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Worldmap: What style would you prefer?

Icons, like ASCII but prettier.
Hand-drawn, like an old-timey sepia map.
Full graphics, like JRPGs with full-on sprites.
Same as the tileset ingame. Forests would use the tree sprite, mountains a rock sprite, etc.
Other. Please post your ideas/examples.

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Author Topic: ☼Meph Tileset☼ V5.5 (32x32) - 47.05 - offline  (Read 872718 times)

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1635 on: August 24, 2018, 02:06:51 pm »

Those stairs really could use some unification.
I had a uniform design at first, but people hated it. Then I started to try different designs,  ladders, spiral staircases...

Now I dont want to delete them.  ^^ but i could do away with the doorway-like Stairs.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
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Pvt. Pirate

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1636 on: August 24, 2018, 02:52:02 pm »

Those stairs really could use some unification.
yep.
also an idea for those working with colours: what about making tiles, like in reality tiles from the materials you want and have blocks of other materials covered  with them.
just like decorative colums don't have to be made from the same material center and cover.
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Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1637 on: August 24, 2018, 03:08:52 pm »

Funny you say that, because I'm dabbling with decorations right now.


Shields, Engravings, Candles, Swords, Face, Books, Fountain, Wall-Carpet, Flower Pot, Rack, Skull, Map, Magma-Something/Oven, Goblin Trophy, Anvil Engraving, Painting.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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Splint

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1638 on: August 24, 2018, 03:34:56 pm »

Those book and fountain ones will look great in libraries and noble quarters.

And I sense that map being a must for my militia commander rooms.

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1639 on: August 24, 2018, 06:45:11 pm »

I know it's stupid, but...

Rose gold set.



Don't murder me. :D (only took a few minutes to make)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Caz

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1640 on: August 24, 2018, 06:58:29 pm »

I know it's stupid, but...

Rose gold set.



Don't murder me. :D (only took a few minutes to make)

I actually love you for this, I made a rose gold fortress and was so sad because it was just boring pale pink bricks :(
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Splint

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1641 on: August 24, 2018, 07:00:35 pm »

You keep making want to build really over-elaborate stuff out of specific materials.

Oh, and question. How does the icecutter work? Like, would it work outside glacier embarks, and so it could be used for other purposes in say, a story?

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1642 on: August 24, 2018, 07:33:03 pm »

Well, the Icecutter works everywhere, but it does require ice.

So, lets say you have a Tundra embark and make ice furniture in winter, it might melt in summer, depending on the ambient temperature.

As long as its permafreeze in your biome, you are good.

Constructions also last, regardless of temperatur. You can stop magma with a constructed ice wall. (unlike undead dragons...)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Splint

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1643 on: August 24, 2018, 08:43:46 pm »

Aww, dang. Wait, how the hell did you manage that? I thought you could only use ice boulders to build walls and the like with, not for masonry or anything like that.

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1644 on: August 24, 2018, 09:26:44 pm »

Because the Icecutter is a modded workshop?
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Splint

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1645 on: August 24, 2018, 10:06:17 pm »

That doesn't really answer my question, but either way my idea's been taken out back and shot. Guess I'll have to use the brick oven or the bone one to do it.

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1646 on: August 24, 2018, 10:38:18 pm »

Maybe I didnt understand the question right.

The Icecutter accepts ice boulders (while the mason doesnt), because I explicitly wrote the reactions for each piece of furniture to accept ice boulders and nothing else.

Its like asking why the kiln accepts clay (while the mason doesnt) = because the raws say so.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Descan

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1647 on: August 24, 2018, 11:23:19 pm »

Perhaps a "crush [stone]" reaction to make "[stone] powder" which is then used instead of dye in that brick-making reaction to create coloured bricks?
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Rose

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1648 on: August 24, 2018, 11:28:20 pm »

One idea would be a reaction that takes dye and blocks to make dyed blocks, and then have as many dyes as you can think of modded in.

Would it be possible to mod a reaction that takes two dyes and spits out a dye of a third color?
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Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1649 on: August 24, 2018, 11:42:33 pm »

Yes, i thought about mixing dye powders. And it would make perfect sense... But there would be near unlimited ways to mix them; hard to make. And the player has to easily learn / understand what he needs, but with over 100 colors...

I mean, i just put them in,and I dont even remember all the names.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::
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