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Author Topic: Fire Emblem on Forums: Magi Wars (12/12) Actually Alive!  (Read 59697 times)

Chevaleresse

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #300 on: January 19, 2017, 09:58:52 am »

"I'm basically nocturnal, your face is just fucked up."
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Shoruke

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #301 on: January 19, 2017, 10:00:02 am »

Ignore the peanut gallery if you must, but my suggestion is to have the healer move two spaces left and turtle up in the corner while the other two cover him. If nothing else, it'll keep everyone out of range of that third construct for another turn... I think.
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Chevaleresse

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #302 on: January 19, 2017, 10:07:41 am »

i would prefer to not bleed out in the woods on the prologue map
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SeriousConcentrate

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #304 on: January 19, 2017, 01:38:30 pm »

On the one hand, Dale does too much damage that he can't afford to not be attacking. On the other hand, if he does attack, the counter attack will down him and his ability to double will be wasted. So I think Caius ought to heal Dale and then I'll work on Construct B this turn; the heal will give me enough HP to survive the counter attack thrown my way should it hit, and with any luck I'll weaken the construct enough that Eric can finish it off next turn if he has to.

Ideally, long term, Eric will kill Construct B next turn, Caius can go heal Ava, and Dale can either heal himself or attack Construct C next turn (assuming he doesn't get down on the EP, of course, and that he hits Construct B both times this turn. If I miss I'll have to rethink the longterm booking).
« Last Edit: January 19, 2017, 01:40:56 pm by SeriousConcentrate »
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GiglameshDespair

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #305 on: January 19, 2017, 01:42:12 pm »

Oh, yeah.
In what sort of order are players going to be introduced? If it's just a couple per map, it's going to take a lot of maps to get everyone in.
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Swordstar

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #306 on: January 19, 2017, 01:43:41 pm »

I think Urs was saying 4 or 5 maps before everyone was in?
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GiglameshDespair

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #307 on: January 19, 2017, 01:45:38 pm »

Hurm.
That's a lot of maps.
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SOLDIER First

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #308 on: January 19, 2017, 02:07:39 pm »

you can take his vulnerary in hell
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Swordstar

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #309 on: January 19, 2017, 02:10:54 pm »

* Swordstar pokes sb to heal Dale instead of making bad jokes
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Chevaleresse

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #310 on: January 19, 2017, 02:31:12 pm »

a friend made Ava a sprite btw
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SeriousConcentrate

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #311 on: January 19, 2017, 02:43:47 pm »

* Swordstar pokes sb to heal Dale instead of making bad jokes

This would be helpful, yeah, since I am trying to get all four of us through the tutorial. :-\
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Swordstar

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #312 on: January 19, 2017, 02:49:49 pm »

a friend made Ava a sprite btw


A wee bit small and not quite the same style but cute. Stolen off of promo Lyn it looks like?

Also SB if you were serious about the stealing of the vuln, the fact is that bmm just ran out of vulns and has no other healing option while you're going to pretty much be always healing with your staff right now
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SeriousConcentrate

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Re: Fire Emblem on Forums: Magi Wars (12/12) Players Selected
« Reply #314 on: January 21, 2017, 03:14:00 pm »

He's meant to be that kind of energetic extroverted guy who you might find annoying but is likeable enough that you don't hate him for it. So I guess I'm nailing that pretty well. :P
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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