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What to do with the design?

Dig immediately down all the way to the magma sea and block stuff off so that I may get started on the multi-layer set up
- 0 (0%)
Dig immediately down all the way to the magma sea and trap the Boatmurdered out of the cavern places, but leave them open, for ^
- 0 (0%)
Work on defenses before doing anything else really, they can spend another year or two without bedrooms.
- 0 (0%)
Work on defenses and the rough set up of surface workshops and things, including a tavern(?) to be used as a dormitory at first.
- 3 (60%)
Add suggestion in a reply to this topic.
- 2 (40%)

Total Members Voted: 5


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Author Topic: Blightmurder: Armokian Socialist Fortress  (Read 6812 times)

speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #30 on: March 27, 2017, 10:38:15 am »

Eventually, you will lose track of where those coins are, and Jack will have his Y28 silver crossbow.

Yeah, he'll have his crossbow. XD And no I won't. :P If I forbid the coins from going into any stockpile but the single square one along the wall of the dining hall, and make a new square only when coins are minted, they'll all be lined up nice and neat.
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Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

Senshuken

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #31 on: March 27, 2017, 12:16:33 pm »

And what will be the forbidden coins be used for?
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Cause every silver lining has a cloud, and it won't be alright on the night; There's nothing at the end of the rainbow and there's a tunnel at the end of the light!

speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #32 on: March 27, 2017, 10:02:36 pm »

And what will be the forbidden coins be used for?

They're not forbidden. XD They're to be used to keep track of how many years the fortress lives.
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #33 on: March 29, 2017, 01:21:12 pm »

Psssst! The list has been added to and there's a new poll!
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

Rethi-Eli

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #34 on: March 29, 2017, 02:48:50 pm »

Set up defenses, build a rough palisade encircling what is soon to be Blightmurder with a single gate.
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speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #35 on: March 29, 2017, 05:03:51 pm »

Set up defenses, build a rough palisade encircling what is soon to be Blightmurder with a single gate.

I was planning to have as much underground as possible so that the bearded, mood-swinging psychos didn't freak out every time it rained goo.

Speaking of that. I need to make a dwarven bathtub. Could I channel a diagonal route from the river to a bathtub, then into the aquifer?
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

Vuohijumala

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #36 on: March 30, 2017, 04:36:43 am »

That goo is beautifully red.. We must not run away from it, we must embrace it.
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speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #37 on: March 30, 2017, 05:40:39 pm »

That goo is beautifully red.. We must not run away from it, we must embrace it.

The goo is a disgusting grey color.

Edit: He worships the blight!!!
« Last Edit: March 31, 2017, 11:33:25 am by speciesunkn0wn »
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #38 on: April 02, 2017, 09:27:38 am »

Alright. The thing voted for the most is to work on the defenses and surface workshops and stuff. I'll have a post up by the end of the week (hopefully)
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

Senshuken

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #39 on: April 02, 2017, 10:25:26 am »

Doesn't matter how impressive the defenses are if the defenders aren't happy, healthy or well rested.
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Cause every silver lining has a cloud, and it won't be alright on the night; There's nothing at the end of the rainbow and there's a tunnel at the end of the light!

speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #40 on: April 02, 2017, 09:35:43 pm »

Doesn't matter how impressive the defenses are if the defenders aren't happy, healthy or well rested.

Well, I'm gonna be making where the tavern is gonna go as a temporary dormitory. And the (initial) defenses are gonna be traps, dodge-me traps, and ballista. I also need to work on the execution chamber...
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #41 on: April 06, 2017, 02:13:51 am »

OOC: Alright! Here it is! Frankly, out earlier than I expected. XD I managed to play through a whole year in about oh...5 hours? Got a pretty good amount done for what I have.

--------------------------------------

Journal of High Priest of Armokian Socialism
Hematite 20 Y29


Not much has happened since the start of this new year, drafted a few defense ideas then set the miners to work on them. Until today. We got our first migrant wave! All of them from Redstar, they must have gotten sick of how that tyrant, Delerdorf was running things and headed here. Or got sent out for 'conspiracy against the state' and found their way here. We welcome our comrades with open arms! (Especially because none of them worship any gods of blight, thank Armok).

Journal of High Priest of Armokian Socialism
Malachite 10 Y29


The extra hands have been quite helpful! The ones who've dug even brought picks with them! This has made the various digging projects go much quicker. Especially the project to dig ever deeper! It has been announced, combined with a light breeze and puff of cavern spores, that the first layer has been discovered! I went to see for myself, then quickly ordered the stairs that lead into the hole in the roof that was made to be knocked out before being floored over. Can't have anything getting inside just yet! Even if it is only flying creatures. The miners quickly set about digging a route around the cavern toward a floor segment, but don't breach it. I'll have them cagetrap that place from here to Boatmurdered, to Deathgate, and back! Then put a two by three drawbridge just in front of the stairs later to be safe. Then, and only then, shall we breach the wall! I shall add a sketch later.


Journal of High Priest of Armokian Socialism
Limestone 11 Y29


Nothing to note has happened for some time. Well, aside from Jack Frost chewing a plump helmet biscuit into the shape of a crossbow. I believe he's been drawing designs in the dirt outside, and I've found some crossbow shaped markings made from blood in the rarely visited corners of where we were outlining the aquifers. That dorf really wants his crossbow it seems...
Ah! I'm getting off track! Today the liason and caravan from the mountainhome has arrived! Good to see that they've not listened to Delerdorf. I ask them for threads, cloth, instruments, cheese, booze, and a few other things in the trade agreement. Then I had Rosareven make some wooden shields as quickly as possible to use in trade. We got a few things of cloth, some iron armor for Sanctume II, a bronze toy boat for the little one who came in the migrant wave...OH! And more picks! Always in need of more picks!

Journal of High Priest of Armokian Socialism
Sandstone 13 Y29


This is fairly bad. We've run out of food! I tell the dwarves to get to grabbing what they can from the surface if they want to live.

Journal of High Priest of Armokian Socialism
Timber 1 Y29


The food crisis is still ongoing, but there's some good news! Iteb has given birth to a girl! Our sanctuary and my group of children have grown by one! Rejoice!



Journal of High Priest of Armokian Socialism
Timber 2 Y29


More good news! Migrants! They can help pick plants for the time being until the plump helmets are grown.

Journal of High Priest of Armokian Socialism
Timber 3 Y29


Well, Iteb has been struck by a mood! I guess having a baby gave her an idea. I'd better tell someone to make a metalsmith's forge before she goes crazy. A legendary blacksmith on top of our legendary mason would be fantastic! Oh. I forgot to mention that in yesterday's log. Ah. As I was going through the papers of the migrants, Reg stood out due to her masonry skills. Those will be helpful in making this place even better than the mountain home and showing up that Commie Tyrant!


Spoiler (click to show/hide)

Journal of High Priest of Armokian Socialism
Timber 9 Y29


Well. That tyrant must have decided to take the carvan's choice to leave into his own hands. Delerdorf has appeared upon our doorstep!!! Warped and twisted by the evils of this place to show his true form! As a result he has found us instead! TO ARMS! FOR ARMOK! GO SANCTUME! GO MINERS! DESTROY THE TYRANT LIKE HE DESTROYED YOUR HOMES!

Spoiler (click to show/hide)

I'm watching the battle from around a corner. The tyrant was momentarily distracted by a dog we set up to watch for kobolds before setting his burning, power lusting gaze upon Vuohijumalovich. I wish I could say that he set upon the tyrant with his pick, but I cannot. Instead the tyrant set upon him with his teeth, shaking Vuohijumalovich like a dog does to a rope as it's being trained to fight or playing. I can see his clothes slowly turning red from here as his skin is torn open and blood seeps out from ripped vessels.

I quickly checked my file on Vuohijumalovich's name and realized something quite morbidly ironic about this.

Spoiler (click to show/hide)

During that time, the tyrant had moved his biting to Vuohijumalovich's head. If he survives, he'll no doubt be twisted by the accursed lands like the tyrant was. I can hear his cries for help from here... OH! Here comes some help! Tovarish CABL slams her pick into the tyrant's left hand! Hoorah! Time to him to feel what a beating is like! In my excitment I'm afraid I missed when Vuohijumalovich died. He bled out in battle, so Armok couldn't be prouder. I shall pray to Armok for how to properly entomb such a worthy dwarf later.

(OOC: Hooray for Armok granting me the power to see those who are cursed!)



Spoiler (click to show/hide)

Soon after Tovarisch CABL saw that Vuohijumalovich had been killed, she put all her vengeance into her next swing and disemboweled the tyrant with a fountain of blood worthy for the altar of Armok. Surely she is blessed!



Unfortunately, it was not her who got the true killing blow, but she brought the Tyrant down enough and stepped back so that someone else may take some of the glory. Such a humble soul. Kogan must also be blessed for her pick cut the tyrant in twain! Both of these are statue worthy. I think I'll have each blow made in the metal or stone of their liking. Then they'll be placed along the caravan entrance.



Journal of High Priest of Armokian Socialism
Timber 13 Y29


The forge was completed before the fight so she grabbed a copper bar, and we were waiting on a gem cutters to be set up temporarily by the temporary general stockpile to cut a few gems for Iteb to use during the fight. Today she grabbed the first one and set about making our first artifact! Because she's a blacksmith, it will be useful no matter what.



Journal of High Priest of Armokian Socialism
Timber 17 Y29


The artifact has been finished!!! A fine item, perfect to be used in Tovarisch CABL's room.

Spoiler (click to show/hide)

We now have a legendary blacksmith! Beautiful statues and metal chests and chairs and other such things shall be made for sure! Alongside the stone and rock ones made by Reg, we'll be overflowing with masterwork items. Well. We would if I refused to let them make more than we need. I'll loosen the amount for trading later once we're firmly established.

In honor of Tovarisch CABL's glorious fight, this years ordained coins shall be made from Trifle Pewter!



Journal of High Priest of Armokian Socialism
Obsidian 15 Y29


Took them a few days to haul the ores up to smelt them into trifle pewter, then a shorter period for Jack Frost to mint them, then a few more days to get them placed next to the Y28 coins in the dining hall. Thankfully it didn't take a few weeks into next year this time!

Spoiler (click to show/hide)

Journal of High Priest of Armokian Socialism
Granite 1 Y30


We have made it. Year Thirty! I have gone around sketching our current set up on all important layers.
Surface level
Spoiler (click to show/hide)

A z-level down.
Spoiler (click to show/hide)

2 z-levels from the surface.
Spoiler (click to show/hide)

3 z-levels down.
Spoiler (click to show/hide)

A few more down.
Spoiler (click to show/hide)

One below the dance floor.
Spoiler (click to show/hide)

(OOC: Due to me working on this at 3:AM and needing sleep, I'm just gonna throw the things here.)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

EoY Wealth
Spoiler (click to show/hide)

EoY Pop
Spoiler (click to show/hide)

EoY Deaths
Spoiler (click to show/hide)

Vuoh, what materials do you want your coffin and the statues of your tomb to be made from? And the designs of the statues if you wanna go that far?

Edit: I will sort people as unedited named dwarves. All the Comrades shall keep.
« Last Edit: April 06, 2017, 11:39:29 am by speciesunkn0wn »
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

Senshuken

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #42 on: April 06, 2017, 01:15:38 pm »

So which one is Senshuken?
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Cause every silver lining has a cloud, and it won't be alright on the night; There's nothing at the end of the rainbow and there's a tunnel at the end of the light!

Vuohijumala

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #43 on: April 06, 2017, 01:53:11 pm »

Welp. Wasn't even the first time a person bearing the name "Vuohijumala" gets brutalised by werecreatures.. :D Had no idea werepersons from other fortresses are able to come and attack the player fortress. This game is such awesomeness.

Vuoh, what materials do you want your coffin and the statues of your tomb to be made from? And the designs of the statues if you wanna go that far?

Got anything brown? I mean red? Maybe make a few statues about Vuohijumalovich and Delerdorf? Both melting.

..are we allowed redorfing? :D
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speciesunkn0wn

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Re: Blightmurder: Armokian Socialist Fortress
« Reply #44 on: April 06, 2017, 02:27:44 pm »

So which one is Senshuken?

^^; I totally forgot to have this topic pulled up to get names for dorfing peeps. Fear not however! A naming ceremony in honor of the death of the tyrant shall happen and unnicknamed peeps will be renamed.

Welp. Wasn't even the first time a person bearing the name "Vuohijumala" gets brutalised by werecreatures.. :D Had no idea werepersons from other fortresses are able to come and attack the player fortress. This game is such awesomeness.

Vuoh, what materials do you want your coffin and the statues of your tomb to be made from? And the designs of the statues if you wanna go that far?

Got anything brown? I mean red? Maybe make a few statues about Vuohijumalovich and Delerdorf? Both melting.

..are we allowed redorfing? :D

Well. We have orange and yellow rock. Wood is brown. XD Oh. Copper? Plenty of that. Want everything made from copper?

Absolutely yes redorfing is allowed! I want to see which named dwarf is the least lucky
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DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.
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