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Author Topic: Guest breeding Science  (Read 10607 times)

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Re: Guest breeding Science
« Reply #30 on: March 30, 2016, 12:02:20 pm »

Btw, I've yet to find a single long-term resident who was both a) single and b) willing to marry. I suspect this has to do with worldgen conducting marriages during young adulthood.
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PatrikLundell

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Re: Guest breeding Science
« Reply #31 on: March 30, 2016, 01:29:33 pm »

I just looked at my residents, and "Goblin Merc 1" is a single male who's willing to have a fling with males and marry females. He's a 379 years old member of a human civ. "Tends to form only tenuous emotional bonds with others", but I've just persuaded a dorf with the same trait to marry.
None of my 5 performers is single, though, and their spouses haven't shown up. I've just started screening petitioning performers for being single and hetero marriage acceptance. My visitor cap is set very low though, so the throughput isn't huge.

It was a good theory well worth investigating, though.

EDIT: I was wrong regarding mercs' ability to procreate. Goblin Merc 9 just gave birth, with Goblin Merc 5 as the proud father. They just didn't cooperate while I checked for pregnancy.
« Last Edit: March 30, 2016, 03:10:46 pm by PatrikLundell »
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Libash_Thunderhead

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Re: Guest breeding Science
« Reply #32 on: April 06, 2016, 08:16:49 pm »

I just looked at my residents, and "Goblin Merc 1" is a single male who's willing to have a fling with males and marry females. He's a 379 years old member of a human civ. "Tends to form only tenuous emotional bonds with others", but I've just persuaded a dorf with the same trait to marry.
None of my 5 performers is single, though, and their spouses haven't shown up. I've just started screening petitioning performers for being single and hetero marriage acceptance. My visitor cap is set very low though, so the throughput isn't huge.

It was a good theory well worth investigating, though.

EDIT: I was wrong regarding mercs' ability to procreate. Goblin Merc 9 just gave birth, with Goblin Merc 5 as the proud father. They just didn't cooperate while I checked for pregnancy.
Next step, make your own goblin king?
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Saiko Kila

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Re: Guest breeding Science
« Reply #33 on: April 07, 2016, 01:44:24 am »

All my long-terms came married. And many of them have bigger social network than my dwarves. I have guys related to royalty (e.g. ladies, lords, counts etc.), and said royalty even sometimes visits my forts (consorts mostly, but I had a lady proper, unlike consort "Artists" she was termed "Traveller"). One of my merc crossbowmen is a niece of a guy (hammerman or axeman), who came during zombie siege. When she visited, the fellow was already memorized in my memory park, I like to think she came to avenge her uncle. However, despite this richness of residents, even younger ones are married - and the spouse is always unavailable. Maybe they will come in future, I'd like to do some breeding on them.
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Libash_Thunderhead

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Re: Guest breeding Science
« Reply #34 on: April 07, 2016, 02:38:13 am »

--wrong post----
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PatrikLundell

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Re: Guest breeding Science
« Reply #35 on: April 07, 2016, 03:11:40 am »

Nabbing the spouses of resident is quite hard. Apart from the merc couple mentioned above, I've managed to accept residency of a merc who is the spouse of a now citizen performer, and another performer is the spouse of a researcher who stayed for quite a few years in the fortress, but has left, unfortunately.
Like Saiko Kila, I've noted very few of the unmarried visitors are the marrying kind, but there is a very small number. An interesting exception is the two performance troupes that have asked for residency, which both contain a few unmarried and eligible members.

I've taken the habit of screening all petitioners using DFHack's gui/gm-editor, and after accepting petitions I note down the name of all spouses in a list I consult on each petition (spouses visiting but not applying for residency would require quite a lot of effort to actively use for breeding, so they're not worth the effort).
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Mostali

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Re: Guest breeding Science
« Reply #36 on: April 07, 2016, 11:46:58 am »

This makes me wonder about migrant spouses.  Are migrant spouses that aren't present always deceased, or is it possible for them to show up as a visitor?  I've never had a migrant family reunite, but it seems visitors could change that.  On the other hand, the fact that a visitor's absent spouse is also assigned to the same room, while a migrant's absent spouse is not implies to me that it won't happen.
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PatrikLundell

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Re: Guest breeding Science
« Reply #37 on: April 07, 2016, 01:33:39 pm »

You could use Legends View info to find out if the migrants' spouses are still alive or not. I would expect it to be more likely for migrants' spouses to show up as migrants, though, but not impossible for visitor ones.

I'm not sure you can draw conclusions about absent spouses based on shared bedrooms. The only cases I've seen it in are the ones where the spouses have visited the fortress, while the absent, never seen ones are not (I just checked, and found a citizen married to a fresh merc having hogged two bedrooms, one citizen one and one belonging to the inn, with the ownership names in different orders).
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Sanctume

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Re: Guest breeding Science
« Reply #38 on: April 07, 2016, 02:39:07 pm »

It would make sense if names are listed in the assigned bedrooms mean that citizen/visitor is physically located in the fortress. 

So if a spouse is not currently in the fortress, their name will not be assigned to a bedroom.

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Re: Guest breeding Science
« Reply #39 on: April 07, 2016, 02:51:24 pm »

It would make sense if names are listed in the assigned bedrooms mean that citizen/visitor is physically located in the fortress. 

So if a spouse is not currently in the fortress, their name will not be assigned to a bedroom.

That's been my experience... At least, only a subset of my married residents have their spouses' names in their bedrooms. Maybe yours showed up and then left?
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PatrikLundell

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Re: Guest breeding Science
« Reply #40 on: April 07, 2016, 05:01:31 pm »

I missed when my visiting sage/spouse left, and thought she was still in the fortress, but when I went to the units-others screen she wasn't there. However, I don't remember if I looked immediately upon accepting the petition or if that was delayed until I noted the shared room. My hazy memory says the former, though.
I have two alternative theories on spouse room assignment:
1. They both show up if both are in the fortress at the time the petition of one of them is accepted.
2. They both show up if both have visited the fortress at some time, and thus are "known" in the fortress. You can see that kind of logic at work when you look at relations, where known individuals are displayed differently from unencountered ones. I didn't pay sufficient attention to my merc couple to know if the second one was still assigned to the room while she was out of fortress (she visited 2 or 3 times before petitioning to stay). One argument against this is that the death of the resident would result in a non resident holding a room (but as I said above, a citizen/resident couple holds both a citizen and a tavern room).
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TheFlame52

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Re: Guest breeding Science
« Reply #41 on: April 08, 2016, 07:28:27 pm »

This makes me wonder about migrant spouses.  Are migrant spouses that aren't present always deceased, or is it possible for them to show up as a visitor?  I've never had a migrant family reunite, but it seems visitors could change that.  On the other hand, the fact that a visitor's absent spouse is also assigned to the same room, while a migrant's absent spouse is not implies to me that it won't happen.
They are always dead, except if the migrant is an immigrant noble, like the outpost liaison.

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Re: Guest breeding Science
« Reply #42 on: April 08, 2016, 09:17:57 pm »

That's not so, I've had migrants that turned out to be married to necromancers who later invaded.
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I used to work on Modest Mod and Plant Fixes.

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Dirst

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Re: Guest breeding Science
« Reply #43 on: April 08, 2016, 09:24:02 pm »

That's not so, I've had migrants that turned out to be married to necromancers who later invaded.
Necromancers aren't really up to performing spousely duties however.  Maybe "unavailable" would be a better word than "dead."  That would also allow for the abandoned spouses of converted night creature spouses.
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TheFlame52

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Re: Guest breeding Science
« Reply #44 on: April 08, 2016, 10:31:40 pm »

The stupidest thing is that unconverted night creature spouses don't rejoin civilization if their night creature is killed.
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