Congratulations!
You've been after that for over a year, I believe.
I've got no idea why adding those tags makes it work, though (and certainly wouldn't have thought about testing them).
Ever since the tavern was added and animal civ's could labor properly.
Well, they're both about controlling civilized animal people. From wiki:
LOCAL_POPS_CONTROLLABLEv0.42.01 Allows you to play as a wild animal of this species in Adventure Mode.
LOCAL_POPS_PRODUCE_HEROESv0.42.01 Wild animals of this species may occasionally join a civilization.
Though yeah, gratz. Wouldn't have thought to test that myself. Especially as they're both exhibited by animal people without the tag directly added.
It confuses me because as I said, in the "c_variation_default" there is a section for [CREATURE_VARIATION:ANIMAL_PERSON], and it has: [CV_NEW_TAG:LOCAL_POPS_CONTROLLABLE]
[CV_NEW_TAG:LOCAL_POPS_PRODUCE_HEROES]
In theory this should add these tags to all animal men. So, it seems redundant to add them directly to the BROWN_RECLUSE_SPIDER_MAN RAWS
And now you need to make a new set of clothes for everyone. Even if the size would be right, they would have too few sleeves.
Normally, clothes made without detailing the size will be made to match the size of the clothier, so I'd start by making one piece and see what it's made to fit, as that "maker's size" logic might not be used for an exotic maker.
You ought to get them to procreate to ensure the offspring come out right, although that won't happen if you turn them all into spider girls...
Yeah, I'm going to immediately make them create proper clothes. I noticed that several of them are slightly gender confused. Their thoughts are almost all "her", "she" and the like. However, for a couple who used to be male, there are two lines that still say "him" and "his", so I'm not sure about that.
This was just a test, I'm going to start a new fortress and turn them into spider people while keeping their gender intact. Now, of course, they need to get married and make babies (which is a challenge in a normal fortress). I'm not certain if they lay eggs or not....
Well, speaking of sizes, another issue might be that min-size for wielding pick or axe two-handed is 42500 - with BRSM being 35000 big.
There's still great variety of weapons with min-size for 2h at 32500 or less. But I speculate you won't be able to get them to pick up picks or axes again after putting them down. Perhaps fitting, given how much I see their webs in trees.
But you've probably planned all that already.
So, what's the min size for wielding a pick three handed?
I made them mine into the mountain, so they
can use a pickaxe. The question now is, can they always use a pickaxe? Or is it because they used to be dwarves?
They have 3 arms on each side which is awesome!
I'm very concerned by the wiki which says that "brown recluse spider men are completely unable to swim or consume non-animal food (e.g. berries)"!!!! How can you eat an animal, but not a berry? What kind of mouth do they have, where meat can go in (which is large), but not berries (which are small). So, that's going to be !!FUN!!