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Author Topic: [LINUX] MDF 1.13 for Linux  (Read 1933 times)

urmane

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[LINUX] MDF 1.13 for Linux
« on: August 14, 2016, 12:38:32 pm »

Work in progress - Masterwork V1.13 for Linux:
http://dffd.bay12games.com/file.php?id=12354

I have MDF 1.13 + DF 43.03 + dfhack + Dwart Therapist working on linux.

There's probably some remaining items that should be removed, and a few more lua errors remain as well.
« Last Edit: August 14, 2016, 02:45:01 pm by urmane »
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Meph

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Re: [LINUX] MDF 1.13 for Linux
« Reply #1 on: August 14, 2016, 01:33:20 pm »

Work in progress - package up Masterwork V1.13 for Linux

I have MDF 1.13 + DF 43.03 + dfhack working on linux, gen'd a world and embarked, now debugging errors.

dfhack throws this error twice:
Code: [Select]
ools/reaction-trigger is not a recognized command.... without the leading "modt" which is odd, because a search of all the dfhack stuff shows it correctly, and it's called correctly a zillion times in stderr.log

stonesense fixed - just needed to move the dfhack allegro libs out of the way.

multilevel is not a recognized command.

A few more lua errors as well.
ools/reaction-trigger is not a recognized command is an artefact at the very bottom of the onload.init, just delete it.

multilevel is a valid command for twbt. it goes "multilevel #", with # being the max zlevels you want to see at a time, between 0-15.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

urmane

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Re: [LINUX] MDF 1.13 for Linux
« Reply #2 on: August 14, 2016, 01:43:43 pm »

twbt 5.65 now working.

extra_dfhack_init.init added to dfhack.init, but all the commands therein (except multilevel itself) do not work, checking ...

It's going very well - if I can get Therapist working, I can put together a new dist on dffd if that's OK.
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Meph

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Re: [LINUX] MDF 1.13 for Linux
« Reply #3 on: August 14, 2016, 02:04:13 pm »

Sure its ok, I'll link to it from the release thread instantly. people ask me now and then about linux or mac ports, they will be happy.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

urmane

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Re: [LINUX] MDF 1.13 for Linux
« Reply #4 on: August 14, 2016, 02:45:23 pm »

Done, link now at top of thread:

http://dffd.bay12games.com/file.php?id=12354
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Meph

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Re: [LINUX] MDF 1.13 for Linux
« Reply #5 on: August 14, 2016, 02:52:54 pm »

I linked it from the sticky thread above and posted a link on reddit. If you need anything else, just let me know.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

urmane

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Re: [LINUX] MDF 1.13 for Linux
« Reply #6 on: August 15, 2016, 08:40:01 am »

Still seeing this lua error a lot.  I use full-heal to show here, but it happens a lot:

Code: [Select]
[DFHack]# full-heal help
./hack/lua/utils.lua:607: error parsing arg 1: help
stack traceback:
  [C]: in function 'error'
  ./hack/lua/utils.lua:607: in function 'processArgs'
  ...sterwork-V1.13/Dwarf Fortress/hack/scripts/full-heal.lua:35: in function 'f'
  ./hack/lua/dfhack.lua:562: in function <./hack/lua/dfhack.lua:503>
  (...tail calls...)
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Catarooni

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Re: [LINUX] MDF 1.13 for Linux
« Reply #7 on: September 07, 2016, 07:15:15 pm »

Dwarf Therapist is dying for me:

./DwarfTherapist: symbol lookup error: ./DwarfTherapist: undefined symbol: _ZN6QDebug9putStringEPK5QCharm

Any ideas?
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urmane

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Re: [LINUX] MDF 1.13 for Linux
« Reply #8 on: September 10, 2016, 07:37:25 pm »

Dwarf Therapist is dying for me:

./DwarfTherapist: symbol lookup error: ./DwarfTherapist: undefined symbol: _ZN6QDebug9putStringEPK5QCharm

Any ideas?

  • Run
Code: [Select]
ldd MasterworkDwarfFortress/Utilities/DwarfTherapist/DwarfTherapist to see if you're missing libraries.
  • Assure your local QT5 is updated (google implies your issue is QT5-related)
  • Assure all your linked system libs (libstdc++, et al.) are the right ones
  • Erm, assure your local drivers (like /usr/lib64/opengl/nvidia/lib/libGLX....) are correct
  • Um, out of more ideas

Any of those work?
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