LATE ARGLEBARGLE. Sorry. Here's the write-up for my last turn. I apologize for not putting in more detail; I want to get this update out so Ryukan can get on with describing his turn.
*Turn Post*
25th Timber, Year 1057, Journal of Overseer Gigmaster Workfamous's
Work progresses, as work should! We're making some serious changes now - or at least completing them, anyways. More issue come up though. Hardly a fucking surprise, but this one involves the fort's safety: our military doesn't have full sets of equipment. Some half-intelligent knucklehead DID make some steel gear. Enough steel gear to outfit 20, maybe 25 dwarves. We have a military of FORTY dwarves, friendly gobbo-gubs and humanfolk. Not to mention that we don't have any steel bits to slap onto the taller boys and girls. No one bothered to draw up proper uniform equipment rosters. Fixed their fuckin' little red wagons with lists of my own. Got light, medium and heavy sets of armor for most weapon styles the boys and girls in blood-red use drawn up. Hopefully future overseein' arsehats take note and use 'em.
'Course, steel production needs to get stepped up something big to kit all them out. Of course, fucking site doesn't have any coal. Only thing we have are a FUCKTON of trees. Guess that's changing real fast-like.
If the elves get pissy about it, fuckin' tough. They want to attack, we'll have 40 homicidal, teeth-shattering maniacs clad in steel to pound them into the fucking trees that'r left. Maybe it'll make em happy again, being with nature and shit.
Got orders in for over 200 runs of pig iron and steel, along with double wood burnin' production up top. Don't think it'll all be done by the time I'm through, but it'll get us up to snuff. Hopefully.
6th Moonstone, Year 1057, Journal of Overseer Gigmaster Workfamous's
Road out of the fortress is almost done. Just got a bit of supports on the slopes to put in, but Gloomdiamond now has a good, paved, fuckin' solid connection to the kingdom. About fuckin' time. Made out of cobaltite, one of the best damn stones in my opinion, with a schist boarder we've mounted more of those damn fractal cat statue nightmares on. Might as well EASE IN all the fuckers coming in to spend some quality time at Gloomdiamonds. Kinda like, "If this shit drives you nuts, get the fuck out now." At least we won't have to deal with their whiny asses then.
Main staircase is also done. We've now got a solid, 4x4 equivalent staircase that runs throughout all the fortress, down to the last levels where the mines start to come in hard-core. Can't say the traffic organization doesn't bring a small, tobacco-colored tear to my eyes. 'Course, that might just be the cigar smoke.
18th Moonstone, Year 1057, Journal of Overseer Gigmaster Workfamous's
Complete work areas and sub-level farms are coming together good. Whole area few levels down from above ground is designed with high-output, high-efficiency in mind. Should satisfy everything comin' from the farms and pastures--meat production, leather production, clothes, soft military gear, booze, more booze, soap, you get the fuckin' idea.
Also, king's finally fucking happy with his quarters. Maybe we can get some of the fuckin' freeloading knife-ears in the tavern inside now. King loves to see his goddamn graceful fuck-wits and all. Creepy, if you ask me. At least he'll be happy and not order anyone killed for not supplying yet more fucking toy boats.
Still need outpost liason's shit put together. Arsehole can wait his damned turn; we have shit to do. Also, Ryukan's making a bunch of noise about his own quarters. I've lumped his needs in with the liason. Maybe when Gloomdiamonds has finished getting it's shit together. Hopefully we'll still have a world to stand on when that time comes, too.
30th Moonstone, Year 1057, Journal of Overseer Gigmaster Workfamous's
Dumps are in place. Now people'l have a decent spot to dump all the useless shit the fortress makes. Apart from nobles and more fuckin' elven bards and dancers and plant whisperes and wood lickers and fuck all.
Also got a bunch of smelters up and running in the GIANT ECHOING CAVERN the previous overseein' ass munchers made. Charcoal production is up big-time. A wholesome cloud of wood smoke now billows up from the courtyard on a regular basis. Warms my dwarven heart.
Still waiting on ANY kind of progress to be made deep below on the power station. At least we have the glassers blowing out a bunch of screws for the magma pumps. Still twists my brain up how glass just thinks magma is like thick muddy water to it, but I've seen it myself: stuff just churns through magma like it's nothing. Strangest shit I've seen. Still, it works, and we've got fuck-loads of sand around here. Also another excuse to burn down more trees, heh-heh.
4th Opal, Year 1057, Journal of Overseer Gigmaster Workfamous's
Looks like the gobbo arseholes beat the tree-humping knife ears to the punch. Watchers sighted a force of over 60 of the fucking green-skins over the horizon, coupled with a bunch of those giant shaggy shitheads and those funky dog-things of theirs.
Certainly not the hardest battle I've presided over. Got all the crossbow-toting killers up in that strange tower some previous overseer made, blocked up all the secondary doors and stationed the military around the corners of the keep, waiting for their temporary best bloodlettin' buddies to show up. Thing was a massacre; not a single loss of dwarven life.
Say what you will about how fucked Gloomdiamonds is otherwise; fellas in the military know how to mine out some gobbos.
5th Obsidian, Year 1057, Journal of Overseer Gigmaster Workfamous's
We're well and truly into Winter now, but you wouldn't know it by looking around. Swamp is still humid and drippy as fuck; probably won't ever change.
My time's at an end; King says he needs me for other things in the fortress, and (now) Prime Minister Ryukan is all eager 'n shit to get his own stuff going. Can't imagine how badly they could steer things now, after what I've done, but there's always room for stupid. Plenty of fuckin' room for stupid.
That said, I don't think it can go too badly as long as I'm here. After all of this time, I kinda think of the ol' GD as a wounded puppy: you can't help but love its stupid ass a little, even as it rolls in the mud and knaws on its own tail. I'll stick around for a while, see how long it takes for everyone else to fuck it up. In hope of pushing back that day, I've left a fuckton of notes on areas within the fortress for Ryukan; hopefully it'll keep things neat and efficient for a time. Also ordered up and started planting iron statues of my visage striking down the gobbos from last month; took a few liberties with the design, but fuck it, it doesn't have millions of fuckin' cat faces on it. They'll be watching over the caverns where dwarven industry is going down; hopefully they'll serve as a reminder that hard work, guts and clear thinkin' gets the job done.
Let's see how long it takes for some arse to kick me out of the rooms I appropriated. Honestly, as long as I got a decent place to stay, a good bed and good booze, I don't give a damn. I'm called 'Workfamous,' not 'Stuffy Noble Puss-Bucket.' My real reward is seeing this fuck-fest hammered out into something liveable, something workable.
Penned in heavy, thick script at the end of the journal, almost tearing the page, is the following:
Don't fuck this up.
Out-of-character notes:
1. Orders are in to finish out needs for steel uniforms. Hopefully we should have enough steel coming up to fill those needs, but if not, make sure you queue up more steel. We got so much wood outside, we should be able to get it all done on wood alone, before we move on to adamantium.
2. Got a lever-specific room in the fort now to centralize controls. I set some levers that control specific things - like the dump smashers - right next to the thing controlled, but all others should ideally go in that secured room.
3. Construct additional rooms above in the giant useless cavern. We got plenty of blocks for it. Also got overflow rooms as needed already made.
4. DON'T ACCEPT MORE ASSHOLES INTO THE FORTRESS! Every person we accept = lower FPS, and we already have a 3:2 ratio of dwarven citizens to free-loaders.
5. I wasn't able to finish a complete, end-product storage area for stockpiles, but you can see the areas I mined out for them beneath the workshop levels. Do what you will with them.
6. We need to improve the walls above ground. Lip them off and set up fortifications for our crossbow users.
7. If you go down to the nascent power pump level, you can see a partially cleared-out area above the water for our water wheel battery. Nearby on a higher z-level is the cafeterium for deep-level workers, to help alleviate travel time. There's one wheel set to be made on a single mechanism as a test; make sure this works before continuing construction.
8. If we want magma at the surface, we're going to need 80+ sets of glass screws and magma-safe gears and blocks, not to mention areas mined out for the pump stack. Keep that glass shit coming in.
9. We still need nobles rooms for the outpost liason, and anyone else (stares!) who wants em. King should be nearly satisfied though. Finally.
10. As workfamous said, there's notes everywhere to help locate where shit is. Use them. Please.