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Author Topic: Space Haven - RimWorld inspired spaceship colony sim.  (Read 81347 times)

forsaken1111

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #270 on: May 26, 2020, 02:25:40 pm »

How did you deconstruct the stuff in the mining base? The button was grey for me, and I couldn't deconstruct anything at all in there
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EuchreJack

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #271 on: May 26, 2020, 07:00:36 pm »

How did you deconstruct the stuff in the mining base? The button was grey for me, and I couldn't deconstruct anything at all in there

You're right, my bad.

amjh

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #272 on: May 28, 2020, 01:43:37 pm »

If you disable an ingredient in the management for the building, will they take it out?
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forsaken1111

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #273 on: May 28, 2020, 06:48:40 pm »

How did you deconstruct the stuff in the mining base? The button was grey for me, and I couldn't deconstruct anything at all in there

You're right, my bad.
Turns out you technically can salvage it. You have to FTL jump away and then back, then click it and choose abandon rather than claim. You only get scrap as salvage but better than nothing.
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EuchreJack

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #274 on: May 28, 2020, 09:29:52 pm »

How did you deconstruct the stuff in the mining base? The button was grey for me, and I couldn't deconstruct anything at all in there

You're right, my bad.
Turns out you technically can salvage it. You have to FTL jump away and then back, then click it and choose abandon rather than claim. You only get scrap as salvage but better than nothing.

You mean it doesn't turn into a ship?!  Didn't know they fixed that!

LoSboccacc

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Mephansteras

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #276 on: August 02, 2020, 09:43:53 am »

Nice!
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EuchreJack

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #277 on: January 23, 2021, 09:00:37 am »

Game has got a lot harder.  All that juicy stuff from before is now locked behind a research tree, and you instead get garbage hyperdrives until you research the standard ones.  But they burn pure hyperium crystals.  It's not as efficient as hyper fuel, but one less step.

In my latest game, I found a claimable ship!  It's actually not that great, although it had a now-advanced energy cell power plant (the new default now burns Etherium crystals, you gotta research the one that uses energy rods), so I fixed it up and added it to my fleet.  Had to put in engines, O2 generator, heaters, and a nav computer.  No sure what else to put in, although my starter ship is pretty cramped.  Maybe with its deluxe energy generator I should use it as a factory ship?

Zangi

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #278 on: January 23, 2021, 01:12:19 pm »

How is the universal loot supply?
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EuchreJack

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #279 on: January 23, 2021, 03:27:28 pm »

How is the universal loot supply?

Not exactly sure what you mean, but the galaxy itself has gotten much bigger.  I haven't had as much luck looting individual derelicts, though.

The best strategy is to let pirates/slavers jump into a system with some other faction ship.  They'll fire on you, the other faction ship will fire on them, they'll eventually get spaced, and you can loot them after the survivors suffocate.  That strategy generally pays well.

Zangi

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #280 on: January 24, 2021, 12:10:23 am »

I mean, back then, the galaxy had a hard limit on the actual amount of everything you can get your hands on.
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scriver

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #281 on: July 06, 2021, 08:32:21 am »

So hey, they're releasing a new expansion along with another update. They look pretty interesting.
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forsaken1111

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #282 on: July 06, 2021, 09:15:23 am »

So hey, they're releasing a new expansion along with another update. They look pretty interesting.
Wrong thread?
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scriver

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #283 on: July 06, 2021, 10:10:00 am »

Lol yeah, I guess the Rimworld in the topic subject blinded me :D
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forsaken1111

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Re: Space Haven - RimWorld inspired spaceship colony sim.
« Reply #284 on: July 06, 2021, 10:30:47 am »

Lol yeah, I guess the Rimworld in the topic subject blinded me :D
FWIW the expansion looks pretty exciting for rimworld. Some of the QoL features in 1.3 are literally mods ported into main game which is awesome.
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