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Author Topic: Another Loot Experiment: B.E.E.R. 8/8 Turn 32  (Read 37902 times)

Person

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Another Loot Experiment: B.E.E.R. 8/8 Turn 32
« on: December 30, 2016, 08:16:59 pm »

Eh, wha? Did someone say Loot? Been a little while since we had one of those isn't it?

Why yes, yes it has. After 3 years of on and offalmost all off work I am proud to announce that my Loot GeneratorTm is finally complete. Or complete enough anyway. These things sort of expand as time goes on, so they're never really done.

Wait, what's all this loot business? I'm not familiar with the concept.

Glad you asked! Looter's Delight is a concept originally created by Wwolin, and imitated many times by various people. I am (as of this writing) the latest one to carry on the trend.

I'm glad to welcome you to Another Loot Experiment, or ALE for short. This is an RTD that uses a huge custom loot generator of my own creation. As a player in this RTD, you're basically a treasure hunter. You're looking for rare and magical stuff to add to your collection. Unfortunately, there's lots of other hunters out there with the same idea as you.

What do you mean? Is there some sort of catch?

Of course!  The catch is that the loot is hidden away in another dimension! Luckily for you, you can get at that fancy loot by murdering your fellow man! In this special world, their death will open a portal to the Loot Dimension just long enough for a single item to fall out. Unluckily for you, your death will have the same effect, so watch out for that.

Sure, I'd love to kill people for a chance at material reward. Sign me up!

All right then, fill out this character sheet liability waiver and we can get started. All your stats can be either a plus, a minus, or a blank. You get one plus for free, but for every plus after that you have to put a minus in another stat. A plus increases rolls in that stat, a minus does the opposite. This game has a more strict limit on stats than most Loot games, as you can only have up to 3 pluses or minuses in a stat. In theory, this should prevent some of the more immediate extreme disparities between players.

Spoiler: Waiver (click to show/hide)

Do I start with loot?

The first piece is free, as your waiver will transform into it. So, you better make sure not to lose it. The piece of loot you'll get depends on your highest skill. It won't be too great seeing as nobody died for it. Not anyone you know anyway... Anyway, if your highest skills are tied, the type will be chosen at random between them.

Are there going to be loot NPCs in this?

Probably not. By all accounts that seems to be a bad idea, given what has happened in older games. Non sentient/sapient things like animals and such might make it in though...

Spoiler: Players (click to show/hide)
Spoiler: Wait List (click to show/hide)
« Last Edit: May 09, 2017, 05:15:25 pm by Person »
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Coolrune206

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #1 on: December 30, 2016, 08:23:14 pm »

Name: Johannes Andersmith
Looks: A man with nothing but the clothes on his back.
Stats:
Strength: +
Endurance: + +
Dexterity: -
Speed: - -
Affinity: -
Luck: + +
Loot Type: Positive
« Last Edit: December 30, 2016, 08:25:41 pm by Coolrune206 »
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Person

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #2 on: December 30, 2016, 08:24:59 pm »

You've got four minuses and four pluses. The first plus is free. I figured it might make things more interesting. Maybe I'll bold that...

Edit: Good fix. Bolded that line. You're in.
« Last Edit: December 30, 2016, 08:33:29 pm by Person »
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

S34N1C

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #3 on: December 30, 2016, 08:58:16 pm »

Spoiler (click to show/hide)
Not sure what you mean by the loot type
« Last Edit: December 30, 2016, 09:39:50 pm by S34N1C »
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Rautherdir

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #4 on: December 30, 2016, 09:11:23 pm »

Spoiler (click to show/hide)
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Paphi

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #5 on: December 30, 2016, 09:17:46 pm »

Spoiler (click to show/hide)

Let's do this!
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Coolrune206

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #6 on: December 30, 2016, 09:20:43 pm »

Spoiler (click to show/hide)
Not sure what you mean by the loot type
If I understand right, positive loot is more predictable but less exciting. Negative loot is probably weird, and could probably be used against you just as well as used by you.
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crazyabe

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #7 on: December 30, 2016, 09:23:21 pm »

Spoiler (click to show/hide)
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Yottawhat

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #8 on: December 30, 2016, 09:28:29 pm »

Spoiler (click to show/hide)

Edit: Fixed
« Last Edit: December 31, 2016, 08:30:20 am by Yottawhat »
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

crazyabe

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #9 on: December 30, 2016, 09:31:05 pm »

You have one Free + I Think, So You have one point left.
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FallacyofUrist

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #10 on: December 30, 2016, 11:12:52 pm »

All righty then!

Spoiler: Character (click to show/hide)
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Generic Arms Race.

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Whisperling

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #11 on: December 30, 2016, 11:24:39 pm »

Spoiler: Grahm (click to show/hide)
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Person

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 6/8
« Reply #12 on: December 30, 2016, 11:34:01 pm »

I should probably specify that your choice of loot type doesn't affect your pluses and minuses. It also doesn't have to match the... polarity? of your luck stat. Not sure how to phrase that better.
« Last Edit: December 31, 2016, 07:22:17 pm by Person »
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

Beirus

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 6/8
« Reply #13 on: December 31, 2016, 12:49:21 am »

Oh hell. This looks fun.

Name: Greeny
Looks: Completely green. Follows in the footsteps of another, much greater green dude. He's not as great, but he makes up for it with passion and determination to be greater.
Stats:
Strength: ---
Endurance: ---
Dexterity: --
Speed: +++
Affinity: +++
Luck: +++
Loot Type: Positive
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crazyabe

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Re: Another Loot Experiment: Battlers Endlessly Exterminate Rivals 0/8
« Reply #14 on: December 31, 2016, 11:21:54 am »

Spoiler (click to show/hide)
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