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Author Topic: Politics and goblins  (Read 1908 times)

schlake

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Politics and goblins
« on: November 30, 2015, 02:43:04 pm »

So, I play fortress  mode.  I made a new world, and goblins apparently rule everything.  When the last "force of vile darkness" arrived, they were all elves.  My liasons with the dwarf kingdom are always goblins.  My nobility are goblins too.

So, I read a little about adventurer mode, and fired up a demigod dwarf.  I wandered around inside the city I started in until I found the ruler, and then I beheaded him.  Actually, I beheaded his wife first, then him.  And then I started to kill all the other goblins I could find.  No one tried to stop me.  At best, the would dodge away from me.  I left all the dwarves alone, and only killed goblins.

But after a whlie, I stopped finding living goblins to kill.  As I explored new areas of the city, I'd find dead goblins laying on the floor.  Someone else started killing them for me.

Is that normal?  Might I have saved my kingdom from it's short green oppressors?
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BlackBronze

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Re: Politics and goblins
« Reply #1 on: November 30, 2015, 06:02:13 pm »

Sounds like you stumbled in on a political revolt. I imagine that things were revving up just before you first entered fortress mode, thus pausing the conflict in your civilization for the time being under your control, only to fall back into turmoil the moment you, um...figuratively "turned your back."

Of course, I could be wrong. It happens from time to time.
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Ragnarock

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Re: Politics and goblins
« Reply #2 on: December 01, 2015, 04:46:56 pm »

In my current world, literally all administrators are goblins. Well... were. Needless to say. Beating every goblin leader to a pulp and then claiming the site for my own has become my hobby; the interesting part though, is the fact that all of them ran on sight (except the town leader, which was an elite marksman, but my armor just deflected his bolts, so...) I'm playing as a dwarf, and most of these gobbos ruled dwarven hamlets, which is interesting.
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Tlukle

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Re: Politics and goblins
« Reply #3 on: December 02, 2015, 05:46:03 pm »

So, I play fortress  mode.  I made a new world, and goblins apparently rule everything.  When the last "force of vile darkness" arrived, they were all elves.  My liasons with the dwarf kingdom are always goblins.  My nobility are goblins too.

So, I read a little about adventurer mode, and fired up a demigod dwarf.  I wandered around inside the city I started in until I found the ruler, and then I beheaded him.  Actually, I beheaded his wife first, then him.  And then I started to kill all the other goblins I could find.  No one tried to stop me.  At best, the would dodge away from me.  I left all the dwarves alone, and only killed goblins.

But after a whlie, I stopped finding living goblins to kill.  As I explored new areas of the city, I'd find dead goblins laying on the floor.  Someone else started killing them for me.

Is that normal?  Might I have saved my kingdom from it's short green oppressors?
Honestly on the dead goblins part no goblins are evil and to them murder is an excellent hobby and they are always evil even in other civis they will turn on their friends easily this makes them in general excellent killers or they would be if
1. Heros weren't awesome and
2. They weren't cowards
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Asra

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Re: Politics and goblins
« Reply #4 on: December 10, 2015, 10:16:02 am »

Goblins are actually taller than Dwarves by quite a bit in DF.
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Rumrusher

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Re: Politics and goblins
« Reply #5 on: December 10, 2015, 10:53:47 am »

goblins seem to come with an unhinge trait now so AI will more likely murder them or treat goblins standing around as acts of instant violence.
though usually the populace hates gobbos for past acts of violence on fellow peasants.

this is after the elf chased the guy then started caving the goblins head in on Arrival.

This kinda makes goblins the 40.24 megabeasts where if you play as them nothing you do is going to revert that unhinge racial trait and everyone just auto hates you.
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Re: Politics and goblins
« Reply #6 on: December 13, 2015, 02:53:54 pm »

So, I play fortress  mode.  I made a new world, and goblins apparently rule everything.  When the last "force of vile darkness" arrived, they were all elves.  My liasons with the dwarf kingdom are always goblins.  My nobility are goblins too.

So, I read a little about adventurer mode, and fired up a demigod dwarf.  I wandered around inside the city I started in until I found the ruler, and then I beheaded him.  Actually, I beheaded his wife first, then him.  And then I started to kill all the other goblins I could find.  No one tried to stop me.  At best, the would dodge away from me.  I left all the dwarves alone, and only killed goblins.

But after a whlie, I stopped finding living goblins to kill.  As I explored new areas of the city, I'd find dead goblins laying on the floor.  Someone else started killing them for me.

Is that normal?  Might I have saved my kingdom from it's short green oppressors?
Honestly on the dead goblins part no goblins are evil and to them murder is an excellent hobby and they are always evil even in other civis they will turn on their friends easily this makes them in general excellent killers or they would be if
1. Heros weren't awesome and
2. They weren't cowards

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AMTiger

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Re: Politics and goblins
« Reply #7 on: December 13, 2015, 06:57:10 pm »

In my world, alot of settlements, dwarf and elf, have been under human occupation, in the same way as goblins are described here.
Maybe this is what wars or conquests look like now?
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