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Author Topic: e c o  (Read 2981 times)

Puppyguard

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Re: e c o
« Reply #30 on: September 24, 2017, 12:37:41 pm »

New Token
1. Randomly select an adjacent space with a different type token of in it. Eat it.
2. Otherwise, Copy into a random adjacent space.
« Last Edit: September 24, 2017, 09:40:15 pm by Puppyguard »
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RoseHeart

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Re: e c o
« Reply #31 on: September 24, 2017, 08:32:59 pm »

The token would get confused if there were multiple adjacent tokens.
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Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

Puppyguard

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Re: e c o
« Reply #32 on: September 24, 2017, 08:50:12 pm »

Edited.
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Egan_BW

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Re: e c o
« Reply #33 on: September 24, 2017, 09:39:18 pm »

Can I make a behavior like "If there's an adjacent token with a habit to eat other tokens..."?
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Down at the bottom of the ocean. Beneath tons of brine which would crush you down. Not into broken and splintered flesh, but into thin soup. Into just more of the sea water. Where things live that aren't so different from you, but you will never live to touch them and they will never live to touch you.

RoseHeart

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Re: e c o
« Reply #34 on: September 25, 2017, 01:17:31 am »

That is just scratching the surface.

(Yes, but I am only accepting 1 today)
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Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

Egan_BW

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Re: e c o
« Reply #35 on: September 25, 2017, 10:39:03 am »

Void Fungus
1: If surrounded by only non-Void Fungus tokens, Detonate, destroying Self and dealing damage to all adjacent tokens.
2: If any Token with a habit to attack other tokens as it's first, second, or third habit is adjacent, Reenforce this tile, making it harder to attack this tile.
3: If not already constructed, Construct a Void Metabolizer on this tile, which draws energy from the void, increasing energy production for any token occupying that tile.
4: Produce an Extension in a nearby tile. This is not a separate token, but an extension of Self.
5: If all above actions are impossible, Ram a random nearby non-Void Fungus token, causing damage.
6: If all other actions are impossible, Channel Void, increasing energy production.
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Down at the bottom of the ocean. Beneath tons of brine which would crush you down. Not into broken and splintered flesh, but into thin soup. Into just more of the sea water. Where things live that aren't so different from you, but you will never live to touch them and they will never live to touch you.
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