Combined Spring and Summer Report:
Official Report of Ringtube:
Uppon taking command of this pit place, I began a careful inspection of my new slaves underlings citizens. The names and titles of three stick out especially:
"MoonytheHuman; Top Notch Fortress Burner" First off, he is a dwarf, like the others, who had been in charge of the fortress. Looking around, his name is entirely misleading, and inaccurate. I see no burning corpses, no fiery hallways, the surface isn't even ash! What I have found is an almost flooded hallway, that drowned one individual. In accordance, his title has been changed to "Bottom Notch Fortress Flooder"
Second: "!!NCommander!!; IM ON FIRE" This case seems more reasonable as simple insanity, or a bad joke. I am, admittedly, letting him keep his name, but, once we have a good work force, I will consider locking him in a padded room.
Third: "Imic; Useless" In this case, I am forced to agree with the name. This dwarf shows no talents, skills, or anything else of use. Note to self, prime candidate for the draft.
Now that that business is taken care of, I will move on to more important things, namely, the state of the fortress:
The state of the fortress is pitiful. We have a few hastily hewn rooms out underground, a flooded reservoir with dangerous amounts of pressure, a ghost floating around, a indefensible entrance around a weird, pointless, wooden construct, that looks like it was a failure, no crops, few industries, little booze, no beds, no dining room, and no-one doing anything.
On the upside, we have a large number of young turkeys, so, future food, a good amount of smelted metal, if no-one to smith it well, sealed caverns, moderately-functional magma works, and a whole bunch of random crap stolen from some caravan.
Time to get to work
First, I ordered a new entrance dug. The old one is cramped and ugly and insecure; it will be sealed off soon.
Next, I yelled some orders and the craftsmen, and found a person to be a mechanic. Doors, beds, mechanisms, chairs, tables, barrels and more are needed, and needed now.
Soon after work began, two groups of visitors arrived, elves to trade, followed by migrants. The elves were delt with quickly, getting a cougar and some fruit for some of the crap left by the previous overseer. The migrants took a little more work.
The migrant wave was huge, taking the population from 19 to 48, and almost entirely useless. I yelled at all the fishery idiots to stop fishing, the hunters to stop hunting, and the farmers to actually farm the fields. We did get a little out of the wave, a good mechanic, some administrators, a doctor, and siege operator, as well as a whole bunch of untrained, unskilled laborers.
The entrance comes along nicely, the mining part is essentially done with it for now, so the miners have moved on to other projects, cutting out fields for crops, storage spaces for raw materials, improved magma works, a future tavern, a dining hall, rooms for the people, catacombs for the dead, a solution for the water death trap, and more
Interesting, a fish cleaner was possessed, and took over a forge. I ordered all of our metal forbidden, and some steel scraps left in the depot melted down. We may not get a good smith, but I WILL get a good piece of work.
The first artifact of this fortress is Sedurostuk, "Emeraldsneak", a steel helmet. Now, fish cleaner, your life is worthless again, go away
Great, the fools are BREEDING. We now have two infants here, one to a doctor, the other to Imic - Good job Imic, you are less than worthless.
A second migration wave has arrived, totaling 7 people, bringing the population up to 57. They are all useless.
At some point, humans came to trade. They had nothing useful, and after a cursory glance, I just ignored them and left them to leave on their own.
The poor sod who drowned came back as a ghost. Lucky for us, the miners just finished that project, and the body has now been recovered and put to rest. The ghost problem has been solved.
Summer ends, and I am halfway through my term here. The fortress is much improved from when I took command. A new entrance was is incomplete, but usable, and the old sealed off. Our industries are working decently, and the dead have been buried. We have farms now, and are growing crops. The magma works have been improved and expanded, and the dining room is about half done. We can now seal ourselves off if necessary, and have a decent supply of food and drink, far more potential food since the turkeys have matured. With 6 more months, I should be able to get this fortress in to a livable state, before handing it off to some other fool who will probably get us all killed.