Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4

Author Topic: Mediva: SWORDS & SORCERY {150G Werewolf Capture!} - Unplugged -  (Read 3317 times)

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio





sister topic
0=]=> ROYAL COURT <=[=0

Day Phase
Monday Tuesday Wednesday Thursday

Night Phase
Friday Saturday Sunday

1 RL Week = 1 Game Day

Loyal subject of Shrewgust. I am Rosthor, Royal Advisor to King Imgar! I bid thee a fond welcome to your new home!

Zalfari is a land of untouched prosperity, and through right of birth his majesty has inherited its' rolling plains, breathtaking mountains, and its' many dangers. Trolls have stopped the efforts of lessor men. Ratmen and Skeletons, Goblins and Dark Wizards all push back the advance of modern society.

The Kingdom of Shrewgust stands opposed to this recession of progress, and you are proof of its' audacity.

Wish the king well on this quest, as we both do on yours!


New citizens!
Spoiler (click to show/hide)

What this game is
Spoiler (click to show/hide)

Rules
1) Post actions in bold.
2) ((OOC in double parentheses.))
3) Concealed items or stash items are private. MerchantMaster is the only exception to the rule(not even me).
4) Other information must remain public.

Guardduty: You can take a shift watching the kingdom by stating you are on guard duty.
Explore/Hunt/Gather: Notable spots right now are the forest and mountains.


Be sure to check any other tasks laid out by the king and guildmasters, even if of a different guild, that may be set aside for new members. (See the next few posts)

Roster
« Last Edit: March 26, 2017, 11:47:12 pm by roseheart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

Imic

  • Bay Watcher
  • Still sad
    • View Profile
Re: King Imgar of Shrewgust.
« Reply #1 on: March 04, 2017, 01:36:36 am »

To the man or woman who kills the vile werewolf that now stalks through our lands, I, Imgar Greymane, first of my name, king of Shrewgust, shall give 150 Gold Khron to you.
« Last Edit: March 06, 2017, 08:26:19 am by Imic »
Logged
Imic's no longer allowed to vote.
Quote from: smyttysmyth
Well aren't you cheery
Quote cabinet
Regrets every choice he made and makes, including writing this here.

TankKit

  • Bay Watcher
  • Probably writing something.
    • View Profile
Re: Historian of Shrewgust
« Reply #2 on: March 04, 2017, 03:12:33 am »

I am here!
Logged
“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

snow dwarf

  • Bay Watcher
  • Is always cold
    • View Profile
Re: Treasurer of Shrewgust
« Reply #4 on: March 04, 2017, 07:18:15 am »

Here! death to everyone!
Logged
Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: General of Shrewgust
« Reply #5 on: March 04, 2017, 09:57:43 am »

General Shragnar's Guide to combat

Everyone should fill this out:

Spoiler (click to show/hide)
As it says, you have 7 points to distribute. You can put points into your health as well, and each point will increase it by 5.

Spoiler: What stats do (click to show/hide)

Weapons
Pending the appointment of a Deputy Master of Arms, there will be a basic template for weapons, as well as a couple basic weapons to start out with.

Spoiler: Template (click to show/hide)

So, for instance, a common sword looks like this:
Spoiler: Sword (click to show/hide)

And something like a throwing axe:
Spoiler: Throwing axe (click to show/hide)

If you want a specific weapon, make it and post it. I'll put it here.
« Last Edit: March 15, 2017, 09:46:21 pm by S34N1C »
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

snow dwarf

  • Bay Watcher
  • Is always cold
    • View Profile
Re: Mediva! [under construction]
« Reply #6 on: March 04, 2017, 05:53:27 pm »

I choose the merchant guild, also would like my stuff back mr. Voido. I'm sir Balann the Third. I come to you from the "Nobel mountains" .
Logged
Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

TankKit

  • Bay Watcher
  • Probably writing something.
    • View Profile
Re: Mediva! [under construction]
« Reply #7 on: March 05, 2017, 05:26:09 am »

Ahem, I'm the one with the job of giving names.
Logged
“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

snow dwarf

  • Bay Watcher
  • Is always cold
    • View Profile
Re: Mediva! [under construction]
« Reply #8 on: March 05, 2017, 11:27:36 pm »

Wait does this thread have anything to do with the other thread?
Edit: Ahh, I think I get it now.
« Last Edit: March 05, 2017, 11:37:13 pm by snow dwarf »
Logged
Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Mediva! [under construction]
« Reply #9 on: March 06, 2017, 03:38:00 am »


Lord Rosthor,
Royal Advisor

Description
An energetic man, older and speaks with a thick Scottish accent.

Equipped
-Advisor visage
Concealed
Spoiler (click to show/hide)

Stash
Spoiler (click to show/hide)

[HP 50] [STR 2] [AGI 4] [INT 4] [RES 1]
« Last Edit: March 14, 2017, 10:39:08 pm by roseheart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Mediva!
« Reply #10 on: March 06, 2017, 08:00:37 am »

PTW
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Imic

  • Bay Watcher
  • Still sad
    • View Profile
Re: Mediva!
« Reply #11 on: March 06, 2017, 08:26:32 am »

New announcement on my post.
Logged
Imic's no longer allowed to vote.
Quote from: smyttysmyth
Well aren't you cheery
Quote cabinet
Regrets every choice he made and makes, including writing this here.

Chrose

  • Bay Watcher
    • View Profile
Re: Mediva! Guildmembers: 1 {150 gold to end the werewolf menace!}
« Reply #12 on: March 06, 2017, 12:44:58 pm »

Looks fun.

Knight's guild, Male please.
Logged
Arclight
Estratia
Horror Time
Illysia
Path of the Old Gods
Hellfire

snow dwarf

  • Bay Watcher
  • Is always cold
    • View Profile
Re: Mediva! Guildmembers: 2 {150 gold to end the werewolf menace!}
« Reply #13 on: March 07, 2017, 04:43:28 am »

Balann walks around getting to know his new guild. After nobody introducing themselves to him and still not getting his items back from Voido, he decides to get to work with the kings quest. He planned out to make use of his merchant skills and get the barbarians hunt the beast for a part of the gold.
Banann, prepeares a trip to the woods, where he can find mercenary bands. He studies the maps closly prepeares rations and asks around the court where he can find mercenaries.
((How much is 150 gold worth? ))
Logged
Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

Imic

  • Bay Watcher
  • Still sad
    • View Profile
Re: Mediva! Guildmembers: 2 {150 gold to end the werewolf menace!}
« Reply #14 on: March 07, 2017, 04:48:52 am »

Ask the merchant guildmaster, the economy hasn't been quite sorted yet.
Logged
Imic's no longer allowed to vote.
Quote from: smyttysmyth
Well aren't you cheery
Quote cabinet
Regrets every choice he made and makes, including writing this here.
Pages: [1] 2 3 4