I wonder if you guys can participate in this discussion and share your findings and ideas to expand on it.
I was always very confused when I was checking legends/in-game news from outpost liaison. Most of the names made no sense.
So I decided to make a small tweak for myself to easily distinguish human, dwarven, goblin and elven civs and groups.
Example from legends:
What's actually in the code:
For dwarves:
[SELECT_SYMBOL:CIV:NAME_ENTITY_DWARVEN_KINGDOM]
[SUBSELECT_SYMBOL:CIV:FORGE]
[SUBSELECT_SYMBOL:CIV:JEWEL]
[SUBSELECT_SYMBOL:CIV:METAL]
[SELECT_SYMBOL:SITE:NAME_ENTITY_DWARVEN_TOWN_FOUNDER]
[SUBSELECT_SYMBOL:SITE:FORGE]
[SUBSELECT_SYMBOL:SITE:JEWEL]
[SUBSELECT_SYMBOL:SITE:METAL]
[SELECT_SYMBOL:MILITARY_UNIT:DWARVEN_MILITARY_GROUP]
[SUBSELECT_SYMBOL:MILITARY_UNIT:FORGE]
[SUBSELECT_SYMBOL:MILITARY_UNIT:METAL]
For humans:
[SELECT_SYMBOL:CIV:NAME_ENTITY_HUMAN_KINGDOM]
[SUBSELECT_SYMBOL:CIV:ASSERTIVE]
[SUBSELECT_SYMBOL:CIV:PROTECT]
[SELECT_SYMBOL:SITE:NAME_ENTITY_HUMAN_TOWN_FOUNDER]
[SUBSELECT_SYMBOL:SITE:ASSERTIVE]
[SUBSELECT_SYMBOL:SITE:PROTECT]
[SELECT_SYMBOL:MILITARY_UNIT:HUMAN_MILITARY_GROUP]
[SUBSELECT_SYMBOL:MILITARY_UNIT:ASSERTIVE]
[SUBSELECT_SYMBOL:MILITARY_UNIT:PROTECT]
For elves:
[SELECT_SYMBOL:CIV:NAME_ENTITY_ELF_KINGDOM]
[SUBSELECT_SYMBOL:CIV:NATURE]
[SUBSELECT_SYMBOL:CIV:PRIMITIVE]
[SELECT_SYMBOL:SITE:NAME_ENTITY_ELF_TOWN_FOUNDER]
[SUBSELECT_SYMBOL:SITE:NATURE]
[SUBSELECT_SYMBOL:SITE:PRIMITIVE]
[SELECT_SYMBOL:MILITARY_UNIT:ELF_MILITARY_GROUP]
[SUBSELECT_SYMBOL:MILITARY_UNIT:NATURE]
[SUBSELECT_SYMBOL:MILITARY_UNIT:PRIMITIVE]
For goblins:
[SELECT_SYMBOL:CIV:NAME_ENTITY_GOBLIN_KINGDOM]
[SUBSELECT_SYMBOL:CIV:NEGATIVE]
[SUBSELECT_SYMBOL:CIV:EVIL]
[SELECT_SYMBOL:SITE:NAME_ENTITY_GOBLIN_TOWN_FOUNDER]
[SUBSELECT_SYMBOL:SITE:NEGATIVE]
[SUBSELECT_SYMBOL:SITE:EVIL]
[SELECT_SYMBOL:MILITARY_UNIT:GOBLIN_MILITARY_GROUP]
[SUBSELECT_SYMBOL:MILITARY_UNIT:NEGATIVE]
[SUBSELECT_SYMBOL:MILITARY_UNIT:EVIL]
New sym definitions:
language_mod_SYM
[OBJECT:LANGUAGE]
----- entity specific symbols -----
[SYMBOL:NAME_ENTITY_DWARVEN_KINGDOM]
[S_WORD:DWARVEN_EMPIRE]
[S_WORD:MOUNTAIN_KINGDOM]
[S_WORD:UNDERGROUND_REALM]
[SYMBOL:NAME_ENTITY_DWARVEN_TOWN_FOUNDER]
[S_WORD:GROUP]
[S_WORD:BAND GROUP]
[SYMBOL:DWARVEN_MILITARY_GROUP]
[S_WORD:BRIGADE]
[S_WORD:PLATOON]
[S_WORD:SQUAD]
[SYMBOL:NAME_ENTITY_GOBLIN_KINGDOM]
[S_WORD:ANARCHIST_STATE]
[S_WORD:DARK_EMPIRE]
[S_WORD:DOMINION]
[S_WORD:HORDE]
[SYMBOL:NAME_ENTITY_GOBLIN_TOWN_FOUNDER]
[S_WORD:CREW]
[S_WORD:GANG]
[S_WORD:MOB]
[SYMBOL:GOBLIN_MILITARY_GROUP]
[S_WORD:CREW]
[S_WORD:GANG]
[S_WORD:MOB]
[SYMBOL:NAME_ENTITY_HUMAN_KINGDOM]
[S_WORD:COALITION]
[S_WORD:COUNTRY]
[S_WORD:REALM]
[S_WORD:REPUBLIC]
[S_WORD:STATE]
[SYMBOL:NAME_ENTITY_HUMAN_TOWN_FOUNDER]
[S_WORD:FACTION]
[S_WORD:LEAGUE GROUP]
[S_WORD:ORGANIZE]
[S_WORD:SOCIETY]
[SYMBOL:HUMAN_MILITARY_GROUP]
[S_WORD:GROUP]
[S_WORD:TROOP]
[S_WORD:OUTFIT]
[SYMBOL:NAME_ENTITY_ELF_KINGDOM]
[S_WORD:CLAN]
[S_WORD:TRIBE]
[SYMBOL:NAME_ENTITY_ELF_TOWN_FOUNDER]
[S_WORD:BROOD]
[S_WORD:FELLOWSHIP]
[S_WORD:PACK]
[S_WORD:PRIDE]
[SYMBOL:ELF_MILITARY_GROUP]
[S_WORD:BROOD]
[S_WORD:FELLOWSHIP]
[S_WORD:PACK]
[S_WORD:PRIDE]
----- extra symbols -----
[SYMBOL:FORGE]
[S_WORD:ANVIL]
[S_WORD:COAL]
[S_WORD:FORGE]
[S_WORD:FURNACE]
[S_WORD:MAGMA]
[S_WORD:MOLTEN]
[SYMBOL:JEWEL]
[S_WORD:AMETHYST]
[S_WORD:DIAMOND]
[S_WORD:EMERALD]
[SYMBOL:METAL]
[S_WORD:METAL]
[S_WORD:IRON]
[S_WORD:SILVER]
[S_WORD:STEEL]
[S_WORD:TIN]
[S_WORD:COPPER]
[S_WORD:BRONZE]
New words:
language_mod_words
[OBJECT:LANGUAGE]
----- special and compound words for enitity naming -----
[WORD:ANARCHIST_STATE]
[NOUN:anarchist state:anarchist states]
[THE_NOUN_SING]
[WORD:DARK_EMPIRE]
[NOUN:dark empire:dark empires]
[THE_NOUN_SING]
[WORD:DWARVEN_EMPIRE]
[NOUN:dwarven empire:dwarven empires]
[THE_NOUN_SING]
[WORD:MOUNTAIN_KINGDOM]
[NOUN:mountain kingdom:mountain kingdoms]
[THE_NOUN_SING]
[WORD:UNDERGROUND_REALM]
[NOUN:underground realm:underground realms]
[THE_NOUN_SING]
----- Important missing words -----
[WORD:BRIGADE]
[NOUN:bridage:brigades]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
[WORD:BROOD]
[NOUN:brood:broods]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
[WORD:COUNTRY]
[NOUN:country:countries]
[THE_NOUN_SING]
[WORD:FORGE]
[NOUN:forge:forges]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
[WORD:HORDE]
[NOUN:horde:hordes]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
[WORD:MAGMA]
[NOUN:magma:]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[OF_NOUN_SING]
[WORD:OUTFIT]
[NOUN:outfit:outfits]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
[WORD:PLATOON]
[NOUN:platoon:platoons]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
[WORD:REPUBLIC]
[NOUN:republic:republics]
[THE_NOUN_SING]
[WORD:STATE]
[NOUN:state:states]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
[WORD:SQUAD]
[NOUN:squad:squads]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
[WORD:TROOP]
[NOUN:troop:troops]
[FRONT_COMPOUND_NOUN_SING]
[REAR_COMPOUND_NOUN_SING]
[THE_NOUN_SING]
[THE_NOUN_PLUR]
[OF_NOUN_PLUR]
Now, there is something I am not very proud of (namely "hacks" in a form of two-word "words" like "underground realm" or "anarchist state"), and I did have to add a few extra words, however it does make it MUCH easier ot understand what is going on in the history after that.
I am currently at work and I am not at the peak of my creativity, so if you guys want to share what else can be used to name human/elven/goblin/dwarven kingdoms and/or groups, I would appreciate it.
For me, dwarves have that monarchist vibe, people are republicans/local rulership type without global government, goblins are despotic/anarchist and elves are tribal.
P.S. I was very surprised to find that the word
!!MAGMA!! is missing from DF word definitions.