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Author Topic: (SG) >_  (Read 3400 times)

Gwolfski

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Re: (SG) >_
« Reply #30 on: August 12, 2016, 05:49:58 pm »


You climb up into a window and look out. You are on a battered space station. You are in a belt of slowly moving debris. Occasionally, some high speed debris flies past. You could probably use the ship's systems to track them.


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HugeNerdAndProudOfIt

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Re: (SG) >_
« Reply #31 on: August 12, 2016, 05:56:27 pm »

>estimate time to repair solar panels, and estimate increased power output if repairable solar panels are repaired.
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Gwolfski

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Re: (SG) >_
« Reply #32 on: August 12, 2016, 06:08:39 pm »



You clamber out to inspect the panels
Panel 1 is nowhere to be seen, a cable stump in its place
Panel 2 is magically intact
Panel 3 is snapped in half, with one half missing
Panel 4 is held on by a few wires
Panel 5 is badly crushed
Panel 6 is a small panel that appears to be covered in bullet holes
Panel 7 is covered by some old parachute.

Quick repairs would restore ~120 PU
Further repairs would require spares and/or a specialized drone.



I am going to sleep, goodnight, I'll continue in morning
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HugeNerdAndProudOfIt

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Re: (SG) >_
« Reply #33 on: August 12, 2016, 06:11:01 pm »

>tear off floor/wall panels
>perform quick repairs, using floor/wall panels as improvised armor.
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crazyabe

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Re: (SG) >_
« Reply #34 on: August 12, 2016, 06:22:11 pm »

>Remove The old Parachute
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Gwolfski

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Re: (SG) >_
« Reply #35 on: August 13, 2016, 02:45:52 am »

>tear off floor/wall panels
>perform quick repairs, using floor/wall panels as improvised armor.


You use five of your arms to grab some of the loose plates and create impromptu armor.

You splice the loose cables on panel four, and fasten it to the station using a handy roll of ducktape floating by

>Remove The old Parachute

You remove the old parachute, stuffing it into the station via a smashed window. Might be usefull later.

[/font]

(( the document is an important plot thing, so ill type it up when I am able to get at a computer))
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Gwolfski

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Re: (SG) >_
« Reply #36 on: August 13, 2016, 07:01:33 am »

The PDA vibrates. It probably beeps too, but sound doesn't travel well in space. The following comes up on the screen.

Document1.docx

My name is Andrew. Andrew Kowalski. I am writing this because this might be the end. It all started a few years ago. The Republican States and Mexico were massing an army outside the borders of the Democratic States. Then Russia got involved, and yeah. It never got rid of its nuclear weapons, you know. And it only got worse. So I, as a quite important scientist, I decided I should disappear. I applied for a place on this blasted space can. It was researching botany. Not interesting for the war effort. A phone call and I was a certain John Kowalski-Smith. The original had died of cancer, but the news were told it was me. Hah. Fooled them. I thought I'll be safe here. But no. Many satellites were shot down, and the debris destroyed much of the remaining space infrastructure. I decided I'll wait it out, so I went to sleep in tube three. I guess I'll see what happens when I wake up.
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HugeNerdAndProudOfIt

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Re: (SG) >_
« Reply #37 on: August 13, 2016, 09:52:10 am »

> repair connections to tube 3
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Gwolfski

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Re: (SG) >_
« Reply #38 on: August 13, 2016, 03:48:38 pm »

You steer the drone back inside, along the many ripped cables. There is a bundle named "cryo". You carefully patch all of it.

-CryoChamber is now connected. Occupants: empty/empty/used/empty

You trip on a cable as well, while returning to the docking port.

-Solar panel directional control recovered.
-Solar panels are not at optimum position. Reposition? Y/N
>Y
-Repositioning

The structural beams shake slightly as damaged servos move the solar panels to face the Sun.
-Repositioned. PU increased by 23, from 347
-current spare power is 163, loading batteries.


[/font]
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HugeNerdAndProudOfIt

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Re: (SG) >_
« Reply #39 on: August 13, 2016, 04:41:58 pm »

>life support on
>Cryochamber off.
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Gwolfski

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Re: (SG) >_
« Reply #40 on: August 13, 2016, 05:14:33 pm »


>life support on
-Activating life support..
- ERROR: 60% of station is unable to be sealed
-sealable rooms: Cryochamber, Hydroponics.
-seal sealable rooms? Y/N
>Y
-Sealing sealable rooms...
-Rooms sealed.
-Oxygen remaining: 14 Time units ((A time unit is a turn))

>Cryochamber off
-Warning: That would be fatal to the occupant. Do you want to wake instead? Y/N
>Y

-Waking up occupant. Time remaining: ~ 2 Time Units

FYI.helper: Located possibly relevant file: LifeSupport101.pdf

>_



Spoiler: LifeSupport101.pdf (click to show/hide)

(Its a crappy chinese manual)

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HugeNerdAndProudOfIt

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Re: (SG) >_
« Reply #41 on: August 13, 2016, 07:59:26 pm »

> air processing.
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Gwolfski

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Re: (SG) >_
« Reply #42 on: August 14, 2016, 05:06:38 am »



> air processing
-Air processing started
--current mode is: scrub
--current max level of CO2 is 0.05 %

--available presets:
--1= plant life - high levels of CO2
--2= human life - remove all CO2
--3= Mixed - a healthy blend for both flora and fauna

--available modes:
--1=scrub - remove CO2, converting it into oxygen, low power use
--2=molecular reassembly- the perfect blend! Reassembles molecules to your liking! - Extremely high power use

-ATTENTION! Cryotube 3 occupant waking up in 1 Time Unit

>_

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HugeNerdAndProudOfIt

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Re: (SG) >_
« Reply #43 on: August 14, 2016, 09:29:39 am »

>mixed
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Gwolfski

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Re: (SG) >_
« Reply #44 on: August 14, 2016, 01:09:26 pm »


>mixed

Air mixture set to preset 'mixed'

The occupant of the Cryotube has successfully woken!

>_
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