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Optional addon packs (see page 12 for info) - yay or nay?

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Author Topic: [47.05] ZM5's Mod Depository - Shadowlands Update  (Read 139680 times)

ZM5

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #120 on: August 07, 2017, 02:41:08 pm »

Can this be merged with the DF Starter Pack and work just fine?
Yeah, it works fine - I use the launcher myself.

I may be doing this wrong, but it seems to screw things up if you install any graphics packs, as LNP overwrites and deletes a lot of the mod's files, and then reinstalling the modpack over top of it leads to things breaking. Any chance you could make a standalone pack of the complete mod without vanilla DF bundled in, or one bundled with LNP itself?  :D
There's a link in the opening post to the "lite" version of the pack without vanilla DF bundled in - doesn't have edited vanilla files either unlike the full version.

Morgoth

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #121 on: August 08, 2017, 12:32:41 am »

No idea how I didn't see it! Thank you.
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alaskadawn

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #122 on: August 29, 2017, 06:01:11 pm »

I'm using it with the Starterpack myself, but am unfortunately unable to get past Adventure Mode character creation without the game crashing. The mod works fine in the Arena, but no dice on adventure mode. My installation steps go like this:
1. Extract fresh copy of StarterPack 43.05-r08
2. Open StarterPack and switch the graphics pack to Spacefox (I do this first as to not overwrite the mod)
3. Move the raw and data files from ZM5's Modpack lite folder over to Dwarf Fortress 0.43.05 folder, selecting 'yes' when prompted to replace some files.
4. Open the starterpack again, selecting 'no' when prompted to import old data. I then start Dwarf Fortress.
5. I gen a world and then start an adventurer, only to have the game crash right after hitting enter on the final creation menu (the values one).

Are those steps similar to yours, or am I doing something wrong?
I found an error log ( https://pastebin.com/giEeTzM2 ) in the DF folder that might contain relevant info.


« Last Edit: August 29, 2017, 06:54:40 pm by alaskadawn »
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ZM5

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #123 on: August 30, 2017, 04:31:53 am »

Oh what the hell - looking at the errorlog I must have accidentally packed a file from another mod I've been working on. Try deleting the file thats mentioned and genning a world, seeing if that works.

alaskadawn

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #124 on: August 30, 2017, 05:09:40 am »

Thanks for the help!

That seems to have allowed me to make it past character creation! Unfortunately, it crashed shortly after leaving fast travel. The error log is different this time though. it's just "Impoverished Word Selector" repeating over and over.

edit: Actually, it looks like that appeared in the previous error log as well, just not as much.
« Last Edit: August 30, 2017, 05:13:15 am by alaskadawn »
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ZM5

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #125 on: August 30, 2017, 05:21:57 am »

Impoverished Word Selector is normal even if there's no actual issues with the raws.

alaskadawn

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #126 on: September 01, 2017, 12:00:29 pm »

Does the mod feature drinks that transform you into a frog? In Adventure Mode I ordered a drink called 'Joyous Brew', and after drinking it, I turned into a frog.

Edit:

I realize it's kind of a dumb question, since it's obviously not a vanilla DF thing... so I change my question to: Are there any other drinks with similar effects? Which raw file is it in?
« Last Edit: September 01, 2017, 12:26:30 pm by alaskadawn »
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ZM5

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #127 on: September 01, 2017, 02:04:10 pm »

Normally they were supposed to turn you into mutants, not toads.

The issue here is that I removed the plants that give the transformation brews a few versions back. Are you sure you have the most recent version?

pikachu17

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #128 on: September 01, 2017, 02:20:25 pm »

The toad is the fail-safe transformation, if the creature it's supposed to turn into doesn't exist.
What does the error log show?
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alaskadawn

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #129 on: September 01, 2017, 03:00:08 pm »

Normally they were supposed to turn you into mutants, not toads.

The issue here is that I removed the plants that give the transformation brews a few versions back. Are you sure you have the most recent version?

Ah, that makes sense. I'm using your standalone Warcraft creatures mod. I found it to be the most stable, and it has everything I wanted. I might give the modpack another go though.

The toad is the fail-safe transformation, if the creature it's supposed to turn into doesn't exist.
What does the error log show?

https://pastebin.com/cyCe9Ugm
The relevant stuff seems to be at the very bottom, but I included the entire log just in case.
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ZM5

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #130 on: September 01, 2017, 03:16:28 pm »

Ok thats bizarre - I must have overlooked several things while carrying body plans and updated files over to the standalone version. Sorry - uploaded a fixed version just now. Might require a regen as it gets rid of the transforming plants.

alaskadawn

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #131 on: September 01, 2017, 03:29:39 pm »

Thanks, I'll test it out.
No worries, it was a new character and I found it hilariously unexpected.
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pikachu17

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #132 on: September 01, 2017, 04:29:17 pm »

How good is the toad at fighting?
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alaskadawn

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #133 on: September 01, 2017, 04:46:00 pm »

Ah, I didn't try attacking anyone with him. His movement was unbearably slow. 0.5 or something like that at full speed. That, in addition to the lag from a full town, was not fun. I retired him, and then deleted the folder to install the fixed version. RIP toad.
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ZM5

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Re: [43.05] ZM5's Mod Depository - Beasts of Argus!
« Reply #134 on: September 05, 2017, 10:23:12 am »

I've updated the lite pack since it had a misplaced file I didn't intend on actually being there - could have been causing issues.
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