Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Fixing wrong ASCII tiles?  (Read 330 times)


  • Bay Watcher
  • The Expert !!Newb!!
    • View Profile
Fixing wrong ASCII tiles?
« on: April 14, 2016, 10:34:35 pm »

Hello everyone. After receiving a fort sent to me from a friend who used a texture pack and loading it in a DF using ASCII, I had this happen:

I remember this being an issue in several succession fortresses but I don't remember at all how to fix this. Any help would be deeply appreciated.
The Vile Force of Darkness strikes Fallenworldful's Fortress, jamming the skull through the brain!

Fallenworldful's Fortress has been knocked unconscious!

Fallenworldful's Fortress has been struck down.


  • Bay Watcher
  • Strawberries!
    • View Profile
    • ignore pls!
Re: Fixing wrong ASCII tiles?
« Reply #1 on: April 15, 2016, 10:34:13 am »

Easiest way, only works if not modded.

In the save file, replace the raw folder with the raw folder form the main directory

REplace this : /DF/data/save/<savefilename>/raw

With /DF/raw
why kill elves if you could torture them, make them betray their friends, denounce their "force", make them watch trees being chopped down, feed them meat and throw them in magma as a sacrifice for almighty Armok?

Eventually when you go far enough the insane start becoming the sane