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Poll

Next race...

Goblins, evil kidnappers...
Necromancers, uber-evil mages...
Skaven, underground-living ratmen with clans...
Insect hive, zerg/tyranid-style...
Naga, water-based magic snakemen...

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Author Topic: Future of the mod - Progress & Suggestions - race poll  (Read 74023 times)

Evans

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #345 on: September 24, 2016, 11:25:19 am »

Nice! :D

I wonder how it gets noted in the Legends? :)
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getlost.lua # How to get rid of tavern guests
function getlost ()
   local unit = dfhack.gui.getSelectedUnit (true)
   unit.flags1.forest = true
end
getlost ()

Sopel3pl

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #346 on: September 26, 2016, 02:25:43 pm »

Why you don't create a race like parasite. Race that need to catch organic host to survive. Like human, dwarf... horse. Invaders of that army could be very intersting.
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Meph

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #347 on: September 28, 2016, 07:48:45 am »

Working on the next update... I want to update and add three more mods: Wizards Tower (from 31.25), Fear the Night (from 34.11) and Zm5s Creatures from his large DragonsDogma/Warcraft/random mod pack (from 43.03).

Here the creatures that will be added, and the 400 from last update. Thought a list would be nice:

Quote
Here a list of the 500+ new creatures added in the updates 1.16 and 1.17:

FEAR THE NIGHT MOD
These are rare, high-end secrets and curses from world-gen. You only encounter them as megabeasts, or as wizards on top of their towers. You can learn their secrets too, if you defeat them.
- demon dog
- slasher
- brawler
- flaming zombie
- infernomancer
- summoner fiend
- lich fiend
- dark fiend
- inferno fiend
   
WIZARDS TOWER MOD
These are the summoned creatures from the wizards, which only appear in necromancer towers. You can learn their secrets. The creatures themselves may also appear in certain biomes, but are rare.
- leaf man
- hair man
- ink man
- flesh man
- beer man
- cheese man
- egg man
- gingerbread man
- milk man
- strawberry man
- syrup man
- spore man
- sweat man
- wax man
- wolfman
- pus man
   
ZM5s DRAGONSDOGMA
These are creatures from the game of DragonsDogma, most of them rather difficult enemies.
- garm
- gorecyclops
- cockatrice
- statue
- eliminator
- awakened one
- cave brute
- gazer
- saurian
- sulfur saurian
- geo saurian
- saurian sage
- pyre saurian
- feral goblin
- evil eye
- vile eye
- cursed dragon
   
ZM5s WARCRAFT
More creatures from the game of Warcraft.
- drowner
- strigoi
- mossrova
- treant
- flesh eater
- kvaldir
- mammoth
- shoveltusk
- skardyn
- meat pile
- sleipnir* (renamed from Nightmare, because a nightmare already exists in the mod)
- crystalline tender
- frost sprite
- grell
- withered
- cenarian
- bog beast
- fungal monster
- fungal horror
- tallstrider
- hawkstrider
- wyvern
- kodo
- puppet shambler
- infested shambler
- gilgoblin
- darkhound
- gold statue

ZM5s MEGABEASTS (DragonsDogma and Warcraft)
- magma giant
- goliath
- bronze dragon
- blue dragon
- giant cerberus
- duke of flies
- medusa
- mutant
- worg
- devilsaur
- arachnatid
- jormungar
- frostsaber
- saber worg
- scorpid
- silithid
- gronn
- magnaron
- observer
- jungle stalker
- allosaurus
- green dragon
- black dragon
   
ZM5s Undeads
- abomination
- plaguebearer
- ghoul
- geist
- meat golem
- nuckelavee
- wight
   
MASTERWORK ANIMALS
- sun vulture
- longhorn cow
- asp
- boa
- cobra
- giant sand antlion
- kodiak bear
- snow leopard
- caracal
- okapi
- serval
- honey bear
- wildebeest
- zebra
- maned wolf
- pony
- prairie dog
- anteater
- antelope
- buffalo
- muskrat
- otter
- pouched rat
- asp viper
- black caiman
- coral snake
- death adder
- gharial
- giant monitor
- night adder
- pit viper
- giant fly
- giant dragonfly
- giant hornet
- brontothere
- giant centipede
- giant elephant
- colossus elephant
- giant cougar
- 4-tusked mastodon
- moa
- smilodon
- giant snow leopard
- tarantula
- terror bird
- giant warthog
- giant white tiger
- dire wolf
- woolly mammoth
   
MASTERWORK CAVERN MONSTERS
- bronze statue
- animated armor
- cave firefly
- lava cancer
- emerald golem
- sapphire golem
- topaz golem
- black opal golem
- ruby golem
- diamond golem
- deep one
- glowfrog
- blood elemental
- beholder
- giant floater
- cave ghoul
- illithid
- lost adventurer
- red frog
- spear-nosed bat
- umber hulk
- mummy
- leaper
- nith
- blood spider
- cinder beast
- shadow beast
- sinister hierophant
- lesser skeleton
- greater skeleton
- feral bone mastiff
- gargantuan bone golem
- vaporous blood wraith
- transparent shylvic
- snaer hafwa
- dark sprite
- faenrae
- fire maiden
- dusk ogre
- beisswurm
- marbled angiswaerd
- cave bear
- corpse grub
- nith wisp
- giant blade spider
- merrows
- efreet
- giant blight bat
- retch fiend
- lanky grey lach
- giant wolf spider
- earthen construct
- armored warklin
- warklin mauler
- silverfish
- brown burrower
- cave troll
- basilisk
- cerberus
- cockatrice
- floating brain
- floating eye
- slime
- giant beetle
- giant roach
- giant ant
- mud snake
- cave crab
- lich
- rockwraith
- metalwraith
- facehugger
- blood beast
- drowspider
- giant drowspider
- drider
- small blob
- grand blob
- blob
   
MASTERWORK FANCIFUL MYTH CREATURES
- male dwarf with red eyes
- welkin
- Empath
- Ranger
- Barbarian
- Warrior Mage
- Moon Mage
- Cleric
- Paladin
- Bard
- Thief
- hand of Armok
- dryad
- gorgon
- djinn
- sphinx
- wight
- wraith
- lacerator
- bringer of mercy
- fat rat
- drunken gnome
- voice of Armok
- monolith
- horse spirit
- buffalo spirit
- bear spirit
- wolf spirit
- fox spirit
- tiger spirit
- cat spirit
- twisted horror
- eldritch horror
- tendrilled horror
- forsaken horror
- angel
   
MASTERWORK FISH
- largemouth bass
- smallmouth bass
- black sea bass
- striped bass
- bluegill
- bream
- catfish
- crappie
- walleye
- roach fish
- red-bellied piranha
- black piranha
- scup
- zebra loach
- mahseer
- chub
- dace
- barb
- gudgeon
- nase
- bleak
- bull trout
- dolly varden
- lobster
- shrimp
- crayfish
- conch
   
MASTERWORK FLIERS / BIRDS
- gargoyle
- giant gargoyle
- spirit raven
- night mare
- flying reindeer
- forest gryphon
- shadow creature
- ghoul raven
- ghoul crow
- firebird
- star shambler
- granite gargoyle
- black marble gargoyle
- crane
- crane hawk
- dodo
- bald eagle
- black eagle
- golden eagle
- steppe eagle
- tawny eagle
- flamingo
- gull
- heron
- common kestrel
- crested owl
- masked owl
- screech-owl
- roadrunner
- rock pigeon
- swan
   
MASTERWORK HFS / DEMONS
- greater spirit of fire
- obsidian colossus
- devilkin
- hellmare
- hell hound
- bebilith
- frost wraith
- harvester
   
MASTERWORK MEGABEASTS
- chromatic dragon
- frost wyrm
- wyvern
- balrog
- deep crow
- thunderbird
- dragon engine
- griffon
- cursed blacksmith
- night maiden
- centaur
- metal colossus
- sky dragon
- water dragon
- manticore
- phoenix
- behemoth
- giant blade spider queen
- gelv cyclops
- rock guardian
- forest giant
- mountain giant
- sky giant
- vile plague wraith
- winged black marble gargoyle
- lich
- quetzalcoatl
   
MASTERWORK MONSTERS
- blink dog
- blood goat
- dire lion
- faun
- gnoll
- goblin man
- jackalope
- killer rabbit
- lightning sheep
- lionman
- nightcloak
- rakshasa
- mephit
- dragon raptor
- burning skull
- frozen skull
- undead
- automaton
- drow
- rothe
- giant lizard
- living proof for miracles
- fully healed creature
- The Mountainking
- sacrifice to Armok
- mutating tissue
- guardian of armok
- balrog
- changeling
- shoggoth
- spirithunter
- white widow
- decoy
- necromorph
- faedog
- treant
- nymph
- barghest
- forest imp
- grave cat
- leprechaun
- brook troll
- lasse
- pegasus
- raptor
- xen
- anubite
- forest spider
- sandworm
- giant sandworm
- sauropod
- wind hound
- water sprite
- fire sprite
- sand sprite
- river sprite
- blood dryad
- deadwood dryad
- blood nyad
- sickly blightwater nyad
- frostweaver
- fendryad
- small boggle
- grey clay soldier
- storm aurochs
- grass eel
- bloodvine
- writhing maiden's tress
- wormwood vine
- morah vine
- inkhorne
- blood wolf
- bone wolf
- giant black leucro
- hulking black barghest
- grizzled red leucro
- silver leucro
- dusky scythewing moth
- glistening scythewing larva
- crag
- scaly seordmaor
- firecat
- bone mammoth
- frostweyr bear
- frost angiswaerd
- large lachmate
- glutinous lipopod
- carnivorous gelapod
- grave worm
- darvager
- shadoweaver
- shadow hound
- ichor rat
- forest geni
- blueclaw sand crab
- huge spider crab
- giant salt crab
- blight ogre
- nightstalker
- nightweaver
- nightreaver
- arbelog
- snowbeast
- velver
- treehopper toad
- heggarangi frog
- sand spider
- rock troll
- icy blue ghast
- sinuous ice adder
- trollkin
- small grendel
- sluagh
- swamp troll
- wood troll
- scavenger troll
- elemental
- holistic spawn* (Fear them)
   
MASTERWORK PETS
- hawk
- boozebelly goat
- mastiff
- genie
- pekyt
- giant pekyt
- frill lizard
- drake
- cave beetle
- cave tortoise
- scarecrow
- scarecrow man
- stone decoy
   
MASTERWORK VERMIN / DF VERMIN
- black widow
- green blood worm
- red sand leech
- black sand leech
- albino forest leech
- small red blood mite
- bog crawler
- garter snake
- butterfly
- fire ant
- army ant
- ladybug
- pillbug
- scarab
- yellowjacket
- hornet
- crow
- finch
- lark
- shrike
- sparrow
- swallow
- swift
- turtle dove
- frog
- bloodfly
- sailfin lizard
   
MASTERWORK/FEAR THE NIGHT WEREWOLVES
These are Xangis werebeasts from fear the night, somewhat modified. They are extremely hard to kill.
- werewolf
- werewolf
- werewolf
- werebear
- werebear
- werescorpion
- werescorpion
- werelizard
- werechameleon
   
MASTERWORK/FEAR THE NIGHT VAMPIRES
These are Xangis vampires from fear the night, somewhat modified. They are extremely hard to kill.
- vampire lord
- vampire lord
- vampire lord
- ancient vampire
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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Evans

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #348 on: September 28, 2016, 09:32:31 am »

Aren't cobras already there?
Elves brought me giant king cobra in trade...
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getlost.lua # How to get rid of tavern guests
function getlost ()
   local unit = dfhack.gui.getSelectedUnit (true)
   unit.flags1.forest = true
end
getlost ()

Meph

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #349 on: September 28, 2016, 10:06:53 am »

king cobra =! cobra ;)

It might be that Toady added a few animals in one of the newer updates that now exists twice. It's hard to check, since their IDs would be different.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

FallinBlackstar

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #350 on: September 28, 2016, 11:50:37 am »

It also seems like their are 3 kinds of werewolf as well, so....
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Meph

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #351 on: September 28, 2016, 12:03:04 pm »

The werewolves, bears and scorpions (and lesser vampires) are very different. They have different values, vulnerabilities and colors ingame. They are from the Fear the Night mod.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Metaltooth

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #352 on: September 28, 2016, 01:54:26 pm »

What exactly are Liches and Angels
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Meph

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #353 on: September 28, 2016, 03:47:21 pm »

Liches are high-end undead mages, like necromancers with some special powers.

Angels are just fancyful creatures, they only exist in myths and legends.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Metaltooth

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #354 on: September 28, 2016, 03:52:00 pm »

Liches are high-end undead mages, like necromancers with some special powers.

Angels are just fancyful creatures, they only exist in myths and legends.
Will liches be intelligent undead or will they simply just be extremely powerful undead beings, itd be interesting if it was possible to become a lich

Angels are just something youll just see written about and not seen?
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Teneb

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #355 on: September 28, 2016, 06:10:19 pm »

Angels are just something youll just see written about and not seen?
By Meph's description, yes. There are actual angels in vanilla DF anyway, though you only see them in adv mode.
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Metaltooth

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #356 on: October 07, 2016, 03:24:26 pm »

Meph are you still gonna give dwarves the eventual gunsmith workshop?
If not you might want it removed from the progress list up there
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Geneoce

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #357 on: October 15, 2016, 09:14:29 pm »

Which I could vote twice. If I knew necros were so far ahead I would have tossed on in for the insect hive. That sounds like a lot of fun!
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Hefateus

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #358 on: October 16, 2016, 02:19:14 am »

I would like to say that the Masterwork Tile set is looking really great. I saw that you wanted some feedback for it but I haven't seen a place to download it and use it.
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Rekov

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Re: Future of the mod - Progress & Suggestions - race poll
« Reply #359 on: October 16, 2016, 11:57:55 am »

I would like to say that the Masterwork Tile set is looking really great. I saw that you wanted some feedback for it but I haven't seen a place to download it and use it.
I believe you can find it here: http://www.bay12forums.com/smf/index.php?topic=161047.0

I have to say, it's making me want to attempt a drow creature set in 32. Seems much much easier to work with than 16, even though it likely takes a bit longer.
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