Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Voxel Fortress, a converter from DF worlds to a voxel format.  (Read 3744 times)

milo christiansen

  • Bay Watcher
  • Something generic here
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #1 on: July 23, 2016, 10:58:24 am »

What is this good for? Can you import it into other games, or is it just a way to look at the world?
Logged
Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
You're not true dwarven royalty unless you own the complete 'Signature Collection' baby-bone bedroom set from NOKEAS

SalmonGod

  • Bay Watcher
  • Nyarrr
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #2 on: July 23, 2016, 03:58:47 pm »

Regardless, that render is gorgeous.
Logged
In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Teneb

  • Bay Watcher
  • Make birds howl again
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #3 on: July 23, 2016, 04:03:33 pm »

Even if it's only pretty to look at, it's still damn awesome.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?
Quote from: Loud Whispers
Does a Laconian believe they descend from Achilles? Does an anon believe a greentext happened? Does a child believe in air? We choose the fake news we want. The eternal memri.tv

Dirst

  • Bay Watcher
  • On hiatus
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #4 on: July 23, 2016, 04:08:32 pm »

Looks terrific.  Though you forgot the little circles on top of the LEGO bricks :)
Logged
On hiatus. Feel free to adopt or update:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

BigD145

  • Bay Watcher
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #5 on: July 25, 2016, 10:14:55 pm »

That's one way to find interesting embarks.
Logged

Asin

  • Bay Watcher
  • A short and sturdy creature fond of modding.
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #6 on: October 09, 2016, 06:12:35 pm »

I have a question. Where do the voxel maps go? Because I don't know where to find them.

misterblort

  • Escaped Lunatic
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #7 on: October 12, 2016, 01:00:49 pm »

Hello,

I made An account just to tell you how great this looks!
Only problem is that when I launch the exe, nothing happens. The zip folder only contains an exe and a config file.
Logged

Japa

  • Bay Watcher
  • Spoopy time!
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #8 on: October 12, 2016, 01:04:25 pm »

You might need to install a different version of .net framework.

I don't remember which one this uses though.

aralkis

  • Bay Watcher
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #9 on: December 08, 2016, 12:36:20 am »

I cant open the xraw file in magicavoxel. I go in the model tab, click the import button (the one with [...]) select the .xraw file and nothing happens.

How do I open the file voxel fortress produce?

[EDIT] After some time I noted a large number of unique colors were been generated and it wouldnt open in magicavoxel. It worked without the texture map.

Did magicavoxel always had the cap of 126x126x126? If so, it doesn't fit even a pocket world, that is 256x256
« Last Edit: December 08, 2016, 02:03:13 am by aralkis »
Logged

Japa

  • Bay Watcher
  • Spoopy time!
    • View Profile
Re: Voxel Fortress, a converter from DF worlds to a voxel format.
« Reply #10 on: December 08, 2016, 02:58:55 am »

You have to open it in magicavoxel viewer, not the editor.

The viewer supports 65536 colors, and 2048x2048x2048 models, while the editor only supports 255 colors and 127x127x127 models.