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Author Topic: Fan art competition! *Moving sound*  (Read 1385974 times)

Thunderforge

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Re: Fan art competition! *Moving sound*
« Reply #8370 on: September 17, 2020, 07:33:25 am »

That's cool, I imagine it would then be carefully inscribed with 'here be dragons' and 'filthy goblin tribes', although knowing the dwarfs it would probably be 'promising gold seams', 'potential threats to tetrahedrite mines' and 'Warning: Carp'. :-)
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Klinka Na Karaz : Grung A Na Grungron : Az A Na Ankor
A Pick for the Earth : A Hammer for the Anvil : An Axe for everything else

Thunderforge

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Re: Fan art competition! *Moving sound*
« Reply #8371 on: September 18, 2020, 01:31:26 pm »

Fili Halfshaft, Ranger, staying alert during an all night ranging deep into the forest.

1-A31-A2-F3-D6-BC-470-C-A0-C8-C8524-A80047-B" border="0


Gunamar Dorickson, Fisherdwarf and dabbling engineer, taking the fight to the enemy.

ED5-B679-C-60-FE-4-CFA-AF12-9-DAB336794-AB" border="0

Bungar Dourclout, Butcher, feels satisfied at improving his skill.
(Note, couldn’t make the colour red enough using my phone!)

1-C3-D2-FEA-349-B-4-F09-9-FE3-7497-DAD24-B25" border="0
« Last Edit: September 18, 2020, 02:41:28 pm by Thunderforge »
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Klinka Na Karaz : Grung A Na Grungron : Az A Na Ankor
A Pick for the Earth : A Hammer for the Anvil : An Axe for everything else

DG

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Re: Fan art competition! *Moving sound*
« Reply #8372 on: September 19, 2020, 02:00:50 am »

Haha fantastic. I see that in the butcher's shop you chose not to show the kittens and puppies at the start of the biscuit making process. Probably the right choice.
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King Zultan

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Re: Fan art competition! *Moving sound*
« Reply #8373 on: September 19, 2020, 04:08:16 am »

I'm really liking all this art that's been getting posted recently.
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Mephansteras

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Re: Fan art competition! *Moving sound*
« Reply #8374 on: September 19, 2020, 02:26:18 pm »

Very nice!
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Thunderforge

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Re: Fan art competition! *Moving sound*
« Reply #8375 on: September 21, 2020, 03:02:56 pm »

Bovril Sternhide, Miner, embarks on his new career in the military.

20-A1-AAF7-3177-4-BCE-B607-B6-AE95324-CC4" border="0


Bolgrim Blandaxe, Bookkeeper, carefully discerns between a Celery Seed and a Glumprong Nut.

4-F5-FF501-C350-4-E4-E-B29-B-EA8-C8076-A9-E0" border="0


Thorar Dragonspite, Performer, perpetuates a long and noble tradition of performing.

09-B182-AF-8-FD7-4010-B111-26-D065595700" border="0
« Last Edit: September 23, 2020, 05:33:30 pm by Thunderforge »
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Klinka Na Karaz : Grung A Na Grungron : Az A Na Ankor
A Pick for the Earth : A Hammer for the Anvil : An Axe for everything else

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Re: Fan art competition! *Moving sound*
« Reply #8376 on: October 24, 2020, 02:41:52 am »

Rumrusher

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Re: Fan art competition! *Moving sound*
« Reply #8377 on: October 24, 2020, 03:54:33 pm »


so here's fanart of this small hairy bogeyman that over 8 to 9ish years of research finally got around to making them civil through vanilla means.
Currently they are in a fort that pretty much is filled with dead bodies and while the other folks keep losing their mind from the corpses stokercity seems to be keeping it together.

it probably didn't help it's mostly their fault as the two years of them being in the fort  they kept killing every citizen I didn't exile to someplace else, and everyone that I couldn't exile or kick out.
 the fort currently after stokercity calm down was also dealing with a zombie horse(one of merchant horses got killed by stokercity who got reanimated in a panic by a local adventurer necromancer,) who kept killing the other folks that stokercity didn't murder first.
it took about 50 of the 99 gremlins dying and stokercity turning into a giant bear and biting the horse's head off to finally get around to safely attempting at repairing the fort... which is what I figure until I realize I got around so many corpses that it turn the fort into a stress spiral just looking at the pile since the migrants stop showing up and I lost the expedition leader.... to stokercity right before they became a full member of the civ I pretty much got by implanting the fort with adventurers who go mad from the pile of corpses and not properly set up the food industry.

hopefully after carrying away the corpses I could get to work on fixing the site up... or migrate the bogeyman out of there.
oh yeah another tidbit about Stokercity since they aren't losing their mind to pressure of living in this bad fort, they also got a chance to dip into medical profession to fix up the constantly fighting adv citizens.

« Last Edit: December 14, 2022, 04:01:58 pm by Rumrusher »
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sageleaf

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Re: Fan art competition! *Moving sound*
« Reply #8378 on: October 25, 2020, 03:24:11 pm »


Plump helmet.
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Rumrusher

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Re: Fan art competition! *Moving sound*
« Reply #8379 on: November 05, 2020, 07:25:41 am »

here's a doodle of a bogeyman carrying a bucket of water to a unseen patient.
« Last Edit: December 14, 2022, 03:58:41 pm by Rumrusher »
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

PlutoniumApe

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Re: Fan art competition! *Moving sound*
« Reply #8381 on: November 06, 2020, 07:00:15 pm »

Hey guys!

They're not all this cute.
Tho I got learned on their basic anatomy already and I guess mine are wrong :(



Rumrusher

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Re: Fan art competition! *Moving sound*
« Reply #8382 on: November 09, 2020, 07:41:19 am »


i dunno imagining this bogeyman just doing dances at a tavern they work at seems adorable and on the plus side they double as a zoo given they now can polymorph.
« Last Edit: December 14, 2022, 03:59:35 pm by Rumrusher »
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Mephansteras

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Re: Fan art competition! *Moving sound*
« Reply #8383 on: November 09, 2020, 11:52:44 am »

Ha, nice!
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Re: Fan art competition! *Moving sound*
« Reply #8384 on: January 21, 2021, 07:19:20 am »

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