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Author Topic: XXTatteredXX 0.44.12  (Read 66822 times)

waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #76 on: February 04, 2019, 06:46:46 am »

Run in compatibility mode for Windows 8.
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #77 on: March 02, 2019, 04:46:21 pm »


New stable version coming soon. What are you thinking about complex metal furniture?
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Vordak

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Re: XXTatteredXX 0.44.12
« Reply #78 on: March 02, 2019, 05:17:59 pm »

Spoiler (click to show/hide)

Furniture in form of a workshop? Or modified Twbt? Or just photoshop sketch?
« Last Edit: March 02, 2019, 05:22:03 pm by Vordak »
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #79 on: March 02, 2019, 05:57:50 pm »

I see no problems with the implementation of special furniture through special materials, this is only the third option yet.
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Meph

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Re: XXTatteredXX 0.44.12
« Reply #80 on: March 02, 2019, 07:10:44 pm »

Vordak means the merging of the chairs/tables; as if they could identify their nearest neighbour and orientation.

Which is currently impossible.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #81 on: March 02, 2019, 10:41:57 pm »

Vordak means the merging of the chairs/tables; as if they could identify their nearest neighbour and orientation.

Which is currently impossible.
Thats why I'm using raws. Carpets are techically constructions of 36 materials. I mostly found an easy way to make special materials for tables but need only working prefix.
« Last Edit: March 02, 2019, 10:46:43 pm by waterphage13 »
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Meph

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Re: XXTatteredXX 0.44.12
« Reply #82 on: March 03, 2019, 06:05:15 am »

So you made custom inorganics called "table top end", "table middle part", "table bottom end"? That would work. Lots of micromanagement for the player though.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #83 on: March 03, 2019, 07:36:11 am »

I'm trying to find another way. A table (direction) is a class of substances. I have prescribed a reaction where will :TABLE{dir}:Get_material_from_reagent:table:none, but crafted table are don't wan't to have name correctly
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #84 on: March 03, 2019, 09:36:26 am »

[INORGANIC:IRON1]
   [USE_MATERIAL_TEMPLATE:IRON]
   [STATE_NAME_ADJ:ALL_SOLID:iron NS-]
   [STATE_NAME_ADJ:LIQUID:molten iron]
   [STATE_NAME_ADJ:GAS:boiling iron]
IS this variant possible?
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Meph

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Re: XXTatteredXX 0.44.12
« Reply #85 on: March 03, 2019, 09:38:09 am »

Sure, that works.

You need about 16 variants per material though.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #86 on: March 03, 2019, 09:55:25 am »

That's not big deal.
P.S.:
Yep, 16 variants are optimal.
« Last Edit: March 03, 2019, 11:08:07 am by waterphage13 »
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #87 on: March 03, 2019, 10:51:35 am »

Sure, that works.

You need about 16 variants per material though.


Do you know how to transfer raw text to another file? I saw it with other modders, but for some reason I could not.
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Meph

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Re: XXTatteredXX 0.44.12
« Reply #88 on: March 03, 2019, 01:50:18 pm »

Not sure what you mean. Copy+paste the text?
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #89 on: March 03, 2019, 01:56:49 pm »

Not sure what you mean. Copy+paste the text?
For some reason, if I transfer the content code from, for example, building_custom.txt to building_custom_XXTatteredXX.txt, then things will stop working.
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