of performance reviews: the one you make they don't read, the one they make whilst they sharpen their daggers
Everyone sucks at everything. Until they don't. Not sucking is a product of time invested.

Robsoie

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Re: So OpenX-Com...
« Reply #2266 on: April 08, 2024, 11:29:06 am »

various useful OXCE features, key shortcuts and QoL :
Spoiler (click to show/hide)
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Mathel

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Re: So OpenX-Com...
« Reply #2267 on: April 08, 2024, 11:48:37 am »

I am not sure the execute option is still there. It was, but I think it was removed.

Additionally
Spoiler (click to show/hide)
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The shield beats the sword.
Urge to drink milk while eating steak wrapped with bacon rising...
Outer planes are not subject to any laws of physics that would prevent them from doing their job.
Better than the heavenly host eating your soul.

Robsoie

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Re: So OpenX-Com...
« Reply #2268 on: April 09, 2024, 08:44:48 am »

just checked on the openxcom board, and you're right the feature was removed :
https://openxcom.org/forum/index.php?topic=3833.msg104293#msg104293
Quote
This feature has become too incompatible (on code level) with other features.
Also, players mostly used it as a cheat.

I've decided to remove it (already a long ago), but today it happened.

If someone wants to maintain it on their branch, here's the commit to revert: https://github.com/MeridianOXC/OpenXcom/commit/a936d1c7205cd11dd7c937516b3b9d4580bd0772
it was removed in 2018, it show how i never missed it as i wasn't even aware it was removed since all those years :D
« Last Edit: April 09, 2024, 08:57:18 am by Robsoie »
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