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Author Topic: Dwarf Portrait  (Read 21688 times)

jaked122

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Re: Dwarf Portrait
« Reply #90 on: January 09, 2017, 08:05:22 pm »

Port it?

 :)


Oh boy, I get to delve into Mono.Cairo, which is a bit different than WPF, though it has all of the vector stuff that I think might be necessary.
I might end up copying your communication code and starting from scratch on the rendering code, if that's not an issue for you.
It'd be nice if you had that part isolated so I could use it more like a library, I can get started on that, but I'm not sure I'd be able to refactor that part out of your project and verify it continues to work for you on windows.
Actually, I'm starting to feel a bit pumped up over this, so if I get your permission to take those bits of code out of your project, then I'll get started soon.
 :D

Japa

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Re: Dwarf Portrait
« Reply #91 on: January 09, 2017, 10:50:17 pm »

I released it under MIT for a reason.

Godspeed.

Ryga_

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Re: Dwarf Portrait
« Reply #92 on: May 08, 2017, 05:33:53 pm »

PTW
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fluffyshambler

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Re: Dwarf Portrait
« Reply #93 on: December 07, 2017, 07:28:00 pm »

Is this dead or are there plans to update it for 44.x?
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Japa

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Re: Dwarf Portrait
« Reply #94 on: December 07, 2017, 10:20:55 pm »

As soon as DFHack is updated, this will work for the new version.

as for plans to update the program itself to add more features, that's something else entirely. I'd like to eventually, but it's a low priority at the moment.

fluffyshambler

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Re: Dwarf Portrait
« Reply #95 on: December 08, 2017, 02:29:53 am »

Ah cool, forgot it required DFHack.
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