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Roguelegends: Dark Realms Alpha release (roguelike with procedural everything)

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Untrustedlife:
Roguelegends: Dark Realms is a tactical dark fantasy themed boardgameish roguelike game.Combat is deterministic, AI that helps generate creatures can set a pace, it experiments with exposition in the case of procedural generation ( SO you can find hints about the creatures it generated from looking around and examining things in the world) You can basically use everything as a weapon (through throwing), theres alot of experimental stuff here anyway. All the items and creatures are procedurally generated too, and each section has its own set of items and monsters to choose from, and each section is 4 levels deep) so if you find a generated item or monster in a section, you can find more of it, and the stats will be the same. Each dungeon ha sits own set of procedural vermin, so they will vary from game to game. It has rare items. I will have a tacticla magic system taht lets you create spells from ruins, the AI is all very tactical in nature, I have monster in-fighting for specific AI's and AI's that modify the environment (digging lairs and such).  SO you can do cool things like kiting a monster into the territory of a territorial monster and get them killed that way, Theres alot here anyway.




Here are some links:
https://untrustedlife.com/2016/12/01/rldr-alpha-release/
https://untrustedlife.com/project-random-world-development/

Feedback please!

Untrustedlife:
Any feedback! Especially from dwarf fortress players is appreciated (positive or negative).

Untrustedlife:
Updated to new version.
https://untrustedlife.com/2016/12/05/the-feel-of-the-game-again/
https://untrustedlife.com/2016/12/05/released-version-0-1-4-of-rldr/

dorf:
We are busy people.
It would help garner interest by providing more info in the OP. Especially on how your game differs from similar games in the market.
We also like pretty screenshots.

Neonivek:
Armor of Poisonous... O_O

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