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Poll

What is paradox?

Clausewitz games (EU-likes)
- 4 (80%)
Anything made by Paradox (also Legion, Diplomacy etc.)
- 0 (0%)
The two main universes (EU and Ardania)
- 0 (0%)
Anything Paradox ever touched (Svea Rike through Tyranny)
- 0 (0%)
It's that thing where that barber shaves people no one will shave, innit?
- 1 (20%)

Total Members Voted: 5

Voting closed: February 10, 2017, 11:49:11 pm


Pages: 1 [2] 3 4 ... 13

Author Topic: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris  (Read 23307 times)

Digital Hellhound

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #15 on: February 11, 2017, 04:15:06 am »

Oh, have they stopped working on the V2 converter? It works still, at least. Can't say about that bug, but my extensive manufactories were converted pretty weirdly into factories - a handful in the state of my EUIV capital. My economy is also in shambles. From second-most powerful nation in EUIV to weakest Great Power in V2, ouch. Still a great converter.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

stabbymcstabstab

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #16 on: February 11, 2017, 09:17:12 pm »

Yeah console commands are going to have to be used if you want to play a converted game.
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Karnewarrior

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #17 on: February 12, 2017, 03:04:03 am »

To clean up the bordergore from CKII if nothing else :P
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scriver

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #18 on: February 12, 2017, 09:38:45 am »

God damn do I want a classical era simulator.

So I can finally go back to the dawn of time and work my way forward from there.
There's EU:Rome, the lost link the in the grand strategy chain. Too bad there's not going to be a second one from the looks of it.

I'm posting to watch, and also to inform you that I will not stand for this kind of treacherous lies.
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Glloyd

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #19 on: February 15, 2017, 02:11:01 am »

The converters are generally quite dead, which makes me sad. I'd love the Darkest Hour converter to work again.

No they're not. The main ones are still in active development.

https://github.com/Idhrendur/paradoxGameConverters/releases

EUIV to V2 last had a release on Jan 14th, and V2 to HOI 4 is under development, with the most recent release dating from the end of January.

Man of Paper

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #20 on: February 15, 2017, 05:07:02 am »

Don't you know that's dead in internet timhhhuurrrrkkkkk
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E. Albright

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #21 on: February 15, 2017, 01:59:27 pm »

There's also that whole shared universe of Ardania (Majesty, Impire, Warlock, etc.) I don't, myself, consider it part of Paradox proper, but we can discuss it.
<crotchety old person rant> I really liked Majesty one. It had a healthy sense of self-irony. </crotchety old person rant>

As another crotchety old person, I have to say that in a lot of ways Warlock II (haven't played Warlock I, but it looks like the same thing with a slightly smaller featureset) is the closest I've seen a game come to feeling like Master of Magic. The by-faction narrowness of units feels a bit more Age-of-Wondery, and the magic system is way too generalized, but aside from that it really struck me as very much like MoM with a mostly-modern UI...
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Cruxador

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #22 on: February 27, 2017, 12:16:32 pm »

Hm. Maybe I should do and AAR a grand campaign, then. I guess I'll start that after I finish my current AAR or when Monks and Mystics drops. Not sure how fully done the HoI converter is, since its version number starts with 0 and the stuff listed in "the next release will focus on" seems like the most important bit.
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Glloyd

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #23 on: February 27, 2017, 12:19:25 pm »

You can always convert V2 to HoI 3, that converter's fully fleshed out already.

Cruxador

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #24 on: February 27, 2017, 12:53:07 pm »

You can always convert V2 to HoI 3, that converter's fully fleshed out already.
Then I would need to git gud.
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PTTG??

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #25 on: February 27, 2017, 01:17:28 pm »

Still waiting on the HoI -> Stellaris converter.

Presumably whichever nation blobs the hardest in HoI determines the name schemes and ethos of the Stellaris empire?
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Cruxador

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #26 on: February 27, 2017, 01:30:17 pm »

Still waiting on the HoI -> Stellaris converter.

Presumably whichever nation blobs the hardest in HoI determines the name schemes and ethos of the Stellaris empire?
Stellaris is so simple that it may be easier to do manually. What would a converted game even have? Custom namelists and maybe some custom factions to start out. Everything else, you could just pick what lines up best manually. And namelists would be pretty easy to do manually anyway.
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PTTG??

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #27 on: February 27, 2017, 02:15:39 pm »

There is one problem... a Nazi victory in HoI would almost definitely lead to a reduction of the phenotypical variety of the leader portraits... and there's already been a mod along those lines.
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Teneb

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #28 on: February 27, 2017, 03:45:28 pm »

There is one problem... a Nazi victory in HoI would almost definitely lead to a reduction of the phenotypical variety of the leader portraits... and there's already been a mod along those lines.
Wasn't that mod taken down? I do know it inspired a mod for CK2 that turns everyone into ethiopians.
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Cruxador

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Re: Paradox General Thread- Victorian Crusader Universalis: Heart of Stellaris
« Reply #29 on: February 27, 2017, 05:36:00 pm »

There is one problem... a Nazi victory in HoI would almost definitely lead to a reduction of the phenotypical variety of the leader portraits... and there's already been a mod along those lines.
Wasn't that mod taken down? I do know it inspired a mod for CK2 that turns everyone into ethiopians.
It's on Steam, but there might have been some drama over it at the Paradox forums.
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