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Author Topic: Lets have us an alien war: XCom2 modded  (Read 45489 times)

RAM

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Huh... Deep cover is certainly nice with aim. Now I am thinking aim really doesn't work well with killzone. meh...
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Urist has been forced to use a friend as fertilizer lately.
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Aklyon

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Kill zone is very nice though! Its like an earlier overwatch-based serial once you give an extended mag to your sniper.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Jopax

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Untouchable is the one where you give zero shits about overwatch fire?

If so, that's really sweet, thinking some close range heavy weapons might be a good idea eventually. I know fire isn't technically made of bullets, but we could ignore that bit .D
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AS - IG

Aklyon

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Untouchable is 'if you get a kill during your turn, you can't get hit by the next shot against you during the enemy turn'.
Giving no shits about overwatch fire would be shadowstep, imo.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Jopax

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Ah, there's that too, hum. Well then, we better make sure we get regular kills then :D
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Sirus

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So I can't tell if you're really good at the game or if all of these mods just tune the game in your favor. I can see that you're triggering large packs of enemies but you're also killing vast swathes of them, seemingly before they can do anything in return 90% of the time. I imagine that more than doubling the initial squad size probably has a pretty big impact but I wonder if there's something else going on.
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Aklyon

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I'm almost certain its because we haven't left the advent-heavy early-game stage yet. A previous campaign I'd partially done on commander with 8 people and IESS+ left me with some heavy casualties against muton and chryssalid packs, while advent, even if they have fancy abilities, only have 4 hp and mag weapons.

ABA adds multiple kinds of chryssalids, and berserkers who can breathe fire. There are also more than one variant on Codices.

I could also try switching to Scamper Balanced: Movement, which changes the free action point on reveal to free movement point on reveal.

Edit: also, the majority of the team uses shotguns or swords. We'd be somewhat in a pickle if we needed to get into a medium+ range firefight regularly.
« Last Edit: April 18, 2016, 06:04:39 pm by Aklyon »
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

BFEL

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Re: Lets have us an alien war: XCom2 modded. M4: Terror?
« Reply #112 on: April 18, 2016, 06:24:42 pm »

"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be :P

Also am I correct that timebabies start as not-rookies? That kinda sucks, no opportunity to choose my own class, but I'll deal.
« Last Edit: April 18, 2016, 06:32:25 pm by BFEL »
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Aklyon

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Quote
You'll notice the number of soldiers has gone up, go back, and find the new kid waiting to be promoted to Squaddie in the menu, with two additional cross class abilities from their parents (or psionic/lightning reflexes if the parents weren't the base 4 classes) by default.
They are not-yet-squaddies.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

RAM

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Yeah, I totally want killzone, and I wanted aim, I think, I can't be bothered checking the post I put my build on, but, well, aim only affects the first shot, and I want to be all about the shotspam(shut up about dirty filthy gunslingers, they don't exist!), which would support the not-Aim option.. On the other hand, Aim works well with overwatch, which is often something that happens after moving up and double-move, auto-hunker, overwatch next turn seems pretty juicy...

I understand your feelings on deadeye, and I appreciate that trading damage for consistency is a bad thing when a 90% shot will miss 90% of the time if it is actually important... But I am sort of all about the kills, D.F.A. and Serial love killing things, and it is a great way to clean up if everyone is down to a piddle of health, but I wanted to go for more of an opportunistic thing, spamming shots with a repeater and trading up my damage to increase my kill range...

Does deadeye work with automatic damage from a stock?
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Aklyon

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Keep in mind you have the sidearm holster, you legit can blue move and then snipe (or blue move-lightning hands-snipe), but its a shorter blue move than usual.
Also afaik anything (mainhand, maybe pistol?) works with the stock. I haven't tried very much with it myself though, so I could be wrong.
« Last Edit: April 18, 2016, 07:37:20 pm by Aklyon »
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

A Thing

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Re: Lets have us an alien war: XCom2 modded. M4: Terror?
« Reply #116 on: April 18, 2016, 09:02:40 pm »

"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be :P

Sigged, slightly edited however since apparently I can't go over six lines.
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Wasteland 1 & 2
"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be
(finished)Age of Decadence

Urist Imiknorris

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You can delete some newlines to make that only take three:

Code: [Select]
[quote author=BFEL link=topic=157581.msg6944621#msg6944621 date=1461021882][quote author=A Thing link=topic=157581.msg6942640#msg6942640 date=1460934853]"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?[/quote]On the offchance they can, I know who I want my daddy to be :P[/quote]
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I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
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If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

A Thing

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Thanks.
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Wasteland 1 & 2
"Power Couple: Markus Athing & Cyborg 45"

Makes me curious, can cyborgs have future babies too?
On the offchance they can, I know who I want my daddy to be
(finished)Age of Decadence

Urist Imiknorris

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I think Squad Cohesion's buff is getting added into the Hack Plus stuff somehow, because you're getting a lot more than 3 or 5 points per hack Urist...
It would appear as such, as those were both definitely +10 from the expected value. I'm don't know if this bothers me or not.
Okay, so I figure that the wonky hack bonuses are caused by one of two things: Either it's an odd interaction between the two mods, or Hack Plus takes the current hack score after bonuses and uses that to determine the improved score. If it's the latter, that's bad news from a balance point, as skullmining and boosted gremlins will quickly launch every specialist's tech score into the ionosphere. But it's almost certainly the former, which meant it will only be a little insane, in which case let's see just how far we can take this! Or you could lower/remove the hack bonuses from True Companions, like maybe +3/+5 for levels 2/3 or something, which would probably allow things to still resist Robot Mind Control in the lategame.
« Last Edit: April 18, 2016, 11:06:07 pm by Urist Imiknorris »
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!
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