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Author Topic: Interdimensional Death Arena (Drumroll please...)  (Read 11992 times)

_DivideByZero_

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Re: Interdimensional Death Arena (Turn 0 - Second Round) (6/6)
« Reply #60 on: October 24, 2016, 03:01:06 am »

Beat it for the house? I don't understand what you mean.
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Imic

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Re: Interdimensional Death Arena (Turn 0 - Second Round) (6/6)
« Reply #61 on: October 24, 2016, 03:29:33 am »

Beat it for the house? I don't understand what you mean.
No, no, no, I beat my Shield with my Sword
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Imic's no longer allowed to vote.
Quote from: smyttysmyth
Well aren't you cheery
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Regrets every choice he made and makes, including writing this here.

S34N1C

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Re: Interdimensional Death Arena (Turn 0 - Second Round) (6/6)
« Reply #62 on: October 24, 2016, 06:52:01 am »

Pm'd
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Failbird105

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Re: Interdimensional Death Arena (Turn 0 - Second Round) (6/6)
« Reply #63 on: October 24, 2016, 08:41:54 am »

Can I post my character sheet even though there's already a round going on?
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_DivideByZero_

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Re: Interdimensional Death Arena (Turn 0 - Second Round) (6/6)
« Reply #64 on: October 24, 2016, 02:43:59 pm »

Sure but you won't get in because the round's already started. :P
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Failbird105

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Re: Interdimensional Death Arena (Turn 0 - Second Round) (6/6)
« Reply #65 on: October 24, 2016, 02:52:11 pm »

Spoiler:  Biovore (click to show/hide)
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Mallos

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Re: Interdimensional Death Arena (Turn 0 - Second Round) (6/6)
« Reply #66 on: October 24, 2016, 03:41:52 pm »

Pm'd
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Gone. Departed. Headed off toward greener pastures.

_DivideByZero_

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Re: Interdimensional Death Arena (Turn 0 - Second Round) (6/6)
« Reply #67 on: October 24, 2016, 05:07:11 pm »

1 Tile = 5 meters


-You can Move 20m along the road, but you can't use Stealth on this kind of move.

Houses
-Walking through a door counts as moving 10m instead of 5m, but you can attempt to kick it for free (does not consume your action). If you fail to kick a door you cancel the move.
-Fighting in an enclosed space gives -1 DEX (ranged and melee).
-The house with stairs has a second story, with all windows duplicated.

Nature
-Dashed lines are Shrubberies. You can only move 10m (two tiles) through them but get +1 to Stealth. Moving out into open space suffers no penalty.
-Being fired at through a Shrubbery gives +1 AGI, but being shot out of one does not. This counts as Cover.
-You can swim through water, but it takes two actions and you can't end inside it.



Turn 1B

[11] Nyr tries to hide inside a building [1] by smashing the window and climbing inside. (4) vs [2] He gets scratched by glass in the process.

[7] Argus flies west, next to the house.

[6] Haldir runs across the street and enters one of the buildings.

[5] Azet advances to the edge of the Shrubberies.

[4] Fellorath makes some sort of threatening gesture and holds up her shield. She can Active Defense bullets aimed at her torso while holding up her shield.

[2] The Dread Pirate Roberts emerges from the Shrubberies.



Spoiler: NRDL (click to show/hide)
Wounds:
-

Spoiler: Imic (click to show/hide)
Wounds:
-

Spoiler: Wunderkatze (click to show/hide)
Wounds:
-Scratched Torso (-1 PER)

Spoiler: Mallos (click to show/hide)
Wounds:
-

Spoiler: S34N1C (click to show/hide)
Wounds:
-

Spoiler: HighEndNoob (H.E.N) (click to show/hide)
Wounds:
-
« Last Edit: October 25, 2016, 12:54:46 am by _DivideByZero_ »
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HighEndNoob

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Re: Interdimensional Death Arena (Turn 1 - Second Round) (6/6)
« Reply #68 on: October 24, 2016, 05:09:36 pm »

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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

NRDL

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Re: Interdimensional Death Arena (Turn 1 - Second Round) (6/6)
« Reply #69 on: October 24, 2016, 05:58:25 pm »

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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

S34N1C

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Re: Interdimensional Death Arena (Turn 1 - Second Round) (6/6)
« Reply #70 on: October 24, 2016, 05:58:59 pm »

Pm'd
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

_DivideByZero_

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Re: Interdimensional Death Arena (Turn 1 - Second Round) (6/6)
« Reply #71 on: October 25, 2016, 03:31:41 pm »

Didn't get anything from Mallos yet.
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Mallos

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Re: Interdimensional Death Arena (Turn 1 - Second Round) (6/6)
« Reply #72 on: October 25, 2016, 04:49:44 pm »

PM'd
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Gone. Departed. Headed off toward greener pastures.

_DivideByZero_

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Have I now become your enemy by telling you the truth? (Gal 4:16)

_DivideByZero_

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Re: Interdimensional Death Arena (Turn 1 - Second Round) (6/6)
« Reply #74 on: October 25, 2016, 08:25:32 pm »

Well...

1 Tile = 5 meters


-You can Move 20m along the road, but you can't use Stealth on this kind of move.

Houses
-Walking through a door counts as moving 10m instead of 5m, but you can attempt to kick it for free (does not consume your action). If you fail to kick a door you cancel the move.
-Fighting in an enclosed space gives -1 DEX (ranged and melee).
-The house with stairs has a second story, with all windows duplicated.

Nature
-Dashed lines are Shrubberies. You can only move 10m (two tiles) through them but get +1 to Stealth. Moving out into open space suffers no penalty.
-Being fired at through a Shrubbery gives +1 AGI, but being shot out of one does not. This counts as Cover.
-You can swim through water, but it takes two actions and you can't end inside it.



Turn 2B

[11] Haldir takes refuge inside the building, trying to hide. [1] But something doesn't seem right... something smells like burning.

[10] Fellorath continues whatever she was doing. Somebody stop her!

[9] Nyr embarks on a plan of action which ends up in a grenade exploding inside the house... and himself having lept out of the house while slamming the door behind him. But the door doesn't finish closing--

[7] The Dread Pirate Roberts disappears into oblivion...

[5] Azet, hearing the explosion, charges into the structure and sees Nyr escaping, running past a pockmark on the floor with holes riddling the furniture. He catches the door as Nyr leaves and swings! [6][2][2][1] vs [5][3][2] He gets nailed [3] in the leg ([5][4][3][2][1] vs [4][3]). Bleeding ensues, and Nyr can only limp away.

[2] Argus sits back and smiles. The house caught fire... which now deals 1 STR per turn to its occupants at the end of each turn.

Dragonfire: [6][4][2][1] vs [4] -> Haldir is singed all over.
Fire: [5] vs [2] -> Haldir's clothes catch fire!



Spoiler: NRDL (click to show/hide)
Wounds:
-

Spoiler: Imic (click to show/hide)
Wounds:
-

Spoiler: Wunderkatze (click to show/hide)
Wounds:
-Wounded Leg (+1 Bleed)
-Singed Leg (Maximum of 1 moves per turn)
-Scratched Torso (-1 PER)

Spoiler: Mallos (click to show/hide)
Wounds:
-

Spoiler: S34N1C (click to show/hide)
Wounds:
-Singed (+1 Bleed)
-Extra Crispy (+1 Bleed)
-On Fire! (Immune to fire from surroundings; 1 STR damage per turn, adds another Extra Crispy if you fail)

Spoiler: HighEndNoob (H.E.N) (click to show/hide)
Wounds:
-
« Last Edit: October 25, 2016, 11:46:09 pm by _DivideByZero_ »
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Have I now become your enemy by telling you the truth? (Gal 4:16)
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