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LCS 4.12.68

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Grimith:
My experience was as Chazzen related. I played 4.12.21 and encountered nothing game-breaking until the end. I'm inclined to agree with Chazzen's theory that sleepers caused the crashes since the final episode is when I started activating them. And as for the SecState/ATTY GEN?

Spoiler (click to show/hide)

I had disbanded to bypass the crashing. The presidential election had occurred while disbanded. But, ah, the Executive Branch had a miscommunication with the Elite Liberal Agenda. Note that the SecState/ATTY GEN both started off Elite Liberal. I don't know what flipped them.

Spoiler (click to show/hide)
Of course, you can just wait out the presidential term(s) and hope the issue doesn't pop up again - provided your game ain't crashing. In my case, I used a save backup.

For posterity, I'll provide my two crash saves: One and Two. Hope they help.

IsaacG:

--- Quote from: Grimith on October 04, 2018, 07:46:19 pm ---My experience was as Chazzen related. I played 4.12.21 and encountered nothing game-breaking until the end. I'm inclined to agree with Chazzen's theory that sleepers caused the crashes since the final episode is when I started activating them. And as for the SecState/ATTY GEN?

I had disbanded to bypass the crashing. The presidential election had occurred while disbanded. But, ah, the Executive Branch had a miscommunication with the Elite Liberal Agenda. Note that the SecState/ATTY GEN both started off Elite Liberal. I don't know what flipped them.

Of course, you can just wait out the presidential term(s) and hope the issue doesn't pop up again - provided your game ain't crashing. In my case, I used a save backup.

For posterity, I'll provide my two crash saves: One and Two. Hope they help.

--- End quote ---
The crash saves were immensely helpful.
The specific crash is brought on by Edgar Gibson at the Bomb Shelter. Bomb shelters have no programmed recruits, which led to an attempt to recruit a non-existent creature.
Edit: Rather, Edgar Gibson at the Bomb Shelter is the first sleeper who causes the crash.  Some others would still cause that problem if he were taken off.
This bug has been fixed in 4.12.27.  You can now continue playing with the same savefile, not that that is relevant anymore.

I will be investigating the political party flip.  Weird.

IsaacG:

--- Quote from: Chazzen on October 04, 2018, 02:33:58 am ---First, at some point after an Elite Liberal President and Cabinet gets elected, the Secretary of State and Attorney General turn Arch-Conservative. This makes it impossible to finish the game until the election that removes the current President from office.

Second, if you recruit sleepers for a CCS Hideout and then take said-location over, the sleeper will still be there. Using the sleeper to 'Recruit Sleepers' (after it has enough juice) will crash the game. I am assuming this is because these locations aren't generally places you can recruit from...at least not...easily?

As for seconding issues: sites do not change names from their C+ ones until shut-down, and shutting down sites no longer stops raids occurring from them.

--- End quote ---
Added to the List.

IsaacG:
Who wants new flags?  All sorts of flags can be customized in 4.12.28.
I haven't worked out the precise API, but the internal code uses this block of text to represent the American Flag

--- Code: ---std::pair<ColorSetup, int> AmericanFlag[7][18] = {
{
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, '.'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, '.'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, '.'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, '.'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
},
{
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
},
{
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, ':'),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
},
{
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
},
{
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
},
{
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
std::pair<ColorSetup, int>(WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK),
},
{
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
std::pair<ColorSetup, int>(RED_ON_BLACK, CH_UPPER_HALF_BLOCK),
},
};

--- End code ---
Pretty much a verbose bitmap.
That said, in LCS a flag can be any image whose dimensions are 7 tall and 18 wide.  And that can be changed, if there's a need.

Posted in this format is also acceptable:

--- Code: ---AmericanFlag[7][18] = {
{
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, '.'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, '.'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, '.'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, '.'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
},
{
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
},
{
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_BLUE_BRIGHT, ':'
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
},
{
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_BLUE_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
},
{
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
},
{
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
WHITE_ON_RED_BRIGHT, CH_LOWER_HALF_BLOCK
},
{
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
RED_ON_BLACK, CH_UPPER_HALF_BLOCK
},
};

--- End code ---
Feel free to post an example flag here and I'll try to include it.
To give an example, The Flag of the Libyan Arab Jamahiriya (1977–2011)

llllllllllllllllll
llllllllllllllllll
llllllllllllllllll
llllllllllllllllll
llllllllllllllllll
llllllllllllllllll
llllllllllllllllll

That's about as close as I know how to get it in the forums.

tykavanaugh:
I got this one working with Crossover, but I notice weird things like many cops and soldiers not being armed and the president in the white house not being the actual president and such.

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