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Author Topic: "Dominion of Darkness" - simulator of the Dark Lord/Lady  (Read 2135 times)

Adeptus7

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"Dominion of Darkness" - simulator of the Dark Lord/Lady
« on: April 18, 2023, 07:41:59 am »

"Dominion of Darkness” is a strategy/RPG text game in which the player takes on the role of a Sauron-style Lord of Darkness with the goal of conquering the world. He will carry out his plans by making various decisions. He will build his army and send it into battles, weave intrigues and deceptions, create secret spy networks and sectarian cults, recruit agents and commanders, corrupt representatives of Free Peoples and sow discord among them, collect magical artifacts and perform sinister plots.  Note – one game takes about 1 hour, but the premise is that the game can be approached several times, each time making different decisions, getting different results and discovering something new. Feedback is very much welcome. Very, very much.

https://adeptus7.itch.io/dominion

PS. This is enhanced and iproved version of the game "Dark Reign" which I publisged some time ago.
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Duuvian

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #1 on: April 22, 2023, 02:51:45 am »

I tried the offline version. It's essentially a text game where each turn you choose options between raising influence with a faction, or recruiting soldiers from a faction. Interspersed are choices between turns of whether or not to pursue evil treasures or what-not, and how to interact with factions through manipulation or other means.

Spoiler: actually spoilers (click to show/hide)

One thing I'd suggest is a longer game mode option if that is possible with the mechanics. It was a fun game but quite short. The events did change substantially between playthroughs though so it's probably not necessary, I just thought after the dwarves killed me that it would be cool to build a bigger army over time to face off against a larger end battle army while trying to keep awareness of the evil incarnate down for a longer period of time.
« Last Edit: April 22, 2023, 04:34:33 am by Duuvian »
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FINISHED original composition:
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Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
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Adeptus7

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #2 on: April 24, 2023, 02:01:02 am »

Thank You very much for playing and Your feedback!

"Does improving influence with greenskins result in more recruits than focused influence and recruitment on one of the three factions?"
Hmm, don't think so - at least it was not planned. Bigger Influence means chance of biiger amount of recruits among any faction. Maybe You just had bad luck with humans.

"One thing I'd suggest is a longer game mode option if that is possible with the mechanics. It was a fun game but quite short".
Yeaj, when I was publishing it, I thought it will be totally final version, but know I am actually thinking of next one, with reworked mechanics.
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Adeptus7

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #3 on: May 10, 2023, 02:52:24 am »

The first video review of the game in English language was posted: https://www.youtube.com/watch?v=LM6f4UCEgWU
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Adeptus7

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #4 on: July 14, 2023, 02:04:52 am »

Another reviews have arrived:

- Dad's Game Review (podcast): https://www.dadsgamereview.com/blog/

- [BOKC] BlancoKix (video): https://www.youtube.com/watch?v=lgNpSKToOSg

As I wrote, I am working on the next version of the game. It is done in 50% I think.
Biggest features are reworked system of Your Fortress management and infiltration of Free People's countries (including new, fourth country - Merchant League).
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scrdest

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #5 on: September 10, 2023, 03:54:04 pm »

I've quite enjoyed it, enough to have multiple playthroughs with different archetypes!

Unfortunately, I've also ran into some serious bugs. Most painfully, when I tried to do a proper conqueror run instead of infiltrating, the scene where human cavalry arrives didn't have any button to progress, only a save button... Which to be honest, is probably worse than no buttons, since someone can hardlock themselves out of that session altogether.

I also kind of wish the corruption styles had more impact? I thought some of them do, e.g. making dorfs greedy making them less likely to send donations, but then for example for elves the infiltration endgame text is always the same.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Adeptus7

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #6 on: September 12, 2023, 02:50:15 am »

Thank You very much! Can You write something more about scene where You found a bug? The best option would be just sending print screen of it, but if it is impossible, please try to describe it and give more details. It would help me to find the bug and fix it.
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scrdest

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #7 on: September 17, 2023, 04:18:45 pm »

Thank You very much! Can You write something more about scene where You found a bug? The best option would be just sending print screen of it, but if it is impossible, please try to describe it and give more details. It would help me to find the bug and fix it.
https://imgur.com/a/ouTopTH
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Adeptus7

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #8 on: September 20, 2023, 12:29:54 pm »

Thank You very much, You helped me greatly! Looks like this bug occured if player had exactly 8 Energy in this exact place. I fixed it already.
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Adeptus7

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #9 on: October 22, 2023, 12:07:33 pm »

I prepared big update. Of course there are many tweaks and fixes, and some new features like:
- harpies and serpentmen are now reruitable for Tempter character,
- new expedition to Witchlands, land once ruled by civilization older even than Your character,
- new possible way to victory by discovery of ancient secrets and accomplishment of the magical Great Work, including new endings,
- male Tempter and Warmonger can take a consort, which brings mechanical benefits and story elements.

Of course new content bring risk of the new bugas and problems with balance, so I am searching for playtesters. If You are interested, please write to me at: brat.dominik@op.pl .
(New features, mentioned above, are currently NOT avalaible in stable version of the game, published on itch.io).
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Adeptus7

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #10 on: December 29, 2023, 12:12:47 pm »

OK so there is time for the promised update!
https://adeptus7.itch.io/dominion

It contains all things I wrote previously, which means:
- harpies and serpentmen are now reruitable for Tempter character,
- new expedition to Witchlands, land once ruled by civilization older even than Your character,
- new possible way to victory by discovery of ancient secrets and accomplishment of the magical Great Work, including new endings,
- male Tempter and Warmonger can take a consort, which brings mechanical benefits and story elements.

But there are also some surprise, other elements I added in the meantime:
- choice of element your character specialize in. It has influence on spellcasting and unblocks some new events;
- new ways for defeating enemy kingdoms, connected with profession of your character.  Warmonger can initiate full-scale total ware between elves and dwarves, Destroyer of Life can start vampire apocalypse, Tyrant can summon hosts of angeldemons from Infernal Heaven and Temptress can seduce king Janos.

And of course many lesser changes, fixes and new events.

Some plans for the future:

- make elemental focus more significant by adding big questchains connected to it - e.g. as Water focused character You will be able to wake ancient sea leviathan and as Fire focused one, to create your own fiery "Mordor",

- add some new "final bosses" with which You will have to deal after conquering Free Peoples,

- add new special ending in which You go back in time to won first war (mentioned in prologue).

Many thanks for all people who pla this game and give me feedback! Please, remember to rate the game. Or if You prefer to support my creative process financially, I invite You to: https://www.buymeacoffee.com/adeptus . But still, feedback is more important than money!

Oh, BTW, I invite You to listen to: https://www.youtube.com/watch?v=ZgkSmj55jl0
or read: https://adeptusrpg.wordpress.com/2023/12/17/all-children-of-the-mother-short-story/ "All Children of the Mother", short story featuring one of the characters You can meet and fight in "Dominion of Darkness". But beware of spoilers!

Happy New Year!
« Last Edit: December 29, 2023, 01:03:27 pm by Adeptus7 »
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Haspen

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #11 on: December 30, 2023, 02:50:11 pm »

I thought I was doing great...

And then I got my ass kicked at Krakengaard :P

I gotta try again, this is surprisingly fun :D
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Adeptus7

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Re: "Dominion of Darkness" - simulator of the Dark Lord/Lady
« Reply #12 on: December 31, 2023, 12:32:19 pm »

Thank You very much for playing and feedback! I am happy You liked it at least a bit.
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