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Author Topic: XXTatteredXX 0.44.12  (Read 66512 times)

waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #60 on: August 14, 2018, 12:56:16 pm »

UBER graphics may not be fully complatiable with lower versions, install accurately!
P.S.:
Start working on stone furniture:
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #61 on: August 17, 2018, 05:58:43 pm »

Sorry, I've found some serios overrides mistakes.
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #62 on: August 23, 2018, 10:28:43 am »

Little fixed, I think. Please report problems!
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #63 on: August 24, 2018, 11:38:12 am »

If the furniture is transparent, why not to cover the floor by carpet under it?
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #64 on: August 24, 2018, 11:39:40 am »

It's just the concept, not feature, but I'll work on it!
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #65 on: August 24, 2018, 12:35:16 pm »

Unfortanualy, the material method don't works.
« Last Edit: August 25, 2018, 06:30:49 am by waterphage13 »
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #66 on: September 11, 2018, 08:39:59 pm »

After so much days of tries, I've found a way to realise carpet floor!
« Last Edit: September 11, 2018, 09:28:02 pm by waterphage13 »
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #67 on: September 15, 2018, 09:50:55 am »

Concept of a new carpet. It wouldn't be harder to make than first ones.
P.S.:
Black dots on a XUD tiles fixed.

« Last Edit: September 15, 2018, 09:57:46 am by waterphage13 »
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #68 on: September 19, 2018, 05:33:14 pm »

Big update of new really heavy "Uber" graphics and new carpets soon!
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waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #69 on: September 20, 2018, 03:42:15 am »

https://drive.google.com/file/d/1myWqPjoa5nMe90cdswi8wR7Al-6R7V9e/view?usp=sharing - please help me! Game starts crashing (most of times) after adding new overrides. I think, it may be engine problem.
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waterphage13

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Re: XXTatteredXX 0.44.12 (I have REALLY BIG PROBLEMS, please help me!)
« Reply #70 on: September 20, 2018, 01:58:58 pm »

Start with admin rights and changing resources priority helps me to deal with crashes.
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Fleeting Frames

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Re: XXTatteredXX 0.44.12
« Reply #71 on: September 29, 2018, 07:01:48 pm »

Concept of a new carpet. It wouldn't be harder to make than first ones.
P.S.:
Black dots on a XUD tiles fixed.


That's still floor tiles?...How?

waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #72 on: October 01, 2018, 10:02:44 am »

Concept of a new carpet. It wouldn't be harder to make than first ones.
P.S.:
Black dots on a XUD tiles fixed.


That's still floor tiles?...How?
Raw magic. Every tile of carpet have own type of material, so we have 12 reactions and linked materials for each type of carpet, then add more overrides - and we have laggy carpets!
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Fleeting Frames

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Re: XXTatteredXX 0.44.12
« Reply #73 on: October 01, 2018, 10:43:36 am »

Laggy as in such multi-material overrides are visibly laggy?

Nice idea though. Could even just link it to normal materials for, say, green one (though there's only kimberlite and nethercap for dark blue).

Something similar has occurred to me for mix of diagonal and curved walls before, but didn't connect here.

waterphage13

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Re: XXTatteredXX 0.44.12
« Reply #74 on: October 01, 2018, 10:59:20 am »

It was first concept of carpets, but workshops have a very jerk behaviour with property system, so... I've fully remade it (but I can't pubish it in a case of TWBT and engine problems (long texture loading crash that can be fixed with new loading screen) that authors don't want to fix for me only).
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