Well. Its a good thing I only created two God Fruit seeds, and didn't plant them.
Destroy them. For all I know, they may end up killing my people.
Lets try teaching them about learning from history...again. We shall use clockwork puppets (make me pay if I have to) and the Rafiki method to explain.
(1) Once I finish teaching my stuff, switch to main form.
(2) Create Offensive Artifact: Clockwork Dragon
-A living thing, immune to divine beings. It has the capability to harm regular and divine entities if it feels the Airiadites and their cousins are threatened. It is also the wises of all clockwork creations (besides myself huehuehue).
(3) Create 3 Clockwork Mages
-Same stats as Airiadites, but have access to lesser magic.
-Will want to find magics to improve society, such as medicines, and protective wards.
They will uncover their own name as well.
(4) Finally, spend all of my energy building up their home. Make it a bronze city.
You destroy the 2 God Fruits, as a safety measure.
(1)
Form Shift : Alt#1 to True
-2500(2) Size: Giant / Intelligence: Genius / Base Cost: 40 / 160
Class: Offense
-Can Harm Gods : Base= 80 / 320
-Divine Immune [Greater Magical] +[2.8]Base
-Enough Energy to destroy a Continent or more [+5000]
Total: 5304 / 1216 >
3978 /
912 [Offense#1 Specialization]
Artifact Creation Roll: [1]
You were about to create your greatest creation.
Channelling so many Ether the souls of all Airainites began to tremble, you began to pour an immense amount of Energy into one serpentine shape. Clockworks shining like golden bronze appeared, a figure worthy of a majestic being, and finally, a divine aura as a testimony of its tremendous power.
Born in a storm of fire and thunder, the Clockwork Dragon, strongest being ever created by all Gods of this World rose. While he couldn't stand a chance against a God at full power, he was a being far above mortality. A true demi-god in a way, partway between mortality and divinity.
Though you felt a grain of sand in the mechanisms of the Living Artifact. Something independent, rebellious.
The Dragon was wise indeed, strong without a doubt. But you felt that this unexpected part in his soul could make it unpredictable, uncontrollable.
The Clockwork Dragon spoke :
"Oh my greatest and supreme Master. What is my name ?"(3) Airainite Variant
Add Mental Trait:
I- Lesser Magical Abilities [Currently without a Magic Law, it means they won't be able to progress their latent magic beyond what they already have] +0.3 BaseEther
Free- Improve society through magics, such as medicines and protective wards, etc...
Cost: 38 / 41
Total: 114 / 123 >
57 /
64 [3]
Creation Success Roll: [2]
You created 3 Clockwork Mages, Airainites gifted with latent Lesser Magic.
(4) Spending all of your Energy would be enough to shape the surface of an entire planet to your liking. Using
2000 Energy, you create a Bronze City of cyclopean grandeur. It is incredible, probably capable of housing millions of Airainites in its heart.
Standing in the heart of the Dead Mountain, the great Bronze City shines brightly.
List of Secrets:The Clockwork Dragon, living Artifact
Size: Giant / Intelligence: Genius / Base Cost: 40 / 160
Class: Offense
-Can Harm Gods : Base= 80 / 320
-Divine Immune [Greater Magical] +[2.8]Base
-Enough Energy to destroy a Continent or more [+5000]
Total: 5304 / 1216
Event :-Great Flood