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Author Topic: REVOLVER: BLOOD AND NEON: SMOKE BREAK  (Read 40945 times)

syvarris

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #315 on: April 23, 2017, 03:43:13 am »

Anyone that goes 3 days without posting and doesn't let us know they're gonna do it gets blown up and replaced.

Piecewise's head detonates; syv takes over due to being the fastest poster!

((So what's our current plan?  Go back the way we were headed before, kill the smoker, and maybe get some loot they were guarding?  Or go down a southern path?  In addition to the door right there, I think there's a false wall in the ambush room to our right.))

Move to Dev and give him my two SMG bursts.


You do this, demonstrating your exceptional acumen for tactical inventory management.

Pass the two rifle shots to Sy.

"I think we should just rush the guy all together.  He can only shoot one of us, after all."

Spoiler:  Big Ears (click to show/hide)

And you do this, demonstrating a somewhat less exceptional acumen for tactical inventory management.

I shot Dev in the head earlier during the fight against the Smokers, put the kill bonus from that into ammo. 1N Overwatch with Hunting Rifle.
Spoiler (click to show/hide)

You get two SMG bursts.

cover move to the table. And put my kill bonus into money.


Spoiler: Ferrus (click to show/hide)
[/quote][/spoiler]
[/quote]

You use both moves to cover behind the table, taking advantage of the very debatable protection offered by a horizontal piece of thin wood.

Move through the door to the south. Grab the chair and bar the north door. Unbar the south door. Open south door.


You block the door into the safest area available, then open the southern door that leads into the unknown.  This immediately turns out to have been a terrible plan.



Oh dear.  It looks like the synth elemental is back for revenge, and it brought friends this time.

Empiricist

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #316 on: April 23, 2017, 05:50:40 am »

Close the door and put a chair in front of it. Oh and loot Piecewise while I'm at it.
Spoiler (click to show/hide)
« Last Edit: April 23, 2017, 03:21:32 pm by Empiricist »
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Egan_BW

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #317 on: April 23, 2017, 02:13:14 pm »

Ha. Haha. Things are different now~
Get right in them synth elementals' faces and prepare to DODGE.


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Insatiable consumption. Ceaseless motion. Unstoppable destruction.

MidnightJaguar

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #318 on: April 23, 2017, 05:27:27 pm »

Realize that in this syv world wood can't help you, and cover move 1W 2S and cast Path. Send it to south, lets telefrag some synths..
Spoiler: Ferrus (click to show/hide)
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Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

piecewise

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #319 on: April 23, 2017, 09:44:28 pm »

Sorry about the lack of posts; busy with some stuff.

Will be back soon though. 

piecewise

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #320 on: April 25, 2017, 08:34:04 pm »

((So what's our current plan?  Go back the way we were headed before, kill the smoker, and maybe get some loot they were guarding?  Or go down a southern path?  In addition to the door right there, I think there's a false wall in the ambush room to our right.))

Move to Dev and give him my two SMG bursts.

Done and Done

Move through the door to the south. Grab the chair and bar the north door. Unbar the south door. Open south door.

Through the door to the south is a large parlor or entrance hall. It looks...well sort of like a motel 7 attempt to look fancy. Its got fake columns and ratty red carpet, with a plastic chandalier hanging overhead. And smack dab in the center of it is a body, impaled into the ground with a solid gold sword.

Pass the two rifle shots to Sy.

"I think we should just rush the guy all together.  He can only shoot one of us, after all."

Spoiler:  Big Ears (click to show/hide)
Done
I shot Dev in the head earlier during the fight against the Smokers, put the kill bonus from that into ammo. 1N Overwatch with Hunting Rifle.
Spoiler (click to show/hide)
Two rifle rounds.
Realize that in this syv world wood can't help you, and cover move 1W 2S and cast Path. Send it to south, lets telefrag some synths..
Spoiler: Ferrus (click to show/hide)
28 dollars.

Devastator

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #321 on: April 25, 2017, 09:27:22 pm »

Move 4E and go on overwatch

Spoiler:  Big Ears (click to show/hide)
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Egan_BW

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #322 on: April 26, 2017, 12:33:57 am »

Grab the sword, duh.

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Empiricist

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #323 on: April 26, 2017, 05:22:33 pm »

Overwatch with Hunting Rifle
Spoiler (click to show/hide)
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

syvarris

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #324 on: April 28, 2017, 01:08:15 am »

Cover move 2E 1S, reload the two standard rounds into my rifle, swapping the two highest Break rounds for them.

piecewise

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #325 on: April 28, 2017, 05:29:27 pm »

Mid, you've got a few hours or your head be blowing up

MidnightJaguar

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #326 on: April 28, 2017, 05:42:31 pm »


Cover move to the door, and then overwatch.
Spoiler: Ferrus (click to show/hide)
Logged
Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

piecewise

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #327 on: April 28, 2017, 07:57:55 pm »


Cover move to the door, and then overwatch.
Spoiler: Ferrus (click to show/hide)
Overwatch
Overwatch with Hunting Rifle
Spoiler (click to show/hide)
Overalls
Move 4E and go on overwatch

Spoiler:  Big Ears (click to show/hide)
Mauverwatch

Cover move 2E 1S, reload the two standard rounds into my rifle, swapping the two highest Break rounds for them.

You hide in the corner and fiddle with your ammo, reloading your magazine as you desire.

Something something masturbation joke.

Grab the sword, duh.


You grab the sword from the body. It is ABSURDLY heavy. Its a shortsword, not much more than 2 and a half feet in total length, but it is at least 15 kilos. It is also remarkably warm and feels almost soft in your grip, despite the fact that it isn't melting or flexing or deforming.  On the blade of the sword is the inscription: ALL THAT GLITTERS

piecewise

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #328 on: April 28, 2017, 08:06:39 pm »

Egan_BW

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Re: REVOLVER: BLOOD AND NEON: SMOKE BREAK
« Reply #329 on: April 28, 2017, 08:31:47 pm »

I've reached my carrying capacity, so a bottle of bleach flies out of my inventory at high speed, crashing into the wall and creating a very mildly hazardous puddle.
If I hit people with the flat of this sword, could I use my club skill? It is supah-heavy, after all. If not, what if I dulled the edge somehow.

Scrunch up my face and focus my tiny brain on activating this thing's power! Whatever that may be.
Failing that, run forward for more gold, glittery loot.


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