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Author Topic: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1  (Read 46105 times)

Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #465 on: June 28, 2016, 02:59:01 pm »

Turn is coming in a few hours. In the meantime :

Spoiler: Abstract only (click to show/hide)
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Dustan Hache

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #466 on: June 28, 2016, 06:43:35 pm »

(five hours later...)
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #467 on: June 28, 2016, 06:55:08 pm »

(Writing, writing... there was some hiccup because of sudden action changes :P)
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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #468 on: June 28, 2016, 07:31:39 pm »

Era 1 - Turn 8:


Resoonman Exmel Rastara
I grab a Tower Stalk, Move it to the Surface, and Start Modifying it into something New...
Spoiler: Elder Mind Shroom (click to show/hide)
Resooman selects a Tower Stalk and transports it to the Surface. Light is harsh for the underground mushroom, and the dry air is sickening it.
Yet thanks to being a Strong Breed, the Tower Stalk manages to adapt to the surface world. It will grow slower than underground there.

Resoonman isn't done, and begin altering the Tower Stalk into what he will call an Elder Mind Shroom.
Cost:  257.6 / 25.76 > 193.2 / 19.32 [1]
Resoonman uses 194 Energy
and 20 Ether
Life Alteration Roll: [3]
Altering the body and soul of the Tower Stalk, the God gives it new powers and increased intelligence.
+New Variant: Elder Mind Shroom [The Advantage of a Variant is that it will benefit from the population bonus of the overall species population, whereas a new species will have to rely on its few numbers]


Kahn
create a semi giant race. They will be wise and peaceful, I'll name them Titans. They will also be strong
in addition to the race creation lets gather the amazons and try and make a city or town for the amazons. lets model it after a medieval town.
Lets introduce clothing to the amazons. since they have been wearing skins of fallen prey might as well make actual clothing. Give the females vibrant and beautiful clothing with hidden armor under it and give the men plated armor made out of the natural recourses around the area. and continue my thing

Ready for time skip
New Race creation will be done once you have enough Ether.

Kahn gathers the Amazons of Allred. Before them, she brings out the rock and earth out of the ground, crushing and shaping the rock into buildings. In a blink of an eye, Kahn builds a town for the Amazons.
Kahn uses 100 Energy
+Amazon Town [Tech Tier 2]

Then not content with the town, she also creates vibrant colored clothing out of thin air, and armors out of the minerals deep under the Allred Forest. She gives all of them to the Amazons, who are awed by these treasures.
Kahn uses 100 Energy
+Misc: Clothes and Armors [Tech Tier 1.5 and 2]
+Big Interference from Kahn
[/b]

She then continues some hidden device.


Drakieng the Elephant Lord
Suck the Black Plague out of the 120 Elephantmen into myself

Help the Elephantmen advance their technology while still being connected to nature!

In a mere inhaling of your trunk, the Black Plague is sucked out of the bodies of 120 infected Elephantmen, leaving only 10 infected.
Drakieng uses 50 Energy

In face of such a miracle, the healed Elephantmen prostrate themselves, crying tears of gratitude to their savior. Drakieng's standing among the Elephantmen increases even more. The Black Plague hasn't been stopped though.
+Drakieng's Miracle Healing Touch

Afterward, Drakieng pushes his helping of the Elephantmen by imparting them more and more unknown technologies, attempting to elevate their Tech Tier Level.

Teaching Roll: [6] > [6]
Incredible knowledges, revolutionary tools, blueprints for devices they could never have imagined by themselves. All of it, Drakieng gave to them, further pushing them to understand the various technologies he presented to them.

In a completely unnatural boon, the Elephantmen Tech Tier increased from 0 to 1.5, giving them partial access to metallurgy and many more knowledges.
+Tech Tier Increased to 1.5, technologies/knowledge adapted as such
+Massive Interference from Drakieng



Proelior the Blade Infinity
So there's a thing going on in the thing? Check that thing out.

Prevent further spread of plague in the Human Lands.

New lesson! This time, we're doing basic medicine.

Proelior decides to directly step up to protect the Humans from the Black Plague by preventing it from further spreading in the human lands. To achieve this, he simply uses his powers to create a magic filter between the Black Savannah and the Human Lands.
Then, he quarantines each settlement with walls of blades.
Proelior uses 1300 Energy
+Black Plague spread stopped in Human Lands

That being done, he teaches medicinal knowledge to the humans.
Teaching Roll: [6]>[6]
It works with great success, as it turns out that the plants you placed in the Human Lands have many medicinal properties. Humans quickly learn how to use them, and with the threat of the Black Plague, they focus all of their resources in medicinal researches.
+Skilled Doctors


SECRET ACTIONS


Spoiler: To Codename Tuna Only (click to show/hide)







Spoiler: To Codename Cat Only (click to show/hide)



FAILED SECRET ACTIONS

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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #469 on: June 28, 2016, 07:32:09 pm »


WORLD ACTIONS

Gork Side:
After a total lack of news from their enemies, the Gorks launched several expeditions to reclaim the surface. Great was their surprise and terror when they saw the glassed surface of the Asoon continent, as in a terrible catastrophe befell on it.

Illums were gone, only leaving a torn land instead. It was said to the people that Illums were punished by the Gods for their evil ways. The Elite though knew that whatever befell on the Illums, they should be very wary of it.
+Gork Empire now colonized the surface of Asoon, small settlements appeared

Elephantmen Side:
Plague Casualties: [3]
Toxic elements still in the air kept killing Elephantmen. 14 died.

Drakieng: +5

Plealers Remedy Search: [4]
The Plealers managed to create a partial remedy. The success rate isn't absolute, as the treatment is sometime lethal to the patients.
Sometime lethal treatment

Amazon Side:
Casualties roll : [4]
The Black Plague is still present, but far less virulent than in the Savannah.
24 deaths. All female

Kahn: +1
Saraab: +1

Human Side:
>Ebanas Adventurers:
Adventure Roll: [6]>[6]
The Ebanas adventurers decided to head back to the Human Lands to share their stories and hopefully spread their new Exercitus. Along the way, they managed to tame a group of Large Grazers, and are bringing them back to their homes.

Casualties Roll : [2]
Many died, but few additional humans were infected.
50 Humans died.

Medicine Roll: [2]
No progress on the way of a cure was found. But thanks to the quarantine, the Plague is going to die down in the Human Lands.

Proelior: +4
Saraab: +1

Labyrinths:
Discovery Roll: [2]
Still no one discovered them.

Spoiler: Saraab's World Actions (click to show/hide)

Spoiler: Luxlin's World Actions (click to show/hide)



PLAYER STATUS












WORLD STATUS

Spoiler: Events (click to show/hide)

Spoiler: Landmarks (click to show/hide)

Spoiler: Weather (click to show/hide)

Spoiler: Notable Phenomenons (click to show/hide)

Spoiler: Magic Laws (click to show/hide)

Spoiler: Living Beings (click to show/hide)

Spoiler: Sapient Beings (click to show/hide)

Spoiler: Unique Beings (click to show/hide)

Spoiler: Saraab's World Status (click to show/hide)

Spoiler: Luxlin's World Status (click to show/hide)

Spoiler: Innanis's World Status (click to show/hide)
« Last Edit: June 29, 2016, 02:25:24 pm by Nakéen »
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Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #470 on: June 28, 2016, 07:33:03 pm »

Currently still updating Status. I'm updating populations mainly, and probably changing categories.

Edit: Caught a Cold. Ugh. Status update postponed.
« Last Edit: June 28, 2016, 07:36:53 pm by Nakéen »
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FallacyofUrist

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #471 on: June 28, 2016, 07:36:24 pm »

Veeki Mori Ubei Shaki Ento is silent as he/she places the handful of Dust in a lush and easily livable place in the Allred Forest. To make matters even better for the Dust, Veeki Mori Ubei Shaki Ento creates a species of nutritious and easily farmable microorganisms that are promptly granted to the Dust.
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Generic Arms Race.

Would you like to play a game of Mafia? The subforum is always open to new players.

Bluexdog

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #472 on: June 28, 2016, 07:43:27 pm »

give magic healing staff's to some smart amazons.

Spoiler: Proelior only (click to show/hide)

Throw the dust veeki put in MY forest. next up: make some divine weapons for the top preforming amazons
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Wozzy

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #473 on: June 28, 2016, 07:45:47 pm »

Spoiler (click to show/hide)
« Last Edit: June 28, 2016, 08:10:49 pm by Wozzy »
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Hawk132

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #474 on: June 28, 2016, 08:03:25 pm »

Spoiler: Kahn only. (click to show/hide)

((An actual Proelior action will be coming soon.))
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

Bluexdog

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #475 on: June 28, 2016, 08:06:32 pm »

Spoiler: Kahn only. (click to show/hide)

((An actual Proelior action will be coming soon.))
Spoiler (click to show/hide)
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Atian the Elephantman God

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #476 on: June 28, 2016, 08:06:43 pm »

Help the Plealers develop more efficient medicine for the Black Plague.

Tell the Elephantmen that they can consume meat from animals but must thank nature and "return it's soul to the world" also teach them how to cook the meat.

Cleanse the air in the Dark Savanna by using the Bright Golden Black Tree to suck in the dirty air and cleaning it when the air goes through its leaves turning it into nutrients for the tree.

Persuade the Elephantmen to create bathes in local areas to clean and sanitize themselves to prevent another plague from happening.

Hawk132

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #477 on: June 28, 2016, 08:20:31 pm »

Spoiler: Kahn only. (click to show/hide)
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

AbstractTraitorHero

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #478 on: June 29, 2016, 02:20:36 am »

Spoiler (click to show/hide)
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1
« Reply #479 on: June 29, 2016, 02:29:39 am »

Spoiler: Abstract Only (click to show/hide)
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