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Author Topic: XCOM Longwar 2 - Finished (Missions Done: 202)  (Read 22905 times)

Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 7)
« Reply #30 on: February 15, 2017, 02:29:58 pm »

@Mephansteras
Vanya got randomly rolled into the game as a Technical (and so I turned her into TOM IRELAND), so I'll be adding her as a Samurai manually. She'll likely show up on the next batch of missions.
Also yeah, I really should have done something less suicidal, but the urge was just too great to miss.

@Burnt Pies
Understood.
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Mephansteras

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 13)
« Reply #31 on: February 15, 2017, 04:39:42 pm »

Cool
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Greatness942

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 13)
« Reply #32 on: February 15, 2017, 07:30:21 pm »

I'll catch up soon.

Eto Shuzaka will get Napalm-X.
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I desire, for whatever reason, to create Space Louisiana.

Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 13)
« Reply #33 on: February 16, 2017, 07:46:02 pm »

New section is up:
Playlist start point: https://www.youtube.com/watch?v=HyTlnxHLwNQ&index=20&list=PL3DU-AFaZHocqbhSDq9inWvtInA5emo0W

For the sake of simplicity (and so I can shamelessly get errybody to watch my sadbadsad videos) I'll be omitting screenshots entirely unless there is a large operation. Which I feel like there will be one soon.
*This is just me being lazy*

Spoiler: mission Reports (click to show/hide)
Spoiler: Promotions: (click to show/hide)

So as I have said at the beginning of this batch of videos, I made a mistake in counting who's actually "in" the game and who isn't. Everyone's in the character roster but not everyone is in the game roster.
Also we have two gravekeepers now, which will need to be solved in the future.

(I'm taking names for the "fake" gravekeeper)
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Greatness942

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 19)
« Reply #34 on: February 16, 2017, 08:02:37 pm »

Anne Schmidt: Hidef Holo

Ensign Redshirt: Close and Personal
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Offer them each a glass of a local drink, Rwandan Flower Wine, which contains secret ingredients to help calm the drinker such as crushed amethyst, dandelion wine and just the right amount of marijuana.
I desire, for whatever reason, to create Space Louisiana.

Strife26

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 19)
« Reply #35 on: February 16, 2017, 08:46:15 pm »

Shotgun suppression sounds pretty fun, but two bonus grenades to grenadiner without breaking concealment is really great too
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Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 19)
« Reply #36 on: February 16, 2017, 08:51:34 pm »

@strife26
As long as it sounds fun to you it's all good in the end, so pick whichever you like.
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Mephansteras

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 19)
« Reply #37 on: February 16, 2017, 11:15:38 pm »

Should be Graverobber, not Gravekeeper. (She's from a Darkest Dungeon save of mine). So you could make the second one Gravekeeper, I suppose.

And I think I'll give her Unstoppable. You really want to kill when you go melee. Oh, and she's definitely taking Bladestorm when it shows up.
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Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 19)
« Reply #38 on: February 16, 2017, 11:16:38 pm »

@Mephansteras
Then I wrote that down wrong, sorry about that.
Your skill picks are noted.
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Strife26

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 19)
« Reply #39 on: February 16, 2017, 11:27:04 pm »

Let's go suppression, then. It's also doable to do a respec at the AWC later if need be.
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Strife26

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 19)
« Reply #40 on: February 17, 2017, 12:23:30 am »

Blase log 3:

I performed a stealthy hack of an ADVENT network thingie as part of a two-man infiltration team. When I first received the mission order I was fairly hopeful. Two man sniper-spotter teams are a traditional, effective, well-proven technique. I was assigned to work with call sign Pathfinder. Obviously, Pathfinder is a blade-dude, because pathfinders are no longer an actual function. Somewhat alarmingly, the guy seems to be modeling himself after Jason from those shitty old movies. I definitely prefer the ninjas over the monster mash. I get that the world ended and all, but if we're going to act crazy, can't we all go with a consistent, badass Mad Max theme?

Despite the getup, Pathfinder performed admirably in the field. Upon exfiltration, the commander had me provide fire on the enemy instead of trying to take the time to compromise additional enemy assets, which seems somewhat questionable. However, I can't argue trading some fuel, a flashbang, and one round of buck for the information assets and another Sectoid dead.
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Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 26)
« Reply #41 on: February 21, 2017, 06:04:20 pm »

Next Batch of videos are now up.
Playlist start point: https://www.youtube.com/watch?v=XCuJuiWRIuY&list=PL3DU-AFaZHocqbhSDq9inWvtInA5emo0W&index=28

Spoiler: operations (click to show/hide)

Spoiler: promotions (click to show/hide)

Short hand summary:
XCOM had an internal restructuring with its personnel to increase company efficiency.
And then Japan was very good.

Still looking for volunteers to be promoted into officers.
I will have everyone in by next round I swear to god
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Mephansteras

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 26)
« Reply #42 on: February 21, 2017, 07:04:30 pm »

Oooh, tough choice. All three are pretty great.

I think we'll give Graverobber Yamabushi Heritage. Makes her a good bit more survivable.
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Strife26

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 26)
« Reply #43 on: February 21, 2017, 07:19:04 pm »

Brass is down for occifering, although he'll likely be terrified of being the stupid lieutenant for a long time afterwards.
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Ashsaber

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Re: XCOM Longwar 2 - Run Phase (Missions Done: 26)
« Reply #44 on: February 21, 2017, 07:20:20 pm »

@Mephansteras
Got it, heritage it is.

@Strife26
Brass would make a great "until-the-war-ends" lieutenant.
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