Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Not Your Average Garden Gnome  (Read 530 times)

LlamaLlord

  • Bay Watcher
    • View Profile
Not Your Average Garden Gnome
« on: November 30, 2015, 10:54:09 pm »

The first self mod I have ever made was to add a couple attributes to Gnomes. I had to try it a couple times before it worked but I finally got it. The Gnomes were domesticated. They could be guard "animals" and they would also kill rodents, they were trainable so you could have war gnomes and hunting gnomes. You could purchase them at embark to. The first siege I have ever had was an Elven one (there worthless good for nothing caravans sorta bugged me). I posted several guard gnomes in the little hallway behind the gate. You shoulda seen the cute little gnomes, they were just hungry for tender Elf flesh, it was so adorbs!!! The invaders were ripped to shreds by my little hairy angels. Whats also nice about them is that they have built in pest control, you should just see the little guys ripping apart rats.
Logged