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Author Topic: Naga / Snakepeople sprite set - Help wanted  (Read 5078 times)

Meph

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Naga / Snakepeople sprite set - Help wanted
« on: July 09, 2016, 05:24:15 pm »

I'm trying to fit out a few more civs with full sprite sets, since they should become playable civs in future.

I have a naga civ which uses this atm:


But it should in the end look like this:


The graphics_naga.txt is already finished, I'd just need some help with the sprites. Any artists up for it?
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Nopal

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #1 on: July 11, 2016, 07:40:46 pm »

<Deleted>
« Last Edit: June 30, 2018, 08:12:12 pm by Nopal »
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Meph

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #2 on: July 12, 2016, 06:39:41 am »

Thank you.

Yes, its the merman graphics. The snakepeople graphics of phoebus have a snake upper-body too, but I wanted something a little bit more human.
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Ganb

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #3 on: July 19, 2016, 08:07:14 pm »

I tried prisoner  :-\




Not sure if there's a palette restriction (I just sampled from the dwarf sheet).
Or why they're facing left or right in particular?
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jecowa

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #4 on: July 20, 2016, 12:56:31 am »

I don't think there's any technical restrictions on palettes. I think the direction a creature is facing is sometimes used to indicate if it's hostile maybe. It seems like the military units will often face a different direction than the civilian units for other races, I think.
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Tallcastle

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #5 on: July 25, 2016, 05:08:35 am »

Would you mind if I reworked the base image?  Or is your heart set on this color palate?
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Meph

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #6 on: July 25, 2016, 06:43:39 am »

No, not at all. Please, go ahead. These are just the Phoebus mer-people, which were the best approximation I found in the existing sprites.
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Tallcastle

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #7 on: July 25, 2016, 07:14:10 am »

here are 2 potential looks you could go with.
I could do either one.

Spoiler: Example (click to show/hide)
« Last Edit: August 02, 2016, 03:23:05 am by Tallcastle »
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Meph

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #8 on: July 25, 2016, 08:49:42 am »

I know this is a strange request, but could you do both? If they have the same posture you can do them on a different layer than the items/weapon/armor and toggle them. It shouldnt be more work than doing one, I hope.

I'd use one for female and one for males. :)
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Tallcastle

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #9 on: July 25, 2016, 05:24:29 pm »

sure! Keep in mind though, i'm a little ADD, and I dont want to flake out on you.
i could start with something simple and provide a base set much like my animal people to start.

like here
Quote from: Mayday's tileset compilation - in the hands of community heroes
creature_large_ocean.png
Spoiler (click to show/hide)
creature_large_riverlake.png
Spoiler (click to show/hide)
that should get you something for all the professions at least, so that if i zone out on you, you will still have something you can work with.
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Rydel

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #10 on: July 26, 2016, 08:50:32 am »

I'd use one for female and one for males. :)

Unless you've found some clever trick (which I'd love to hear), you can't separate creature graphics by sex or caste.

Meph

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #11 on: July 26, 2016, 11:21:51 am »

I found a clever trick, otherwise I wouldnt say so. :P

Create-unit allows to spawn civ-members that do labors. Nagas are snake-people, so they do not give birth, but lay eggs. I gave them "LAYS_UNUSUAL_EGG", which gives a tool item. That is used in a workshop, the spawning pool, to create new units. NAGA_FEMALE and NAGA_MALE. Two different creatures.

Since there is no live birth, they dont need to marry. Civ members will lay eggs even when single. (unfertilized ones, but the reaction does not care)
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Teneb

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #12 on: July 26, 2016, 01:18:24 pm »

I found a clever trick, otherwise I wouldnt say so. :P

Create-unit allows to spawn civ-members that do labors. Nagas are snake-people, so they do not give birth, but lay eggs. I gave them "LAYS_UNUSUAL_EGG", which gives a tool item. That is used in a workshop, the spawning pool, to create new units. NAGA_FEMALE and NAGA_MALE. Two different creatures.

Since there is no live birth, they dont need to marry. Civ members will lay eggs even when single. (unfertilized ones, but the reaction does not care)
Wouldn't only one gender appear at embark and migration, however?
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Meph

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #13 on: July 26, 2016, 01:49:07 pm »

yes.
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jecowa

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Re: Naga / Snakepeople sprite set - Help wanted
« Reply #14 on: July 26, 2016, 02:27:18 pm »

Does Dwarf Fortress support gender-specific tiles? I noticed some tilesets declaring a king_consort and a queen_consort, but I wasn't sure if that actually did anything.
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