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Author Topic: Civ mods compatible with Obsidian tileset?  (Read 978 times)

squamous

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Civ mods compatible with Obsidian tileset?
« on: November 25, 2016, 03:00:45 am »

Just what it says in the title. I'm looking for mods that add new civs to the game and are compatible with the obsidian tileset (IE the art mostly matches up and doesn't look out of place.) I've tried Masterwork but its creature graphics tend to vary wildly to the point of no artistic coherency and Genesis is pretty good but doesn't have an Obsidian version. Are there any lesser known mods floating around that fit my criteria? They don't need to be total overhauls by the way.
« Last Edit: November 25, 2016, 03:04:48 am by squamous »
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Meph

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Re: Civ mods compatible with Obsidian tileset?
« Reply #1 on: November 25, 2016, 04:12:24 am »

To make it short: no.

Most mods have no graphics, those that do dont match the gritty/realistic looking obsidian set.
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squamous

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Re: Civ mods compatible with Obsidian tileset?
« Reply #2 on: November 25, 2016, 04:30:52 am »

To make it short: no.

Most mods have no graphics, those that do dont match the gritty/realistic looking obsidian set.

Ah that's a shame. The succubus mod looks promising on its own but last I checked it wasn't updated to 43.05. Also I'm not sure if the tileset would come with the vanilla version. Oh well, I'll keep an eye out for new stuff I guess.
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Meph

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Re: Civ mods compatible with Obsidian tileset?
« Reply #3 on: November 25, 2016, 10:13:54 am »

No mod that uses dfhack is updated to 43.05, since dfhack is still being upgraded to 64bit. Whats wrong with 43.03 ?
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

squamous

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Re: Civ mods compatible with Obsidian tileset?
« Reply #4 on: November 25, 2016, 01:20:08 pm »

No mod that uses dfhack is updated to 43.05, since dfhack is still being upgraded to 64bit. Whats wrong with 43.03 ?

Well it appears to be a bit more out of date than that actually.

http://www.bay12forums.com/smf/index.php?topic=124135.0

The homepage lists it as being for 42.06
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https://www.patreon.com/themodsmith
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Shonai_Dweller

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Re: Civ mods compatible with Obsidian tileset?
« Reply #5 on: November 25, 2016, 09:16:20 pm »

No mod that uses dfhack is updated to 43.05, since dfhack is still being upgraded to 64bit. Whats wrong with 43.03 ?

Well it appears to be a bit more out of date than that actually.

http://www.bay12forums.com/smf/index.php?topic=124135.0

The homepage lists it as being for 42.06
Post on the last page mentions that it should work in 43.03.
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squamous

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Re: Civ mods compatible with Obsidian tileset?
« Reply #6 on: November 26, 2016, 01:13:59 am »

No mod that uses dfhack is updated to 43.05, since dfhack is still being upgraded to 64bit. Whats wrong with 43.03 ?

Well it appears to be a bit more out of date than that actually.

http://www.bay12forums.com/smf/index.php?topic=124135.0

The homepage lists it as being for 42.06
Post on the last page mentions that it should work in 43.03.

Oh I must have missed that. I think I'm going to try and see if it is compatible with 43.05 as well. I'm generating a world with them now in that version, so I guess we'll see. Although I didn't override any files, so Entity_Default, Overrides, and Creature_subterranean have not been altered (I have All Races Playable installed so that takes priority.)

Will report back with results.

EDIT: Well I genned a world and it seems to work fine in adventure mode, although I have a sneaking suspicion that fortress mode won't work for Succubi. Still, good to know.
« Last Edit: November 26, 2016, 02:53:27 am by squamous »
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I make huge and comprehensive overhaul mods, consider supporting me on Patreon so I can do this full-time:
https://www.patreon.com/themodsmith
Have questions? Need to report bugs? Post them in the discord:  https://discord.gg/dGzGr5svS2