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Author Topic: Slaughterhelm: Fortress of the Void (Deathgate III)  (Read 24297 times)

Xenir

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #195 on: March 22, 2018, 12:51:56 am »

IT LIVES
Spoiler (click to show/hide)
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Quote from: GoombaGeek
That sounds gay. It's not. It's fucking terrifying.
Quote from: GoombaGeek
Olin isn't fucking around this time. He knows it'll take more punishment than a BDSM expo in a tornado made out of serrated blades. So he hits it until the head is mush. Then he hits the body until it's got a soupy texture too. When he's done, it doesn't look like a cat. It looks like a fucking meat puddle.

TheFlame52

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #196 on: March 23, 2018, 06:40:24 pm »

Chief Medical Dwarf's Report on Flame Chaosbane

When he was dragged in here, he looked like he shouldn't be alive. He was all rotten inside and out. We cut out the rotten tissue. We hoped that he could at least live as a cripple rather than die. But after only two weeks, he woke up! He dragged himself out of bed with his one arm. He dragged himself out of the gate. Then he stood up, walked the rest of the way to his sword, and picked it up. Then he went back to training.

He is a god.

TheFlame52

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #197 on: March 25, 2018, 10:05:07 am »

Not much has happened since the voidspawn invasion. Lots of cleanup. There were a few migrants. My trainee became an axelord. A jeweler mooded and crated a statue of a human being killed by a giant cougar. A lot of animals have been dying from a combination of void rot and forgotten beast poisoning. A small group of goblins attacked, but immediately ran when they saw me. Several of our bards have applied for full citizenship.

However, it is the end of the year, and traditionally the time to pass control. May the next overseer not ruin what I have made.


SAVE: http://dffd.bay12games.com/file.php?id=13614

auzewasright

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #198 on: April 02, 2018, 06:37:05 am »

In a lapse of sanity I have decided to download and play it. Opening DF right now.
Edit: Used the "clean all" command to keep Df alive long enough for me to play it.
Edit2: Getting 20 fps, not too bad.
« Last Edit: April 02, 2018, 06:50:53 am by auzewasright »
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On a fun note, all of the beds just starting disintegrating

warbluke

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #199 on: April 02, 2018, 10:18:17 am »

Ah, the beloved Deathgate tradition of framerate droppage.
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TheFlame52

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #200 on: April 02, 2018, 03:15:04 pm »

I thought it was remarkably good for a Deathgate successor. Then I realized we have like a hundred dwarves and it's only 5 years in. It's going to get worse. A lot worse.

auzewasright

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #201 on: April 02, 2018, 07:10:11 pm »

Lets... not count this run I have. Gonna savescum.
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On a fun note, all of the beds just starting disintegrating

auzewasright

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #202 on: April 02, 2018, 07:14:05 pm »

Only hint I'm giving is that our Voidgod became a Ghostly Voidgod
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TheFlame52

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #203 on: April 03, 2018, 03:01:43 pm »

He's died at least once before. During my turn he lost some teeth and then became horrified at his own death.

auzewasright

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #204 on: April 03, 2018, 06:10:40 pm »

He's died at least once before. During my turn he lost some teeth and then became horrified at his own death.
Oh, well I already savescummed. Might not have an update for a while, as I'm a noob still.
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TheFlame52

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #205 on: April 04, 2018, 03:35:19 pm »

That's fine. As long as you get done eventually, the fort will stay alive.

auzewasright

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #206 on: April 04, 2018, 09:29:27 pm »

That's fine. As long as you get done eventually, the fort will stay alive.
I will try, now let's see if school has mercy when spring break ends.
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On a fun note, all of the beds just starting disintegrating

auzewasright

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #207 on: April 09, 2018, 04:00:31 pm »

Prologue
The mayor was speaking to the rest of the citizens:
"Citizens of Slaughterhelm, I know that our previous overseer never designated who to take over after their term was up, but we have a new volunteer... Auze!"
The crowd was confused, as there was no one named Auze, neither living nor dead. There was not even a voidspirit named Auze, or anything of that sort. The next day, however, they found that something was designating things to be done, and placing in orders for the manager to submit. Then, a few people began to feel as if there was a voice in their head. While sleeping that same day, a select few dwarves saw in their dream [a single human surrounded by darkness saying the following:
"Hello, my name is Auze, and this is my fortress. Now, let us begin."
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On a fun note, all of the beds just starting disintegrating

auzewasright

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #208 on: April 15, 2018, 07:07:25 am »

Okay, who is this "avatar of Terry"?
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TheFlame52

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Re: Slaughterhelm: Fortress of the Void (Deathgate III)
« Reply #209 on: April 15, 2018, 08:27:41 am »

Okay, who is this "avatar of Terry"?
Dangerous. Read rule 2.5 in the OP. Alternatively, read the ending of Deathgate or Murdermachines.
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