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Author Topic: Help for the modders  (Read 436 times)

MoonyTheHuman

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Help for the modders
« on: February 23, 2017, 10:01:31 am »

With all of the updates coming out, namely the one that's going to be out soon that makes absolutely huge changes to the game engine, those who make things like DFhack could use a little help. Maybe you could provide us with some memory addresses to lower our workload so we can get things like DFhack working faster for the new major update!

Knight Otu

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Re: Help for the modders
« Reply #1 on: February 23, 2017, 01:05:36 pm »

Something like that appears to be the plan, according to 01/23/2017 dev log:
Quote
Last, there are some random requests and promises that have accumulated (some memory address help for modders, a little bit of XML, a few priority bug fixes).
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Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
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