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Author Topic: Got to like how deep the fighting is in adventure mode.  (Read 4131 times)

Turtle138

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Re: Got to like how deep the fighting is in adventure mode.
« Reply #15 on: March 23, 2016, 09:44:18 pm »

I've never seen a tabletop with fighting nearly as in-depth as DF's. Does anyone know a tabletop with damage to limbs inhibiting fighting? There was one system where everyone starts out as max level, then they lose EXP when they get hurt until everyone is a scarred old man.
Well, I think F.A.T.A.L. might have had that. It certainly had a lot of other unnecessary details. Far, far too many unnecessary details. If you don't know what F.A.T.A.L. is I recommend continuing to not know.

Oh gosh..
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Turtle138

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Re: Got to like how deep the fighting is in adventure mode.
« Reply #16 on: March 23, 2016, 09:48:15 pm »

Just really like these 'old style' (is what some will call it) games and rouge likes.
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saltmummy626

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Re: Got to like how deep the fighting is in adventure mode.
« Reply #17 on: March 24, 2016, 06:46:16 pm »

UnReal World had a living world. The combat isn't nearly as detailed but you can still aim at parts in a broad sense. Legs, arms, torso, and head. More specific attacks when a creature is knocked out or asleep though with attacks to the head, throat, chest, and gut.
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Untrustedlife

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Re: Got to like how deep the fighting is in adventure mode.
« Reply #18 on: March 24, 2016, 07:25:15 pm »

UnReal World had a living world. The combat isn't nearly as detailed but you can still aim at parts in a broad sense. Legs, arms, torso, and head. More specific attacks when a creature is knocked out or asleep though with attacks to the head, throat, chest, and gut.

I never played much of unreal world. I heard i wa sgood though, doe sit really have  a living world in the same sense dwarf fortress does?
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Turtle138

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Re: Got to like how deep the fighting is in adventure mode.
« Reply #19 on: March 25, 2016, 12:09:21 am »

UnReal World had a living world. The combat isn't nearly as detailed but you can still aim at parts in a broad sense. Legs, arms, torso, and head. More specific attacks when a creature is knocked out or asleep though with attacks to the head, throat, chest, and gut.

I never played much of unreal world. I heard i wa sgood though, doe sit really have  a living world in the same sense dwarf fortress does?
I would like to have that same question answered as well.
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