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Author Topic: Exquisite Cops (and Robbers)  (Read 17558 times)

Rautherdir

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Re: Exquisite Cops (and Robbers)
« Reply #30 on: March 18, 2017, 08:08:56 am »

What? Is that deadline this Monday?
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TheBiggerFish

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Re: Exquisite Cops (and Robbers)
« Reply #31 on: March 18, 2017, 08:27:35 am »

Hi.
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webadict

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Re: Exquisite Cops (and Robbers)
« Reply #32 on: March 18, 2017, 08:40:57 am »

Yeah, wait, do we REALLY have until Monday?
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TheBiggerFish

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Re: Exquisite Cops (and Robbers)
« Reply #33 on: March 18, 2017, 08:53:40 am »

Tomasque:Which Monday?
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

TheDarkStar

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Re: Exquisite Cops (and Robbers)
« Reply #34 on: March 18, 2017, 10:47:43 am »

Hi.

TheDarkStar - hello.
4maskwolf - If you had a large post restriction, would you try to reveal it early or would you try to hide it?
FallacyofUrist - How would you play scum in a game like this?
TheBiggerFish - Do you think there is a cult?
webadict - If you had a daykill (which is entirely possible in this setup) who would you use it on if you had to use it right now?
IronyOwl - How do you think the unpredictability of people's roles will affect the game?
fillipk - Who would you want to be on a scumteam with?
Rautherdir - Hi, I don't think I've played with you before. What kind of mafia experience do you have? How do you expect this game to go?
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

TheBiggerFish

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Re: Exquisite Cops (and Robbers)
« Reply #35 on: March 18, 2017, 11:26:46 am »

Cult?  No.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

FallacyofUrist

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Re: Exquisite Cops (and Robbers)
« Reply #36 on: March 18, 2017, 12:28:13 pm »

FallacyofUrist - How would you play scum in a game like this?
Well, firstly it would depend on my role. I'm expecting to see at least one Evil role with a bizarre wincon in this game.
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Generic Arms Race.

Would you like to play a game of Mafia? The subforum is always open to new players.

Tomasque

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Re: Exquisite Cops (and Robbers)
« Reply #37 on: March 18, 2017, 02:16:27 pm »

What? Is that deadline this Monday?
Yeah, wait, do we REALLY have until Monday?
Tomasque:Which Monday?

 This Monday. 72 hour days are standard, right?
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Tomasque

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Re: Exquisite Cops (and Robbers)
« Reply #38 on: March 18, 2017, 02:18:22 pm »

To answer a question I got, since this might apply to other people, right now and in the future:

 If a wincon doesn't say you have to be alive you don't have to be alive.
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

FallacyofUrist

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Re: Exquisite Cops (and Robbers)
« Reply #39 on: March 18, 2017, 04:26:11 pm »

This Monday. 72 hour days are standard, right?
72 hour days are standard, but typically mods don't count time during the weekend for that, or count it at half speed.
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Generic Arms Race.

Would you like to play a game of Mafia? The subforum is always open to new players.

Rautherdir

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Re: Exquisite Cops (and Robbers)
« Reply #40 on: March 18, 2017, 04:44:35 pm »

Rautherdir - Hi, I don't think I've played with you before. What kind of mafia experience do you have? How do you expect this game to go?

Hey. Two completed games on another site, two in progress. I expect it to be hectic.
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IronyOwl

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Re: Exquisite Cops (and Robbers)
« Reply #41 on: March 18, 2017, 05:07:35 pm »

WTF guys.
ROLES ARE HARD


TheDarkStar:
IronyOwl - How do you think the unpredictability of people's roles will affect the game?
I expect to see a lot of discussion and theorycrafting on the exact meaning of various outcomes, probably without much bite due to largely being blind guesses. This will also, naturally, distract from scumhunting and focus things on how do we know he knew we'd know that action would be redirected onto a mirror which bounced it through a nightkill.

So a catastrophe, basically. I expect this game to be a catastrophe.


TheBiggerFish:
How many revive abilities do you think are in the game?

4mask:
Suppose you have a random-target nightkill and no other actions. Do you use it?

Rautherdir:
Why no RVS questions?
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fillipk

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Re: Exquisite Cops (and Robbers)
« Reply #42 on: March 18, 2017, 05:47:35 pm »

First off whoever gave me my second action screw you.

@TheDarkStar Definitely Webadict he plays to win.

4mask: do you think all parts of your role are well designed.
TheDarkStar: Lets say you figure out someone has a role fragment that you know is scum, what would you do and how would you do it?
FoU: Lets say you figure out that the person up to be lynched is town because of a role fragment they let slip, what do you do and how would you do it?





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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

Tomasque

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Re: Exquisite Cops (and Robbers)
« Reply #43 on: March 18, 2017, 05:48:01 pm »

This Monday. 72 hour days are standard, right?
72 hour days are standard, but typically mods don't count time during the weekend for that, or count it at half speed.

 Oh, okay. I'll skip weekends then.
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

webadict

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Re: Exquisite Cops (and Robbers)
« Reply #44 on: March 18, 2017, 06:01:07 pm »

I would play the game, but I have no idea what I'm allowed to do without losing.
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