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Author Topic: Can't Dig Designate stone / Ore 1.10  (Read 2338 times)

Ranik Ortega

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Can't Dig Designate stone / Ore 1.10
« on: July 17, 2016, 06:48:38 pm »

Hello Meph,

I tried playing a 1.10 Human fort and ended up not being able to designate the phyllite stone layer 3 Z levels down. I couldn't channel through it either. I ended up generating a new world and running with dwarfs, same problem but with stone/ore. I have no idea what caused this to be honest and it basically kills my ability to play.
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Meph

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Re: Can't Dig Designate stone / Ore 1.10
« Reply #1 on: July 17, 2016, 07:04:27 pm »

Hello Meph,

I tried playing a 1.10 Human fort and ended up not being able to designate the phyllite stone layer 3 Z levels down. I couldn't channel through it either. I ended up generating a new world and running with dwarfs, same problem but with stone/ore. I have no idea what caused this to be honest and it basically kills my ability to play.
Did you play kobolds before and ticked the "stone undiggable" button?
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Ranik Ortega

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Re: Can't Dig Designate stone / Ore 1.10
« Reply #2 on: July 17, 2016, 09:33:42 pm »

No, not at all. I had at no point touched kobolds in game and iirc I had never messed with stone undiggable.

Though apparently it had been enabled so I must have clicked it or it came default.
« Last Edit: July 17, 2016, 09:36:40 pm by Ranik Ortega »
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Meph

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Re: Can't Dig Designate stone / Ore 1.10
« Reply #3 on: July 17, 2016, 09:48:12 pm »

Well... 1.10 has 400 downloads atm, if no one can mine stone, I think people would have noticed by now. ^^
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

daisha

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Re: Can't Dig Designate stone / Ore 1.10
« Reply #4 on: July 18, 2016, 05:28:58 pm »

I find that the launcher is very slow to refresh the screen.  I assumed it was an issue from playing in wine, rather than natively on windows, but whether it's standard behavior or not it makes it easy to misclick.
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