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Author Topic: (Abandoned) (Roll 61) Roll to dodge: Estratia  (Read 40474 times)

WunderKatze

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Re: (Roll 60) Roll to exert direct authority: Estratia (Waitlist Open)
« Reply #495 on: March 11, 2019, 02:51:41 pm »

"Gratia..." Nayrous stares at the man intently. He could have sworn he was an elf a while ago. The undead mind is so untrustworthy!

"Yes-Gratia! Verily! The woods may look upon me with scorn but I serve another master. Princeps noctis! Praesidio corpus meum. May your fears be rest in the cool breeze of the night."

Nayrous pours the potion across his disintegrating bones and then casts Saaris Touch twice (or until he is healed). As Nayrous turns to tend to his share of work an idea crosses him.

"Oh. Vanirillian, if it pleases you, take from me enough gold to buy two more potions. Gratia."

After the others depart Nayrous starts searching for the horses. He looks for patches of trampled foliage, it is unlikely a panicked horse would leave a calm trail.

"Cordelia, gratia, lend me your vision."
Logged
Sigh, they always said that junk food was bad for you. I guess that leaves us with canabalism.

HEAVY DAMAGE
OPERATION MARKET STORM

_DivideByZero_

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Re: (Roll 60) Roll to exert direct authority: Estratia (Waitlist Open)
« Reply #496 on: March 14, 2019, 11:57:13 pm »

Somehow, I'm not truly convinced. She thought as the winds circled 'round her.

...

Cyfraith's arm snatched at the air before she realized what she can do. She launches herself out of her (would be assailant?)'s grip, and into the closest stretch of open terrain she can see. She readies her razor wire, catching a strand in her wooden teeth.
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Have I now become your enemy by telling you the truth? (Gal 4:16)

Rautherdir

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Re: (Roll 60) Roll to exert direct authority: Estratia (Waitlist Open)
« Reply #497 on: March 15, 2019, 04:54:47 pm »

Follow behind Dur'toj
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Neoexdeath

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #498 on: March 19, 2019, 10:45:58 am »

Roll 61
----


Mercenary 1

"A nix? Where?!" Ilk suddenly raises his staff, glancing around the room. You're not very good with fish expressions, but he looks nervous.

"A... what? I don't understand..." Daxon falls silent, and they both exchange confused stares. "My partner's name is Nix." he repeats, eventually. The other's eyes widen at this, and then he turns towards you.

"Hrm, what a suspect name." he says, giving your a crimson glare. An awkward silence follows, so you try to break it by making some inquiries towards the fish; Naturally, you use your non-verbal methods rather than simply asking with your magical mouth.

(Roll for clatter-clatter: 98/100)

Surprisingly, Ilk seems to understand every question you just implied perfectly.

"Oh, I do not mean to brag, but I'm a golden Tigo, since, as you can see, my scales are a golden yellow." he says, making some motions in a show-off manner. Although, on closer inspection, you notice only his back, sides and head are fully scaled, as there's a patch of thick pale yellow hide covering his neck, chest and lower side of the tail. "We are also the most magically apt subspecies of tigos." he adds, shaking his staff for emphasis.
"Also, do not dare put me in league with the likes of you, raider!" and just like that, the amphibian's angry again. "I am here because I helped design this pyramid! Well, mostly lay the underground foundation, yet-"

"You're one of the architects?!" Daxon's eyes light up at this. "But that is incredible! You must be at least a millennium old!" he exclaims.

"Oh, eh... Yes, the Grand Vizir of that time has blessed our group, using the Aaghamaniym. It protects against ageing, you see." the fish replies, now looking pleased.

"The legendary rapier that can grant immortality! But tell me, then, how had Vizir Kieiran died if truly had this blade?" the man asks, voice filled with enthusiasm.

"His majesty was assassinated of course, although his heir..." their discussion goes on for a while, and you you have no idea what they're talking about for the most part. Eventually they switch topics to something more 'current'.

"Well then, we two are exploring this place to find ancient texts, artefacts and the like." the fish is about to object but Daxon presses on. "I know it sounds like stealing, but what use do they have gathering dust here?" he asks. Ilk looks thoughtful for a minute.

"Hm, I suppose there is a point to that... So be it then, I shall aid you, but!" this time he looks at you. "If I deem something too dangerous, you won't take it. Also, you may not take any gold from the main vault." he finishes, folding his hands. Your partner glances towards you.

---
Enemies:

Ilk
Spoiler (click to show/hide)
---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

"N-no, it's fine. You're already escorting me for free, anyway." Vanina gives you a smile before waving. The merchant, who's still an elf (ooops), nods and they both go back the way you came.

Now that they're gone, you pour the potion over the disintegrated parts of your body and complement it with Saaris' Touch. In just a few moments, the concoction and the black magic fully restore your, albeit frail, form, although you notice some grey lines left where the worst of the damage was.

With that over with, you try your hand at tracking the horses...

(Roll for success [INT]: 7 + 3 = 10)

You follow the hoofprints on the main road from the destroyed cart, leading you to some disturbed bushes growing on the edge.

You find the prints again behind the shrubs, and you pass into the forest. Even though the grass and weeds makes the prints harder to distinguish, you still find some broken twigs and even uprooted plants, keeping you on the trail.

Eventually, you find a brown horse with white spots over their belly and head, grazing peacefully. It must be one of the merchant's beasts, judging from the bits of harness still attached to the body.

---
Enemies:

---
Allies:

Vanina (Unavailable)
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

You gently shift yourself up, careful not to disturb the sleeping chick. It takes a minute, but eventually you're on your feet, a hand cupped over the little bird, holding him to your chest. You can feel his rhythmic heartbeat with your palm.

Anyway, you then take careful steps towards Nez'gol and prod him with a leg. His pupils immediately part to reveal his alert eyes, and with a jerking motion he gets on his knees and glances around. He then stands up and turns at you, confused.

"What's going..." he doesn't finish the words as it looks like something clicks in his mind when he sees Sparky nestled at your chest. The lizardman gives you a questioning look.

---
Enemies:

---
Allies:

Sparky
Spoiler (click to show/hide)

Nez'gol
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Mercenary 4

Skipped, see Roll 56
---

TricMagic
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

You flail in panic for a second before remembering who you are. You propel yourself and the 'assailant' with a gust, and you hear Saraqael's yelp again as the wind carries you to a patch of naked rock.

You turn around with a graceful motion while drawing your knives and wires, holding one between your wooden teeth, ready to retaliate, yet... Before you only stand the small wolf sprawled near where you first landed, and Brussian, who, like you, looks ready for a fight.

"I don't hear any bandits... What just happened?" the red canine says after a moment, turning towards you. His ears perked up.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

"... See you around, I guess." Rhunon says as you and Kratin trail behind Dur'toj. The skeleton stops to wave him goodbye then walks beside you.

You can see the edge of the sun shining over from the horizon now, lighting up the sky with a rosy tinge. The trees are blocking most the light, but it's better than the near-complete darkness from earlier.

"So... got anything ya want to share 'bout this fella we're searching for?" your companion eventually asks, his red orbs fixated on the lizardman's back.

"He is a minor demon, but unnaturally powerful, and as far as we know, he mostly uses magic offensively." he replies, then he turns his head and returns the glare. "So try not rushing ahead, unless you want to see where you end up in the afterlife." he adds.

"It's about that spectre fella again, ain't it?! How can ye still be mad when I-"

"It was a fluke." Dur'toj's icy tone silences him. Kratin grumbles something but neither presses the subject.

The next ten minutes pass without any meaningful conversations, and you end up stumbling upon a tree... Well, a charred stump would be more accurate. A look around reveals that the shrubbery in this area has been mostly burnt away, yet oddly enough there's no smell of smoke in the air. Your superior kneels beside the stump, brushing away some ash with a finger.

"Such a complete burn... and the fire barely spread before dying out." he mutters, standing up. "Spread out and search for a trail. We need to find him before someone else does." he says towards you and Kratin.

---
Enemies:

---
Allies:

Dur'toj
Spoiler (click to show/hide)

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

Order 2

You make your way back through the same corridor Tyler led your through. The warding rune makes it's presence once again known by stinging you as you walk over it.

Anyway, instead of going up the wide stairs, you take a left and go through a solid dark wood door. Behind it is a long row of stairs, going down this time, although much darker as the torches lining the wall are much more spaced between and some are even unlit.

That may bother other races, but not you. You silently go down until you arrive at the library, a surprisingly spacious room lined up with rows of bookshelves, all crammed with books and even ancient scrolls in various states of preservation. The old feel of the place is so intense that you imagine yourself inhaling the stale, musty air that pervades the area.

You go in inside to begin your search, but instinctively stop in front of a cloaked figure. It... no, she is standing at a desk looking over some yellowed-out pages, and, while the piece of furniture is stacked with documents and various manuals, your eyes trail towards a thick book with a golden pentagram drawn on the green cover.

"Manus. I found the text you asked for yesterday. The master librarian said you may only study it here." she suddenly speaks up, pointing a white finger towards the green book, while still reading over the papers. Her tone is indifferent, but very familiar.

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)
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Rethi-Eli

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #499 on: March 19, 2019, 01:25:50 pm »

...Oh. Woops.

I'll pace around. My memory is clouded, my mind still overwhelmed... I must explore this place further, be it familiar to me or not.
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In the end, the winner is the one with the most snake venom.

NRDL

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #500 on: March 19, 2019, 04:07:23 pm »

"I have no real problem with those terms."


Ask these questions:

1. "Can you point us in the right direction to go from here? That way we can let you get back to whatever it is that you were doing."

2. "Are you able to tell me anything about this green mask, or this green rune on my leg?"

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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

randomgenericusername

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #501 on: March 20, 2019, 09:43:38 am »

"Yesterday? Wait a second... Have we talked before? I can't remember, but I have the feeling we have talked before. And how do you know my name?"

I'm absolutely certain I haven't been in this place before! I'm new here, so why does everyone act like I have been here for years? I'm fairly sure it's not possible for one to forget an entire life so easily.

Try to remember this lady's name, at least.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

WunderKatze

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #502 on: March 20, 2019, 09:09:23 pm »

"Escorting, indeed. But we do each that favor. Gratia."

Nayrous stands there watching them leave for a moment, whispering to himself. "If you please- if you please- perhaps I should have said: vexilla regis prodeunt inferni! The lord of evil commands it! For now we are without potion."

After Nayrous finds the horse, he steps into it's vision to avoid startling it and then approaches it calmly. He will grab the rein and then if there are more tracks he will follow those to the next horse. Otherwise he will take it back to the road and search again for where the other(s) have gone.

"Humble beast, please come with me. Gratia, your master has commissioned this dead shape to retrieve you."
Logged
Sigh, they always said that junk food was bad for you. I guess that leaves us with canabalism.

HEAVY DAMAGE
OPERATION MARKET STORM

Rautherdir

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #503 on: March 21, 2019, 08:39:33 am »

Search around for more burnt areas
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_DivideByZero_

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #504 on: March 23, 2019, 02:46:59 pm »

Cyfraith had her dress covered in dust now. She patted it all over as she spoke.

"I... was on my guard. Tried to be, at least."

She looks across the windswept rocky landscape... and spies out a high place to perhaps use as an observation post.

...finding one (?), she says "I'll hop up there and see if I can spot any, er, fires. Or any other signs."
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Have I now become your enemy by telling you the truth? (Gal 4:16)

Neoexdeath

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #505 on: August 02, 2019, 12:37:26 pm »

It's been quite some time since I've been around here.

I'm not going to lie, it's been a rough few months. I won't bore you with the full story, but the main reason I haven't rolled is because I was studying to get into a good college.

Unfortunately, I haven't been able to really get where I wanted; I can make do, for sure, although some of my immediate family have been extremely disappointed by this, myself included.

Now, don't go and think that's the reason for what I'm about to do. Not at all. It's just... Well, I realized that for the next few years I'll have my hands very full, so full that I won't be able to find any time to really continue this.

So, rather than try to go on and abandon it later, I'll do it now. I'm killing Estratia. There'll be no more rolls here from now on.

I'm sorry I couldn't have been a better GM. Now that I look back, there are so many things I could've done better, so many mistakes which sprouted due to simple inexperience or laziness. I guess I can use them as a learning experience, if I ever decide to do something like this again.

I don't truly know you people, we never got the chance to talk, but I must say that you've been great players. I thought at first that this'll be a slog yet you actually made it seem fun, plus those little bits of support here and there really went a long way. Extra kudos to those 4 who have stuck around since the beginning, you know who you are.

So, yes. This'll probably be my last post here and that big wall of text above will be the last roll I make for Estratia.

Farewell.
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Naturegirl1999

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Re: (Roll 61) Roll to be deliberately vague: Estratia (Waitlist Open)
« Reply #506 on: August 02, 2019, 05:00:19 pm »

(I would like to create a character for the waitlist until I’m able to join, what do Tigos look like? The description just said that they are sea creatures adapted for land)
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