Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10] 11 12 ... 22

Author Topic: Lets have us an alien war: XCom2 modded  (Read 89469 times)

birdy51

  • Bay Watcher
  • Always be Beeping
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M6: Micro-chryssalids!
« Reply #135 on: April 19, 2016, 04:45:15 pm »

Glorious!

Big Bird shall lord over the enemy!
Logged
BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile

     Goddamit!  Sorry, Akylon, I don't know what happened to the links, but they are fixed now and in the spoiler below.
Spoiler (click to show/hide)

     And that was a great mission.....micro-'lids not withstanding, (please tell me you haven't added the hive overlord).
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile

And that was a great mission.....micro-'lids not withstanding, (please tell me you haven't added the hive overlord).
I have not added any extra aliens besides ABA, Muton Centurion, and Advent Commander. We have whatever the default config is.

Edit: Additional icons is a no, Numeric health display is too good. Added the two fixes. Remove weapon mods I'll think about, since I already have lock & load available from a minor ini change in grimy's.
« Last Edit: April 19, 2016, 07:28:04 pm by Aklyon »
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M6: Micro-chryssalids!
« Reply #138 on: April 19, 2016, 07:31:42 pm »

     This thing.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M6: Micro-chryssalids!
« Reply #139 on: April 19, 2016, 07:40:57 pm »

We have micro-chryssalids and 4 varieties of poisonous chryssalid, and 4 leader-type 'lids. We don't need one the size of a sectopod.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M6: Micro-chryssalids!
« Reply #140 on: April 19, 2016, 10:20:40 pm »

It's been a while since I played this game...what are my perk options? Or did you pick already?
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M6: Micro-chryssalids!
« Reply #141 on: April 20, 2016, 07:09:33 am »

There apparently is a slight bug where the mainhand sword doesn't properly upgrade since the guy hasn't updated his mod in awhile, something to do with schematics. As a workaround I can just boost the damage of the default sword to the correct level when needed.

@Sirus Grenadier
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M7 happens, Cypher hacks a MEC.
« Reply #142 on: April 20, 2016, 11:49:14 am »

A Better Advent has an important notice and some assorted balances:
Spoiler: Sorta long (click to show/hide)

Ann now has Deadeye, and Urist has Threat Assessment. Brion Drake is given a repeater, Kaos gets an Advanced Laser Sight, Snow gets a stock, Urist gets PCS: Superior Speed and Triage protocol. Everyone who has a gun has a upgrade now on it, except the mec. The mec had bugged out and vanished from the screen when I tried to give its gun a mod, so it does not have one.


7 hours later, the power relay is finished construction, which means the proving grounds is started construction (7 days). Also theres a rumor for more rookies. The rookies turn out to be a wizard and someone who caused fires often. We find out theres an advent facility in west africa.



Another month has passed. Faceless might be annoying, but so might reinforcements. We don't have enough spare intel to see what the hidden event is, I think.


Spoiler: Squad Loadout (click to show/hide)


Huh, this is not the same mission as I had on alternate-legend. We have concealment this time, for one thing.


Enemy MEC spotted, and its got some interesting backup. A soldier and an assault, plus another stun lancer.


Good shot, Athing. The resulting overwatch leaves us with only a 1hp soldier left, so lets see what the hack is.


Reinforcements could make this more interesting, plus you'll get more skill from the harder hack if it succeeds. Have at it, Cypher.

Well, they aren't behind us at least. They're off to the side. Kaos finishes off the soldier with a completely overkill 8 damage lightning hands crit. Also Squad Cohesion updated today or late yesterday apparently, since Cypher's hack skill is now at 130(+15), not +5.


The reinforcements arrive, and Rince Storm got a shot in during overwatch, since he was one of the few people who didn't need to move to non-flanked cover, but it mostly bounced off the MEC's armor. Big Bird micro missiles a couple of the stun lancers, hurting both and de-covering one. Unfortunately, Drake missed the perfect chance to hit an enemy out of cover, so Athing gets the kill, and without a crit for once. Storm then takes out the other injured stun lancer and gets a promotion.


Crap, we're surrounded! Theres also a Sectoid Negator over there, which has a Solace aura, and an Advent Heavy, who has...heavy armor. They're slower as a result.


Cut them down, quickly! MEC, shoot a stun lancer! (it does, but doesn't kill it.)


Kaladin manages to get the other one though, so we're getting better. Jopax fires his flashbang as the enemeis behind us, but the sectoid is unaffected. Pies injures the sectoid for 3 damage. Furtukan takes out the last of the reinforcement stun lancers, but is still flanked, leaving it up to Cypher to make sure he's nto flanked on two sides. 68% chance to assume control of the MEC.


Nice job! On their turn, the two advent overwatch, making it annoying for us to move forward without getting shot at, and the sectoid tries to mindspin Caroline, but she ain't having it. The hacked MEC is ordered to waste its micro missiles o nthe sectoid, sicne it can't get into gun range. Caroline clears one of the overwatches with soulfire (and reveals loot in the process)


Drake finally gets another kill, and a green thing pops out of the sectoid. Maybe its loot, maybe its just green junk on top of the loot. Our MEC damages the hacked MEC since it can't really get into attack range to shoot the heavy, and avoids the overwatch. Storm crits the heavy through its armor to take it out afterwards, but I forgot to screenshot it. The rest of the turn is reloads and moving.


'nother Viper. Caroline heads in to unlock our friend's cell next turn. Furtukan cleans up the hacked MEC so that we don't have an extra problem and then picks up some loot (Alien data cache, advent datapad, 2x elerium core), while Big Bird takes a shot at the Viper and misses, Drake also misses, and Pies shoots and hits for 4.


And Kaos snipes another advent with a critical 9. Cypher hands a threat assessment aid protocol to pies, since they still have ammo, and the resulting Storm Pies overwatch combo kills a stun lancer and gives us loot: lockbox, auto-loader, repeater, energy diffuser. MEC buddy takes a single point of damage after shrugging off the rest, and is autorepaired of it next turn thanks to damage control. He still misses the shot against the viper though, and its on overwatch.


Well then, I wasn't expecting a crit from someone who still uses a normal rifle! Good hit Pies. We got 2 lockboxes and an elerium core form its loot, followed by yet another lockbox, auto-loader, and repeater form furtukan picking up the last loot and soulfiring the advent soldier. This gets him a promotion!


Bonus! Caroline now has 41(+15) hack score. We get the VIP into as good cover as we can, for reinforcements are indeed a-comin'. i have Storm fire his gas grenade as close to the marker as possible, we aren't going that way anyways. Drake covers the VIP with aid protocol.

When they arrive, Urist, Kaos, and Jopax I think are the ones who got the overwatch kills, leaving two stun lancers in our way but no overwatches, so the VIP books it out of there. Kaladin gets one, and Jopax crits the other. Athing misses.

Spoiler: Mission End/Awards (click to show/hide)

Spoiler: Loot (click to show/hide)

Promotions: Cpt. Kaladin, Cpt. Athing, Cpt. Storm (AWC ability: Implacable...which sorta messed up your promotion since that was an option), Cpt. Furtukan, Cpl Drake (AWC ability: Deadeye)
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M7 happens, Cypher hacks a MEC.
« Reply #143 on: April 20, 2016, 12:02:26 pm »

Of course the hacked MEC ain't got time to bleed. It ain't even got blood to bleed.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M7 happens, Cypher hacks a MEC.
« Reply #144 on: April 20, 2016, 12:57:22 pm »

Deadeye? Ugh. That's a terrible perk for a specialist. 

Let's take Combat Protocol for the guaranteed damage. Always handy to have that around to finish off critically injured enemies.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M7 happens, Cypher hacks a MEC.
« Reply #145 on: April 20, 2016, 01:26:29 pm »

Go ahead and give Lt. Sirus Holo-Targeting. It still works when using Suppression, right?
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Rince Wind

  • Bay Watcher
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M7 happens, Cypher hacks a MEC.
« Reply #146 on: April 20, 2016, 01:50:16 pm »

Well, Covering Fire it is then. :D

And is it correct, that Junkrats don't get auto-nicknames?
Logged

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M7 happens, Cypher hacks a MEC.
« Reply #147 on: April 20, 2016, 08:55:48 pm »

Go ahead and give Lt. Sirus Holo-Targeting. It still works when using Suppression, right?
Yep!
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M7 happens, Cypher hacks a MEC.
« Reply #148 on: April 21, 2016, 08:18:56 am »

Well, Covering Fire it is then. :D

And is it correct, that Junkrats don't get auto-nicknames?
Seems like it.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

birdy51

  • Bay Watcher
  • Always be Beeping
    • View Profile
Re: Lets have us an alien war: XCom2 modded. M7 happens, Cypher hacks a MEC.
« Reply #149 on: April 21, 2016, 08:57:15 am »

Tank is a terrible nickname. Change it to Big "Flockin" Bird.
Logged
BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses
Pages: 1 ... 8 9 [10] 11 12 ... 22